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#include "stdafx.h" |
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#include "HighTimer.h" |
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#include "CModelPlugin.h" |
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#include "CEnvPlugin.h" |
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#include "CSkinPlugin.h" |
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#include "CConfigMode.h" |
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#include "C3DPluginMode.h" |
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|
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/* |
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* コンストラクタ |
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*/ |
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C3DPluginMode::C3DPluginMode( |
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char *tname // プラグインタイプ名 |
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): |
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CPluginMode(tname) // 基本クラス |
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{ |
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new CPopMenu("-", m_PreviewMenu); |
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new CPopMenu(lang(ResetCamera), m_PreviewMenu); |
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new CPopMenu(lang(ResetLight), m_PreviewMenu); |
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new CPopMenu("", m_PreviewMenu); |
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new CPopMenu("", m_PreviewMenu); |
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} |
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|
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/* |
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* モードを有効化 |
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*/ |
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void C3DPluginMode::EnterPlugin(){ |
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CTreeElement *tmp = m_PluginTree.GetFocusItem(); |
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if(!tmp) return; |
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CTreeDirElement *de = tmp->IsDirectory(); |
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if(de) de->ListDirectory(); |
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m_PluginTree.GiveFocus(false); |
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Enter3DPlugin(); |
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} |
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|
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/* |
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* 入力チェック |
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*/ |
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void C3DPluginMode::ScanInputPlugin(){ |
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POINT pos = g_Cursor.GetPos(); |
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switch(0){ |
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case 0: |
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if(m_Interface.ScanInput()) break; |
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if(m_ListWindow.CheckClose()){ |
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m_ListWindow.Show(false); |
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return; |
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} |
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if(!CPlugin::IsPreview() && !g_Cursor.IsLock()) break; |
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switch(m_Camera->ScanInput(0)){ |
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case 32: |
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class CCameraResetter: public CMenuCommand{ |
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private: |
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CCamera *m_Camera; // カメラ |
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public: |
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CCameraResetter(CCamera *c){ m_Camera = c; } |
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void Exec(){ m_Camera->ResetCamera(); } |
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}; |
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class CLightResetter: public CMenuCommand{ |
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private: |
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CCamera *m_Camera; // カメラ |
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public: |
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CLightResetter(CCamera *c){ m_Camera = c; } |
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void Exec(){ m_Camera->ResetLight(); } |
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}; |
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class CLightLinker: public CMenuCommand{ |
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private: |
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CCamera *m_Camera; // カメラ |
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public: |
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CLightLinker(CCamera *c){ m_Camera = c; } |
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void Exec(){ m_Camera->LinkLight(!m_Camera->IsLightLinked()); } |
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}; |
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class CLightSwitcher: public CMenuCommand{ |
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private: |
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CCamera *m_Camera; // カメラ |
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public: |
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CLightSwitcher(CCamera *c){ m_Camera = c; } |
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void Exec(){ m_Camera->SwitchLight(!m_Camera->IsLightOn()); } |
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}; |
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(m_PreviewMenu->GetMenu(2))->SetCommand(new CCameraResetter(m_Camera)); |
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(m_PreviewMenu->GetMenu(3))->SetCommand(new CLightResetter(m_Camera)); |
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(m_PreviewMenu->GetMenu(4))->SetCommand(new CLightLinker(m_Camera)); |
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(m_PreviewMenu->GetMenu(5))->SetCommand(new CLightSwitcher(m_Camera)); |
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m_PreviewMenu->GetMenu(4)->SetString( |
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m_Camera->IsLightLinked() ? lang(FixLight) : lang(InterlockLight)); |
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m_PreviewMenu->GetMenu(5)->SetString( |
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m_Camera->IsLightOn() ? lang(LightOff) : lang(LightOn)); |
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m_PreviewMenu->Popup(pos.x, pos.y); |
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return; |
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} |
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break; |
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} |
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ScanInput3DPlugin(); |
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} |
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|
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/* |
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* レンダリング |
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*/ |
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void C3DPluginMode::RenderPlugin(){ |
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devSetState(D3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1); |
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devSetState(D3DRS_AMBIENTMATERIALSOURCE, D3DMCS_COLOR1); |
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devSetZRead(TRUE); |
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devSetZWrite(TRUE); |
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devSetLighting(TRUE); |
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InitShadow(); |
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CNamedObject::InitAfterRenderList(); |
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CHeadlight::InitRenderList(); |
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g_ConfigMode->SetTexFilter(); |
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Render3DPlugin(); |
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RenderShadow(); |
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CNamedObject::AfterRenderAll(); |
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CHeadlight::RenderAll(); |
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devSetZRead(FALSE); |
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devSetZWrite(FALSE); |
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devSetLighting(FALSE); |
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devTEX_POINT(0); |
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devTEX_POINT(1); |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* コンストラクタ |
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*/ |
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CModelPluginMode::CModelPluginMode( |
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char *tname // プラグインタイプ名 |
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): |
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C3DPluginMode(tname) // 基本クラス |
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{ |
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m_Camera = &m_MyCamera; |
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m_PreviewModel = NULL; |
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} |
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|
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/* |
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* スイッチウィンドウ初期化 |
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*/ |
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void CModelPluginMode::InitSwitchWindow(){ |
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int ww = TILE_UNIT*16, wh = TILE_UNIT*10; |
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m_SwitchWindow.Init(g_DispWidth-ww-TILE_UNIT*7, g_DispHeight-wh-TILE_UNIT, |
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ww, wh, lang(AppearanceSetting), &m_Interface, false); |
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m_SwitchWindow.SetResize(TILE_UNIT*8, TILE_UNIT*8, g_DispWidth, g_DispHeight, this); |
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char *swcol[2] = {lang(Switch), lang(SetValue)}; |
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m_SwitchListView.Init(TILE_UNIT/2, TILE_QUAD+TILE_UNIT, ww-TILE_UNIT, wh-TILE_UNIT*2, |
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&m_SwitchWindow, 2, swcol, DRAG_NONE, 0, this, CMD_NONE); |
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char *optcol[1] = {lang(Option)}; |
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m_OptionListView.Init(TILE_UNIT/2, TILE_QUAD+TILE_UNIT, ww-TILE_UNIT, wh-TILE_UNIT*2, |
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&m_SwitchWindow, 1, optcol, DRAG_NONE, 0, this, CMD_NONE); |
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m_OptionListView.GiveFocus(false); |
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WindowResized(ww, wh, &m_SwitchWindow); |
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} |
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|
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/* |
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* ウィンドウリサイズ |
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*/ |
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void CModelPluginMode::WindowResized( |
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int w, int h, // 新規サイズ |
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CWindowCtrl *wnd // ウィドウコントロール |
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){ |
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if(wnd==&m_SwitchWindow){ |
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int h0 = h-TILE_UNIT*5/2, h1 = h0/2; |
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m_SwitchListView.SetSize(w-TILE_UNIT, h1); |
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m_OptionListView.SetSize(w-TILE_UNIT, h0-h1); |
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m_OptionListView.SetPos(TILE_HALF, TILE_QUAD*3+TILE_UNIT+h1); |
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}else{ |
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C3DPluginMode::WindowResized(w, h, wnd); |
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} |
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} |
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|
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/* |
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* モードを有効化 |
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*/ |
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void CModelPluginMode::Enter3DPlugin(){ |
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EnterModelPlugin(); |
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} |
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|
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/* |
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* 入力チェック |
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*/ |
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void CModelPluginMode::ScanInput3DPlugin(){ |
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CModelInst *inst = ScanInputModelPlugin(); |
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if(m_PreviewModel!=GetModelPlugin()){ |
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m_PreviewModel = GetModelPlugin(); |
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if(m_PreviewModel){ |
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m_PreviewModel->ListSwitch(&m_SwitchListView, &m_OptionListView, inst); |
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}else{ |
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m_SwitchListView.DeleteAllItems(); |
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m_OptionListView.DeleteAllItems(); |
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} |
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} |
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if(m_PreviewModel && CPlugin::IsPreview()){ |
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m_PreviewModel->EditSwitch(&m_SwitchListView, &m_OptionListView); |
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m_PreviewModel->StoreTempSwitch(); |
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}else if(m_PreviewModel){ |
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m_PreviewModel = NULL; |
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m_SwitchListView.DeleteAllItems(); |
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m_OptionListView.DeleteAllItems(); |
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} |
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} |
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|
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/* |
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* レンダリング |
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*/ |
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void CModelPluginMode::Render3DPlugin(){ |
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devSetState(D3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_MATERIAL); |
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devSetState(D3DRS_AMBIENTMATERIALSOURCE, D3DMCS_MATERIAL); |
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RenderModelPlugin(); |
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devSetState(D3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1); |
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devSetState(D3DRS_AMBIENTMATERIALSOURCE, D3DMCS_COLOR1); |
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} |