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#include "stdafx.h" |
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#include "CModelPlugin.h" |
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#include "CStation.h" |
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#include "CRailWay.h" |
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|
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// 外部グローバル |
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extern CScene *g_Scene; |
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|
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// 内部グローバル |
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CHeadlight g_TempHeadlight; |
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CParticle g_TempParticle; |
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CSoundEffector g_TempSoundEffector; |
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|
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/* |
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* コンストラクタ |
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*/ |
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CEffectorContainer::CEffectorContainer(){ |
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m_Effector = NULL; |
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} |
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|
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/* |
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* コピーコンストラクタ |
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*/ |
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CEffectorContainer::CEffectorContainer( |
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const CEffectorContainer &src // コピー元 |
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){ |
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m_Effector = src.m_Effector->Duplicate(); |
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} |
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|
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/* |
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* デストラクタ |
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*/ |
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CEffectorContainer::~CEffectorContainer(){ |
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DELETE_V(m_Effector); |
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} |
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|
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/* |
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* 読込 |
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*/ |
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char *CEffectorContainer::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // モデルプラグイン |
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){ |
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char *tmp; |
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bool is_station = !strcmp(mpi->DirName(), "Station"); |
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DELETE_V(m_Effector); |
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CHeadlightApplier headlightapplier; |
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CParticleApplier particleapplier; |
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CSoundApplier soundapplier; |
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CEffectorRailConnector effectorrailconnector; |
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CEffectorRailBrancher effectorrailbrancher; |
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CEffectorRailDisconnector effectorraildisconnector; |
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CEffectorSwitchApplier effectorswitchapplier; |
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if(tmp = headlightapplier.Read(str, mpi)){ |
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str = tmp; |
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m_Effector = new CHeadlightApplier(headlightapplier); |
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}else if(tmp = particleapplier.Read(str, mpi)){ |
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str = tmp; |
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m_Effector = new CParticleApplier(particleapplier); |
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}else if(tmp = soundapplier.Read(str, mpi)){ |
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str = tmp; |
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m_Effector = new CSoundApplier(soundapplier); |
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}else if(is_station && (tmp = effectorrailconnector.Read(str, mpi))){ |
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str = tmp; |
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m_Effector = new CEffectorRailConnector(effectorrailconnector); |
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}else if(is_station && (tmp = effectorrailbrancher.Read(str, mpi))){ |
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str = tmp; |
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m_Effector = new CEffectorRailBrancher(effectorrailbrancher); |
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}else if(is_station && (tmp = effectorraildisconnector.Read(str, mpi))){ |
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str = tmp; |
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m_Effector = new CEffectorRailDisconnector(effectorraildisconnector); |
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}else if(tmp = effectorswitchapplier.Read(str, mpi)){ |
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str = tmp; |
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m_Effector = new CEffectorSwitchApplier(effectorswitchapplier); |
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}else{ |
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str = NULL; |
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} |
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return str; |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* 読込 |
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*/ |
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char *CHeadlightApplier::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // モデルプラグイン |
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){ |
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if(!(str = g_TempHeadlight.Read(str, mpi))) return NULL; |
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m_Headlight = mpi->AddHeadlight(g_TempHeadlight); |
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return str; |
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} |
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|
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/* |
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* データ読込 |
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*/ |
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void CHeadlightApplier::LoadDataEffector( |
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CModelPlugin *mpi // 呼び出し元 |
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){ |
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m_Headlight->LoadData(); |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CHeadlightApplier::ApplyEffector( |
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CScene *scene // シーン |
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){ |
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if(!g_PreSimulationFlag && (!scene || scene==g_Scene)) m_Headlight->Register(); |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* 読込 |
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*/ |
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char *CParticleApplier::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // モデルプラグイン |
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){ |
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if(!(str = g_TempParticle.Read(str, mpi))) return NULL; |
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m_Particle = mpi->AddParticle(g_TempParticle); |
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return str; |
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} |
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|
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/* |
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* データ読込 |
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*/ |
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void CParticleApplier::LoadDataEffector( |
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CModelPlugin *mpi // 呼び出し元 |
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){ |
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m_Particle->LoadData(); |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CParticleApplier::ApplyEffector( |
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CScene *scene // シーン |
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){ |
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if(g_PreSimulationFlag) m_Particle->Register(scene); |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* 読込 |
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*/ |
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char *CSoundApplier::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // モデルプラグイン |
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){ |
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if(!(str = g_TempSoundEffector.Read(str, mpi))) return NULL; |
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m_SoundEffector = mpi->AddSoundEffector(g_TempSoundEffector); |
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return str; |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CSoundApplier::ApplyEffector( |
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CScene *scene // シーン |
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){ |
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if(!g_PreSimulationFlag) m_SoundEffector->Register(scene); |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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void CEffectorRailConnectorBase::CalculatePlatformID(){ |
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if(m_RailEnd1>=0){ |
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m_PlatformID1 = m_RailEnd1/2; |
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m_PlatformEnd1 = m_RailEnd1%2; |
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} |
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if(m_RailEnd2>=0){ |
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m_PlatformID2 = m_RailEnd2/2; |
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m_PlatformEnd2 = m_RailEnd2%2; |
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} |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CEffectorRailConnectorBase::ApplyEffector( |
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CScene *scene // シーン |
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){ |
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if(m_RailEnd1<0 || m_RailEnd2<0) return; |
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if(g_PreSimulationFlag){ |
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CStation *station = (CStation *)CModelInst::GetCurrentInst(); |
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int pn = station->GetPlatformCount(); |
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if(m_PlatformID1>=pn || m_PlatformID2>=pn) return; |
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CPlatformInst *pf1 = station->GetPlatformInst(m_PlatformID1); |
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CPlatformInst *pf2 = station->GetPlatformInst(m_PlatformID2); |
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CRailWay *rail1 = m_PlatformEnd1 ? pf1->GetRailWayBack() : pf1->GetRailWayFront(); |
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CRailWay *rail2 = m_PlatformEnd2 ? pf2->GetRailWayBack() : pf2->GetRailWayFront(); |
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if(!rail1 || !rail2) return;//ErrorDialog("INTERNAL ERROR: RAIL CONNECTOR FAILED."); |
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ApplyEffectorRailConnectorBase(scene, rail1, rail2); |
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} |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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void CEffectorRailDisconnectorBase::CalculatePlatformID(){ |
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if(m_RailEnd>=0){ |
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m_PlatformID = m_RailEnd/2; |
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m_PlatformEnd = m_RailEnd%2; |
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} |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CEffectorRailDisconnectorBase::ApplyEffector( |
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CScene *scene // シーン |
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){ |
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if(m_RailEnd<0) return; |
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if(g_PreSimulationFlag){ |
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CStation *station = (CStation *)CModelInst::GetCurrentInst(); |
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int pn = station->GetPlatformCount(); |
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if(m_PlatformID>=pn) return; |
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CPlatformInst *pf = station->GetPlatformInst(m_PlatformID); |
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CRailWay *rail = m_PlatformEnd ? pf->GetRailWayBack() : pf->GetRailWayFront(); |
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if(!rail) return;//ErrorDialog("INTERNAL ERROR: RAIL DISCONNECTOR FAILED."); |
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ApplyEffectorRailDisconnectorBase(scene, rail); |
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} |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* 読込 |
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*/ |
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char *CEffectorRailConnector::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // 呼び出し元 |
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){ |
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char *eee; |
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if(!(str = Assignment(str, "ConnectRail"))) return NULL; |
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if(!(str = ConstInteger(eee = str, &m_RailEnd1))) throw CSynErr(eee); |
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if(!(str = Character2(eee = str, ','))) throw CSynErr(eee); |
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if(!(str = ConstInteger(eee = str, &m_RailEnd2))) throw CSynErr(eee); |
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if(!(str = Character2(eee = str, ';'))) throw CSynErr(eee); |
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CalculatePlatformID(); |
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return str; |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CEffectorRailConnector::ApplyEffectorRailConnectorBase( |
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CScene *scene, // シーン |
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CRailWay *rail1, // レール1 |
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CRailWay *rail2 // レール2 |
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){ |
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rail1->ConnectRailWay(m_PlatformEnd1, rail2, m_PlatformEnd2, scene); |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* 読込 |
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*/ |
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char *CEffectorRailBrancher::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // 呼び出し元 |
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){ |
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char *eee; |
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if(!(str = Assignment(str, "BranchRail"))) return NULL; |
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if(!(str = ConstInteger(eee = str, &m_RailEnd1))) throw CSynErr(eee); |
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if(!(str = Character2(eee = str, ','))) throw CSynErr(eee); |
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if(!(str = ConstInteger(eee = str, &m_RailEnd2))) throw CSynErr(eee); |
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if(!(str = Character2(eee = str, ';'))) throw CSynErr(eee); |
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CalculatePlatformID(); |
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return str; |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CEffectorRailBrancher::ApplyEffectorRailConnectorBase( |
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CScene *scene, // シーン |
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CRailWay *rail1, // レール1 |
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CRailWay *rail2 // レール2 |
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){ |
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rail1->BranchRailWay(m_PlatformEnd1, rail2, m_PlatformEnd2, scene); |
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} |
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|
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//////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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/* |
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* 読込 |
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*/ |
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char *CEffectorRailDisconnector::Read( |
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char *str, // 対象文字列 |
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CModelPlugin *mpi // 呼び出し元 |
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){ |
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char *eee; |
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if(!(str = Assignment(str, "DisconnectRail"))) return NULL; |
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if(!(str = ConstInteger(eee = str, &m_RailEnd))) throw CSynErr(eee); |
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if(!(str = Character2(eee = str, ';'))) throw CSynErr(eee); |
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CalculatePlatformID(); |
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return str; |
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} |
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|
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/* |
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* 変更子適用 |
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*/ |
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void CEffectorRailDisconnector::ApplyEffectorRailDisconnectorBase( |
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CScene *scene, // シーン |
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CRailWay *rail // レール |
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){ |
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rail->DisconnectRailWay(m_PlatformEnd, scene); |
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} |