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Contents of /trunk/Distribution/en/RailSim2/Struct/EngineTest/Frame.mqo

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Revision 12 - (show annotations) (download)
Sat Oct 26 14:53:53 2013 UTC (10 years, 6 months ago) by okadu
File size: 3058 byte(s)
[okadu] Version 2.15
橋脚・架線柱手動設置機能
車輌プラグイン以外でクランク等使用可能に
エンジン模型プラグイン追加

1 Metasequoia Document
2 Format Text Ver 1.0
3
4 Scene {
5 pos 0.0000 0.0000 1500.0000
6 lookat 0.0000 0.0000 0.0000
7 head 1.2464
8 pich 0.3708
9 bank 0.0000
10 ortho 0
11 zoom2 3.1250
12 amb 0.250 0.250 0.250
13 dirlights 1 {
14 light {
15 dir 0.408 0.408 0.816
16 color 1.000 1.000 1.000
17 }
18 }
19 }
20 Material 1 {
21 "mat1" col(0.502 0.502 0.502 1.000) dif(0.800) amb(0.600) emi(0.000) spc(0.000) power(5.00)
22 }
23 Object "obj1" {
24 visible 15
25 locking 0
26 shading 1
27 facet 59.5
28 color 0.898 0.498 0.698
29 color_type 0
30 vertex 16 {
31 -350.0000 -140.0000 175.0000
32 -350.0000 -150.0000 175.0000
33 350.0000 -140.0000 175.0000
34 350.0000 -150.0000 175.0000
35 350.0000 -140.0000 -175.0000
36 350.0000 -150.0000 -175.0000
37 -350.0000 -140.0000 -175.0000
38 -350.0000 -150.0000 -175.0000
39 330.0000 30.0000 30.0000
40 330.0000 -140.0000 30.0000
41 345.0000 30.0000 30.0000
42 345.0000 -140.0000 30.0000
43 345.0000 30.0000 -30.0000
44 345.0000 -140.0000 -30.0000
45 330.0000 30.0000 -30.0000
46 330.0000 -140.0000 -30.0000
47 }
48 face 12 {
49 4 V(0 2 3 1) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
50 4 V(2 4 5 3) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
51 4 V(4 6 7 5) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
52 4 V(6 0 1 7) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
53 4 V(6 4 2 0) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
54 4 V(1 3 5 7) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
55 4 V(8 10 11 9) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
56 4 V(10 12 13 11) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
57 4 V(12 14 15 13) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
58 4 V(14 8 9 15) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
59 4 V(14 12 10 8) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
60 4 V(9 11 13 15) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
61 }
62 }
63 Object "obj2" {
64 visible 15
65 locking 0
66 shading 1
67 facet 59.5
68 color 0.898 0.498 0.698
69 color_type 0
70 vertex 8 {
71 -345.0000 30.0000 30.0000
72 -345.0000 -140.0000 30.0000
73 -330.0000 30.0000 30.0000
74 -330.0000 -140.0000 30.0000
75 -330.0000 30.0000 -30.0000
76 -330.0000 -140.0000 -30.0000
77 -345.0000 30.0000 -30.0000
78 -345.0000 -140.0000 -30.0000
79 }
80 face 6 {
81 4 V(0 2 3 1) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
82 4 V(2 4 5 3) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
83 4 V(4 6 7 5) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
84 4 V(6 0 1 7) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
85 4 V(6 4 2 0) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
86 4 V(1 3 5 7) M(0) UV(0.00000 0.00000 1.00000 0.00000 1.00000 1.00000 0.00000 1.00000)
87 }
88 }
89 Eof

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