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######################################## |
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# make 設定 |
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.PHONY: all relink cleant clean debug run |
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COMMAND_DEL = rm |
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|
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######################################## |
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# Debug or Release |
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#BUILD_MODE = Debug |
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BUILD_MODE = Release |
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|
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ifeq ($(BUILD_MODE),Debug) |
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DEBUG_FLAGS = -g |
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endif |
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|
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######################################## |
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# コンパイラ設定 |
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CC = g++ |
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CFLAGS = -O2 -mwindows -w $(DEBUG_FLAGS) |
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DXSDK_PATH = C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (Summer 2004) |
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DXSDK_INCLUDE_PATH = $(DXSDK_PATH)/include |
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INCLUDES = -I"$(DXSDK_INCLUDE_PATH)" |
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|
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######################################## |
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# リンカ設定 |
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CLIBS = -lgdi32 -lole32 -lcomdlg32 -limm32 -lwinmm -lvfw32 |
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D3D8LIBS = -ldxguid -ld3d8 -ld3dx8d -ld3dxof -ldinput8 -ldinput -ldsound |
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|
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######################################## |
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# ビルド入出力設定 |
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OBJ_DIR = $(BUILD_MODE)_gcc |
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TARGET_DIR = RailSim2 |
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TARGET = $(TARGET_DIR)/RailSim2_$(BUILD_MODE)_gcc.exe |
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|
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RS2_SRCFILES = $(wildcard *.cpp) |
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RS2_OBJFILES = $(addprefix $(OBJ_DIR)/, $(RS2_SRCFILES:.cpp=.o)) |
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RS2_DEPFILES = $(addprefix $(OBJ_DIR)/, $(RS2_SRCFILES:.cpp=.d)) |
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|
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UDX_SRCFILES = $(wildcard lib/*.cpp) |
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UDX_OBJFILES = $(addprefix $(OBJ_DIR)/, $(UDX_SRCFILES:.cpp=.o)) |
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UDX_DEPFILES = $(addprefix $(OBJ_DIR)/, $(UDX_SRCFILES:.cpp=.d)) |
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|
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RES_DIR = res |
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RES_FILES = $(wildcard $(RES_DIR)/*.*) |
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RES_SRCFILE = RailSim2.rc |
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RES_OBJFILE = $(OBJ_DIR)/RailSim2.res |
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|
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######################################## |
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# ビルド |
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|
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all: $(TARGET) |
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|
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$(TARGET): $(RS2_OBJFILES) $(UDX_OBJFILES) $(RES_OBJFILE) |
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$(CC) $(CFLAGS) -o $@ $(RS2_OBJFILES) $(UDX_OBJFILES) \ |
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$(D3D8LIBS) $(CLIBS) $(RES_OBJFILE) |
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|
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$(OBJ_DIR)/%.o: %.cpp |
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$(CC) $(CFLAGS) -o $@ $(INCLUDES) -c $< |
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|
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$(RES_OBJFILE): $(RES_SRCFILE) $(RES_FILES) |
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windres -O coff $(RES_SRCFILE) $(RES_OBJFILE) |
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|
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relink: cleant $(TARGET) |
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|
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######################################## |
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# 生成したファイルの削除 |
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|
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cleant: |
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-del $(subst /,\,$(TARGET)) |
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|
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clean: cleant |
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-del $(OBJ_DIR)\*.res |
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-del $(OBJ_DIR)\*.o |
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-del $(OBJ_DIR)\*.d |
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-del $(OBJ_DIR)\lib\*.o |
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-del $(OBJ_DIR)\lib\*.d |
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|
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######################################## |
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# デバッグ・実行コマンド |
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|
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debug: $(TARGET) |
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gdb ./$(TARGET) |
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|
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run: $(TARGET) |
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./$(TARGET) |
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|
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######################################## |
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# 依存関係の自動チェック |
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|
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%.h: |
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@echo DELETED HEADER FILE: $@ |
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|
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$(OBJ_DIR)/%.d: %.cpp |
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-set /P X=$@ $(OBJ_DIR)/<NUL>$@ |
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$(CC) $(CFLAGS) -MM $(INCLUDES) $< >> $@ || del /F $(subst /,\,$@) |
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|
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$(OBJ_DIR)/lib/%.d: %.cpp |
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-set /P X=$@ $(OBJ_DIR)/lib/<NUL>$@ |
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$(CC) $(CFLAGS) -MM $(INCLUDES) $< >> $@ || del /F $(subst /,\,$@) |
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|
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include $(RS2_DEPFILES) $(UDX_DEPFILES) |