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Sun Aug 15 01:53:13 2010 UTC
(13 years, 9 months ago)
by okadu
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#ifndef RAILMAP_H_INCLUDED |
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#define RAILMAP_H_INCLUDED |
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void InitRailMap(); |
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void DumpMapLine(VEC2, D3DCOLOR, VEC2, D3DCOLOR, bool shadow = true); |
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void RailMapLine(VEC3, D3DCOLOR, VEC3, D3DCOLOR, bool shadow = true, bool bold = false); |
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void RailMapText(VEC3, char *, D3DCOLOR); |
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void RenderRailMap(); |
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extern bool g_MapDrawNeeded; |
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#endif |
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