| 83 |
FOnCreateOjama: TOjamaEvent; |
FOnCreateOjama: TOjamaEvent; |
| 84 |
BackGround: Boolean; |
BackGround: Boolean; |
| 85 |
FOnScoreEvent: TScoreEvent; |
FOnScoreEvent: TScoreEvent; |
| 86 |
|
FOnTextMessage: TNotifyEvent; |
| 87 |
|
FText: string; |
| 88 |
function Check(aItem: TItem): Boolean; |
function Check(aItem: TItem): Boolean; |
| 89 |
|
procedure SetText(const Value: string); |
| 90 |
public |
public |
| 91 |
Temp: TItem; |
Temp: TItem; |
| 92 |
Item: TItem; |
Item: TItem; |
| 98 |
OjamaColor: TColor; |
OjamaColor: TColor; |
| 99 |
EffectCount: integer; |
EffectCount: integer; |
| 100 |
GameParam: TGameParam; |
GameParam: TGameParam; |
| 101 |
|
TextColor: TColor; |
| 102 |
|
Name: string; |
| 103 |
constructor Create; |
constructor Create; |
| 104 |
destructor Destroy; override; |
destructor Destroy; override; |
| 105 |
procedure Start(const Resume: Boolean = false); |
procedure Start(const Resume: Boolean = false); |
| 115 |
property OnCreateOjama: TOjamaEvent read FOnCreateOjama |
property OnCreateOjama: TOjamaEvent read FOnCreateOjama |
| 116 |
write FOnCreateOjama; |
write FOnCreateOjama; |
| 117 |
property OnScore: TScoreEvent read FOnScoreEvent write FOnScoreEvent; |
property OnScore: TScoreEvent read FOnScoreEvent write FOnScoreEvent; |
| 118 |
|
property Text: string read FText write SetText; |
| 119 |
|
property OnTextMessage: TNotifyEvent read FOnTextMessage |
| 120 |
|
write FOnTextMessage; |
| 121 |
end; |
end; |
| 122 |
|
|
| 123 |
TForm1 = class(TForm) |
TForm1 = class(TForm) |
| 142 |
{ Private 宣言 } |
{ Private 宣言 } |
| 143 |
Buffer: TBitmap; |
Buffer: TBitmap; |
| 144 |
TextMessage: string; |
TextMessage: string; |
| 145 |
|
Limit: TTime; |
| 146 |
public |
public |
| 147 |
{ Public 宣言 } |
{ Public 宣言 } |
| 148 |
Player1, Player2: TPlayer; |
Player1, Player2: TPlayer; |
| 150 |
procedure CreateOjama(Sender: TObject; aCount: integer); |
procedure CreateOjama(Sender: TObject; aCount: integer); |
| 151 |
procedure PlayerScore(Sender: TObject; const GameParam: TGameParam; |
procedure PlayerScore(Sender: TObject; const GameParam: TGameParam; |
| 152 |
var Score: integer); |
var Score: integer); |
| 153 |
|
procedure PlayerMessage(Sender: TObject); |
| 154 |
end; |
end; |
| 155 |
|
|
| 156 |
var |
var |
| 372 |
Player2.OnCreateOjama := CreateOjama; |
Player2.OnCreateOjama := CreateOjama; |
| 373 |
Player1.OnScore := PlayerScore; |
Player1.OnScore := PlayerScore; |
| 374 |
Player2.OnScore := PlayerScore; |
Player2.OnScore := PlayerScore; |
| 375 |
|
Player1.OnTextMessage := PlayerMessage; |
| 376 |
|
Player2.OnTextMessage := PlayerMessage; |
| 377 |
|
Player1.Name := 'Player1'; |
| 378 |
|
Player2.Name := 'Player2'; |
| 379 |
Rensa := TRensa.Create; |
Rensa := TRensa.Create; |
| 380 |
Player1.Com := true; { ComPlay } |
Player1.Com := true; { ComPlay } |
| 381 |
Player11.Checked := Player1.Com; |
Player11.Checked := Player1.Com; |
| 408 |
Player2.Start(true); |
Player2.Start(true); |
| 409 |
Buffer.Canvas.Brush.Color := Color; |
Buffer.Canvas.Brush.Color := Color; |
| 410 |
Buffer.Canvas.FillRect(Rect(0, 0, Buffer.Width, Buffer.Height)); |
Buffer.Canvas.FillRect(Rect(0, 0, Buffer.Width, Buffer.Height)); |
| 411 |
|
Limit := 0; |
| 412 |
Exit; |
Exit; |
| 413 |
end; |
end; |
| 414 |
if (Player1.State = Shoot) or (Player1.State = Ojama) then |
if (Player1.Com = false) and (Player1.State = Down) then |
| 415 |
Exit; |
begin |
| 416 |
case Key of |
case Key of |
| 417 |
VK_DOWN: |
VK_DOWN: |
|
if Player1.State = Down then |
|
| 418 |
Player1.State := Shoot; |
Player1.State := Shoot; |
| 419 |
VK_UP: |
VK_UP: |
| 420 |
Player1.Turn; |
Player1.Turn; |
| 421 |
VK_LEFT: |
VK_LEFT: |
| 422 |
Player1.Move(TDirector.Left); |
Player1.Move(TDirector.Left); |
| 423 |
VK_RIGHT: |
VK_RIGHT: |
| 424 |
Player1.Move(Right); |
Player1.Move(Right); |
| 425 |
|
end; |
| 426 |
|
Paint; |
| 427 |
end; |
end; |
|
Paint; |
|
| 428 |
end; |
end; |
| 429 |
|
|
| 430 |
procedure TForm1.FormPaint(Sender: TObject); |
procedure TForm1.FormPaint(Sender: TObject); |
| 517 |
ItemDraw(Player2.Item); |
ItemDraw(Player2.Item); |
| 518 |
OjamaDraw(Player2); |
OjamaDraw(Player2); |
| 519 |
end |
end |
| 520 |
|
else if Sender = Player2 then |
| 521 |
|
begin |
| 522 |
|
s := Player1.Ground; |
| 523 |
|
Main; |
| 524 |
|
ItemDraw(Player1.Item); |
| 525 |
|
OjamaDraw(Player1); |
| 526 |
|
end |
| 527 |
else |
else |
| 528 |
begin |
begin |
| 529 |
s := Player1.Ground; |
s := Player1.Ground; |
| 530 |
Main; |
Main; |
| 531 |
ItemDraw(Player1.Item); |
ItemDraw(Player1.Item); |
| 532 |
OjamaDraw(Player1); |
OjamaDraw(Player1); |
| 533 |
|
Buffer.Canvas.Brush.Color := clWhite; |
| 534 |
|
s := Player2.Ground; |
| 535 |
|
Main; |
| 536 |
|
ItemDraw(Player2.Item); |
| 537 |
|
OjamaDraw(Player2); |
| 538 |
end; |
end; |
| 539 |
if (Player1.State = Stop) and (Player2.State = Stop) then |
if Limit > 0 then |
| 540 |
begin |
begin |
| 541 |
i := (Buffer.Width - Buffer.Canvas.TextWidth(TextMessage)) div 2; |
i := (Buffer.Width - Buffer.Canvas.TextWidth(TextMessage)) div 2; |
| 542 |
Buffer.Canvas.Brush.Color := Color; |
Buffer.Canvas.Brush.Color := Color; |
| 543 |
Buffer.Canvas.TextOut(i, 0, TextMessage); |
Buffer.Canvas.TextOut(i, 0, TextMessage); |
| 544 |
|
if Time > Limit then |
| 545 |
|
begin |
| 546 |
|
Limit := 0; |
| 547 |
|
FormPaint(Sender); |
| 548 |
|
end; |
| 549 |
end; |
end; |
| 550 |
Canvas.Draw(100, 50, Buffer); |
Canvas.Draw(100, 50, Buffer); |
| 551 |
end; |
end; |
| 557 |
Start1Click(Sender); |
Start1Click(Sender); |
| 558 |
end; |
end; |
| 559 |
|
|
| 560 |
|
procedure TForm1.PlayerMessage(Sender: TObject); |
| 561 |
|
var |
| 562 |
|
s: TPlayer; |
| 563 |
|
begin |
| 564 |
|
s := Sender as TPlayer; |
| 565 |
|
if s.State = Stop then |
| 566 |
|
begin |
| 567 |
|
if s = Player1 then |
| 568 |
|
TextMessage := 'Player2 WIN !!' |
| 569 |
|
else |
| 570 |
|
TextMessage := 'Player1 WIN !!'; |
| 571 |
|
end |
| 572 |
|
else |
| 573 |
|
TextMessage := s.Text; |
| 574 |
|
Canvas.Font.Color := s.TextColor; |
| 575 |
|
Limit := Time + 1 / (24 * 60 * 60); |
| 576 |
|
end; |
| 577 |
|
|
| 578 |
procedure TForm1.PlayerScore(Sender: TObject; const GameParam: TGameParam; |
procedure TForm1.PlayerScore(Sender: TObject; const GameParam: TGameParam; |
| 579 |
var Score: integer); |
var Score: integer); |
| 580 |
begin |
begin |
| 581 |
with GameParam do |
with GameParam do |
| 582 |
Score:=Rensa*Rensa*10+Group*Group*15; |
Score := Rensa * Rensa * 10 + Group * Group * 15; |
| 583 |
end; |
end; |
| 584 |
|
|
| 585 |
procedure TForm1.Start1Click(Sender: TObject); |
procedure TForm1.Start1Click(Sender: TObject); |
| 856 |
if Assigned(FOnScoreEvent) = true then |
if Assigned(FOnScoreEvent) = true then |
| 857 |
FOnScoreEvent(Self, GameParam, Score); |
FOnScoreEvent(Self, GameParam, Score); |
| 858 |
end; |
end; |
| 859 |
|
if GameParam.Rensa >= 2 then |
| 860 |
|
Text := Name + Format(' %d 連鎖', [GameParam.Rensa]); |
| 861 |
end; |
end; |
| 862 |
|
|
| 863 |
function TPlayer.Drop: Boolean; |
function TPlayer.Drop: Boolean; |
| 923 |
begin |
begin |
| 924 |
Sleep(3); |
Sleep(3); |
| 925 |
Application.ProcessMessages; |
Application.ProcessMessages; |
| 926 |
|
if State <> Down then |
| 927 |
|
break; |
| 928 |
end; |
end; |
| 929 |
end; |
end; |
| 930 |
Shoot: |
Shoot: |
| 1001 |
end; |
end; |
| 1002 |
end; |
end; |
| 1003 |
|
|
| 1004 |
|
procedure TPlayer.SetText(const Value: string); |
| 1005 |
|
begin |
| 1006 |
|
FText := Value; |
| 1007 |
|
if Assigned(FOnTextMessage) = true then |
| 1008 |
|
FOnTextMessage(Self); |
| 1009 |
|
end; |
| 1010 |
|
|
| 1011 |
procedure TPlayer.Start(const Resume: Boolean); |
procedure TPlayer.Start(const Resume: Boolean); |
| 1012 |
begin |
begin |
| 1013 |
OjamaClean; |
OjamaClean; |
| 1020 |
Item.Assign(Temp); |
Item.Assign(Temp); |
| 1021 |
Item.Visible := true; |
Item.Visible := true; |
| 1022 |
if Check(Item) = false then |
if Check(Item) = false then |
| 1023 |
State := TState.Stop |
begin |
| 1024 |
|
State := TState.Stop; |
| 1025 |
|
Text := Name + 'Game Over'; |
| 1026 |
|
end |
| 1027 |
else |
else |
| 1028 |
begin |
begin |
| 1029 |
if Com = true then |
if Com = true then |