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revision 12 by yamat0jp, Mon Jul 13 22:33:52 2015 UTC revision 32 by yamat0jp, Sun Aug 16 07:03:42 2015 UTC
# Line 12  const Line 12  const
12    Count = 8;    Count = 8;
13    
14  type  type
15    TStoneType = (stNone, stWhite, stBlack, stError);    TStoneType = (stNone, stWhite, stBlack, stError, stEffect);
16    
17      TEffectData = record
18        X, Y: integer;
19        Left, Top: integer;
20      end;
21    
22    TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType;    TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType;
23    
24    TPlayer = class    TPlayer = class(TObject)
25    private    private
26      FAuto: Boolean;      FAuto: Boolean;
27      FStone: TStoneType;      FStone: TStoneType;
# Line 25  type Line 30  type
30      property Stone: TStoneType read FStone write FStone;      property Stone: TStoneType read FStone write FStone;
31    end;    end;
32    
33    TStoneGrid = class    TStoneGrid = class(TObject)
34    private    private
35      FStrings: TGridData;      FStrings: TGridData;
36      FBuffer: array [0 .. Count * Count - 4] of TGridData;      FBuffer: array [0 .. Count * Count - 4] of TGridData;
37      FTurnNumber: integer;      FTurnNumber: integer;
38      FTurnIndex: integer;      FTurnIndex: integer;
39      FActive: Boolean;      FActive: Boolean;
40        FList: TList;
41        FEffectStone: TStoneType;
42        FIndex_X: integer;
43        FIndex_Y: integer;
44        FGameOver: Boolean;
45      function GetStrings(X, Y: integer): TStoneType;      function GetStrings(X, Y: integer): TStoneType;
46      procedure SetStrings(X, Y: integer; const Value: TStoneType);      procedure SetStrings(X, Y: integer; const Value: TStoneType);
47      procedure SetTurnNumber(const Value: integer);      procedure SetTurnNumber(const Value: integer);
48        function GetActive: Boolean;
49        procedure SetActive(const Value: Boolean);
50    public    public
51        constructor Create;
52        destructor Destroy; override;
53      procedure Clear;      procedure Clear;
54      function CalScore(Stone: TStoneType; X, Y: integer): integer;      function CalScore(Stone: TStoneType; X, Y: integer; out Score: integer): Boolean;
55      function CanSetStone(Stone: TStoneType; X, Y: integer; Reverse: Boolean;      function CanSetStone(Stone: TStoneType; X, Y: integer; Reverse: Boolean;
56        const Visible: Boolean = false): Boolean;        const Visible: Boolean = false): Boolean;
57      function NextStone(Stone: TStoneType): TPoint;      function NextStone(Stone: TStoneType; var Pos: TPoint): Boolean;
58      procedure Start;      procedure Start;
59      procedure Restart;      procedure Restart;
60      procedure Pause;      procedure Pause;
61        function ListExecute: Boolean;
62        procedure GameOver;
63        procedure Paint(Canvas: TCanvas);
64        procedure ImageCount(X, Y: integer);
65        function AddScore(X, Y: integer; const NG: array of TPoint): integer;
66      property Strings[X, Y: integer]: TStoneType read GetStrings      property Strings[X, Y: integer]: TStoneType read GetStrings
67        write SetStrings; default;        write SetStrings; default;
68      property TurnNumber: integer read FTurnNumber write SetTurnNumber;      property TurnNumber: integer read FTurnNumber write SetTurnNumber;
69      property Active: Boolean read FActive;      property Active: Boolean read GetActive write SetActive;
70    end;    end;
71    
72    TForm1 = class(TForm)    TForm1 = class(TForm)
# Line 66  type Line 85  type
85      MenuItem10: TMenuItem;      MenuItem10: TMenuItem;
86      MenuItem11: TMenuItem;      MenuItem11: TMenuItem;
87      MenuItem12: TMenuItem;      MenuItem12: TMenuItem;
88        Timer2: TTimer;
89        Image1: TImage;
90        Image2: TImage;
91        Image3: TImage;
92        Image4: TImage;
93        Image5: TImage;
94      procedure FormCreate(Sender: TObject);      procedure FormCreate(Sender: TObject);
95      procedure FormDestroy(Sender: TObject);      procedure FormDestroy(Sender: TObject);
96      procedure Timer1Timer(Sender: TObject);      procedure Timer1Timer(Sender: TObject);
# Line 81  type Line 106  type
106      procedure MenuItem8Click(Sender: TObject);      procedure MenuItem8Click(Sender: TObject);
107      procedure MenuItem10Click(Sender: TObject);      procedure MenuItem10Click(Sender: TObject);
108      procedure MenuItem11Click(Sender: TObject);      procedure MenuItem11Click(Sender: TObject);
109        procedure Timer2Timer(Sender: TObject);
110    private    private
111      { Private 宣言 }      { Private 宣言 }
112      StoneGrid: TStoneGrid;      StoneGrid: TStoneGrid;
# Line 103  implementation Line 129  implementation
129    
130  {$R *.fmx}  {$R *.fmx}
131  {$R *.Windows.fmx MSWINDOWS}  {$R *.Windows.fmx MSWINDOWS}
132    {$R *.XLgXhdpiTb.fmx ANDROID}
133  { TStoneGrid }  { TStoneGrid }
134    
135  function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer;  function TStoneGrid.AddScore(X, Y: integer; const NG: array of TPoint): integer;
136    var
137      s: TPoint;
138    begin
139      result := 0;
140      for s in NG do
141        if (X = s.X) and (Y = s.Y) then
142        begin
143          result := 10;
144          break;
145        end;
146    end;
147    
148    function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer; out Score: integer): Boolean;
149  var  var
150    i, j: integer;    i, j: integer;
151    const
152      wast: array [0 .. 11] of TPoint = ((X: 1; Y: 0), (X: 6; Y: 0), (X: 0;
153        Y: 1), (X: 1; Y: 1), (X: 6; Y: 1), (X: 7; Y: 1), (X: 0; Y: 6), (X: 1; Y: 6),
154        (X: 6; Y: 6), (X: 7; Y: 6), (X: 1; Y: 7), (X: 6; Y: 7));
155      worth: array [0 .. 3] of TPoint = ((X: 0; Y: 0), (X: 7; Y: 0), (X: 0;
156        Y: 7), (X: 7; Y: 7));
157  begin  begin
158    if CanSetStone(Stone, X, Y, true) = true then    if CanSetStone(Stone, X, Y, true) = true then
159    begin    begin
160      if Stone = stBlack then      Score := 0;
161        Stone := stWhite      result:=true;
162      else      if FTurnIndex < 50 then
163        Stone := stBlack;        inc(Score, AddScore(X, Y, wast));
164      result := 0;      dec(Score, AddScore(X, Y, worth));
165        case Stone of
166          stBlack:
167            Stone := stWhite;
168          stWhite:
169            Stone := stBlack;
170        end;
171      for i := 0 to Count - 1 do      for i := 0 to Count - 1 do
172        for j := 0 to Count - 1 do        for j := 0 to Count - 1 do
173          if CanSetStone(Stone, i, j, false) = true then          if CanSetStone(Stone, i, j, false) = true then
174            inc(result);          begin
175      FStrings := FBuffer[FTurnIndex];            inc(Score);
176              inc(Score, AddScore(i, j, worth));
177            end;
178    end    end
179    else    else
180    begin      result := false;
181      FStrings := FBuffer[FTurnIndex];    FStrings := FBuffer[FTurnIndex];
     result := -1;  
   end;  
182  end;  end;
183    
184  function TStoneGrid.CanSetStone(Stone: TStoneType; X, Y: integer;  function TStoneGrid.CanSetStone(Stone: TStoneType; X, Y: integer;
185    Reverse: Boolean; const Visible: Boolean): Boolean;    Reverse: Boolean; const Visible: Boolean): Boolean;
186  var  var
187    i, k: integer;    i: integer;
188    p: Boolean;    p: Boolean;
189    q: ^TPoint;    q: ^TEffectData;
   list: TList;  
190    procedure Method(m, n: integer);    procedure Method(m, n: integer);
191    var    var
192      s: TStoneType;      s: TStoneType;
193      j: integer;      j: integer;
194        k: Integer;
195    begin    begin
196      if p = false then      if p = false then
197        Exit;        Exit;
# Line 147  var Line 199  var
199      while true do      while true do
200      begin      begin
201        s := GetStrings(X + m * i, Y + n * i);        s := GetStrings(X + m * i, Y + n * i);
202          if s = stEffect then
203            s := FEffectStone;
204        if (s = stNone) or (s = stError) then        if (s = stNone) or (s = stError) then
205          break          break
206        else if s = Stone then        else if s = Stone then
207          if i > 1 then          if i > 1 then
208          begin          begin
209              if (result = false) and (Reverse = true) then
210                SetStrings(X, Y, Stone);
211            result := true;            result := true;
212            if Reverse = true then            if Reverse = true then
213            begin            begin
214                Form1.PaintBox1.Repaint;
215              for j := 1 to i - 1 do              for j := 1 to i - 1 do
216              begin              begin
217                New(q);                if Visible = true then
218                q^ := Point(X + m * j, Y + n * j);                begin
219                list.Add(q);                  FEffectStone := Stone;
220                    New(q);
221                    q^.Left := X + m * j;
222                    q^.Top := Y + n * j;
223                    q^.X := 0;
224                    q^.Y := 0;
225                    FList.Add(q);
226                    SetStrings(q^.Left, q^.Top, stEffect);
227                    for k := 1 to 10 do
228                    begin
229                      Sleep(15);
230                      Application.ProcessMessages;
231                    end;
232                  end
233                  else
234                    SetStrings(X + m * j, Y + n * j, Stone);
235              end;              end;
236              break;              break;
237            end            end
# Line 177  var Line 249  var
249    end;    end;
250    
251  begin  begin
252    list := TList.Create;    result := false;
253    try    p := true;
254      result := false;    if GetStrings(X, Y) = stNone then
255      p := true;    begin
256      if GetStrings(X, Y) = stNone then      Method(-1, -1);
257      begin      Method(-1, 0);
258        Method(-1, -1);      Method(-1, 1);
259        Method(-1, 0);      Method(0, -1);
260        Method(-1, 1);      Method(0, 1);
261        Method(0, -1);      Method(1, -1);
262        Method(0, 1);      Method(1, 0);
263        Method(1, -1);      Method(1, 1);
       Method(1, 0);  
       Method(1, 1);  
     end;  
     if (Reverse = true) and (result = true) then  
     begin  
       SetStrings(X, Y, Stone);  
       for i := 0 to list.Count - 1 do  
       begin  
         if Visible = true then  
         begin  
           for k := 1 to 10 do  
           begin  
             Sleep(10);  
             Application.ProcessMessages;  
           end;  
           Form1.PaintBox1.Repaint;  
         end;  
         q := list[i];  
         SetStrings(q^.X, q^.Y, Stone);  
       end;  
     end;  
   finally  
     for i := 0 to list.Count - 1 do  
       Dispose(list[i]);  
     list.Free;  
   end;  
   if Visible = true then  
   begin  
     inc(FTurnIndex);  
     inc(FTurnNumber);  
     FBuffer[FTurnIndex] := FStrings;  
264    end;    end;
265  end;  end;
266    
# Line 227  procedure TStoneGrid.Clear; Line 268  procedure TStoneGrid.Clear;
268  var  var
269    i, j: integer;    i, j: integer;
270  begin  begin
271      for i := 0 to FList.Count - 1 do
272        Dispose(FList[i]);
273      FList.Clear;
274    for i := 0 to Count - 1 do    for i := 0 to Count - 1 do
275      for j := 0 to Count - 1 do      for j := 0 to Count - 1 do
276        Strings[i, j] := stNone;        Strings[i, j] := stNone;
# Line 239  begin Line 283  begin
283    FBuffer[0] := FStrings;    FBuffer[0] := FStrings;
284  end;  end;
285    
286    constructor TStoneGrid.Create;
287    begin
288      inherited;
289      FList := TList.Create;
290    end;
291    
292    destructor TStoneGrid.Destroy;
293    var
294      i: integer;
295    begin
296      for i := 0 to FList.Count - 1 do
297        Dispose(FList[i]);
298      FList.Free;
299      inherited;
300    end;
301    
302    procedure TStoneGrid.GameOver;
303    begin
304      FGameOver := true;
305      FActive := false;
306    end;
307    
308    function TStoneGrid.GetActive: Boolean;
309    begin
310      if (FActive = true) and (FList.Count = 0) then
311        result := true
312      else
313        result := false;
314    end;
315    
316  function TStoneGrid.GetStrings(X, Y: integer): TStoneType;  function TStoneGrid.GetStrings(X, Y: integer): TStoneType;
317  begin  begin
318    if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then    if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then
# Line 247  begin Line 321  begin
321      result := stError;      result := stError;
322  end;  end;
323    
324  function TStoneGrid.NextStone(Stone: TStoneType): TPoint;  procedure TStoneGrid.ImageCount(X, Y: integer);
325    begin
326      FIndex_X := X;
327      FIndex_Y := Y;
328    end;
329    
330    function TStoneGrid.ListExecute: Boolean;
331    var
332      p: ^TEffectData;
333      i: integer;
334    begin
335      if FList.Count = 0 then
336        result := false
337      else
338      begin
339        for i := 0 to FList.Count - 1 do
340        begin
341          p := FList[i];
342          if p^.X < FIndex_X - 1 then
343            p^.X := p^.X + 1
344          else if p^.Y < FIndex_Y - 1 then
345          begin
346            p^.X := 0;
347            p^.Y := p^.Y + 1;
348          end
349          else
350          begin
351            SetStrings(p^.Left, p^.Top, FEffectStone);
352            Dispose(p);
353            FList[i] := nil;
354          end;
355        end;
356        for i := FList.Count - 1 downto 0 do
357          if FList[i] = nil then
358            FList.Delete(i);
359        if FList.Count = 0 then
360        begin
361          inc(FTurnIndex);
362          inc(FTurnNumber);
363          FBuffer[FTurnIndex] := FStrings;
364          Form1.PaintBox1.Repaint;
365          Form1.ChangePlayer;
366          if FGameOver = false then
367            FActive := true
368        end;
369        result := true;
370      end;
371    end;
372    
373    function TStoneGrid.NextStone(Stone: TStoneType; var Pos: TPoint): Boolean;
374  var  var
375    i, j, m, n: integer;    i, j, m, n: integer;
376  begin  begin
377    n := -1;    result:=false;
378      n:=0;
379    for i := 0 to Count - 1 do    for i := 0 to Count - 1 do
380      for j := 0 to Count - 1 do      for j := 0 to Count - 1 do
381      begin        if (CalScore(Stone, i, j, m) = true) and ((result = false)or(m < n)) then
       m := CalScore(Stone, i, j);  
       if (n = -1) or ((m > -1) and (n > m)) then  
382        begin        begin
383          n := m;          if result = false then
384          result := Point(i, j);            result:=true;
385            n:=m;
386            Pos := Point(i, j);
387        end;        end;
388      end;  end;
389    if n = -1 then  
390      result := Point(-1, -1);  procedure TStoneGrid.Paint(Canvas: TCanvas);
391    var
392      i: integer;
393      k, m, n: integer;
394      s: TBitmap;
395      p: ^TEffectData;
396    begin
397      m := Form1.Image3.Bitmap.Width;
398      n := Form1.Image3.Bitmap.Height;
399      k := Form1.Size;
400      for i := 0 to FList.Count - 1 do
401      begin
402        p := FList[i];
403        if FEffectStone = stBlack then
404          s := Form1.Image1.Bitmap
405        else
406          s := Form1.Image2.Bitmap;
407        Canvas.DrawBitmap(s, RectF(p^.X * m, p^.Y * n, (p^.X + 1) * m,
408          (p^.Y + 1) * n), RectF(p^.Left * k, p^.Top * k, (p^.Left + 1) * k,
409          (p^.Top + 1) * k), 1);
410      end;
411  end;  end;
412    
413  procedure TStoneGrid.Pause;  procedure TStoneGrid.Pause;
# Line 274  end; Line 418  end;
418  procedure TStoneGrid.Restart;  procedure TStoneGrid.Restart;
419  begin  begin
420    FActive := true;    FActive := true;
421      FGameOver := false;
422    FTurnIndex := FTurnNumber;    FTurnIndex := FTurnNumber;
423  end;  end;
424    
425    procedure TStoneGrid.SetActive(const Value: Boolean);
426    begin
427      if (FGameOver = false) or (Value = false) then
428        FActive := Value;
429    end;
430    
431  procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType);  procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType);
432  begin  begin
433    if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then    if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then
# Line 291  begin Line 442  begin
442      FTurnNumber := 0      FTurnNumber := 0
443    else    else
444      FTurnNumber := Value;      FTurnNumber := Value;
   FActive := false;  
445    FStrings := FBuffer[FTurnNumber];    FStrings := FBuffer[FTurnNumber];
446  end;  end;
447    
# Line 299  procedure TStoneGrid.Start; Line 449  procedure TStoneGrid.Start;
449  begin  begin
450    Clear;    Clear;
451    FActive := true;    FActive := true;
452      FGameOver := false;
453  end;  end;
454    
455  { TForm1 }  { TForm1 }
# Line 310  var Line 461  var
461    procedure Main;    procedure Main;
462    begin    begin
463      if Index = Player1 then      if Index = Player1 then
464        Index := Player2      begin
465          Index := Player2;
466          s := '白の手番です';
467        end
468      else      else
469        begin
470        Index := Player1;        Index := Player1;
471          s := '黒の手番です';
472        end;
473    end;    end;
474    function Execute: Boolean;    function Execute: Boolean;
475    var    var
476      i, j: integer;      i, j: integer;
477    begin    begin
     result := false;  
478      for i := 0 to Count - 1 do      for i := 0 to Count - 1 do
479        for j := 0 to Count - 1 do        for j := 0 to Count - 1 do
480          if StoneGrid.CanSetStone(Index.Stone, i, j, false) = true then          if StoneGrid.CanSetStone(Index.Stone, i, j, false) = true then
# Line 326  var Line 482  var
482            result := true;            result := true;
483            Exit;            Exit;
484          end;          end;
485        result := false;
486    end;    end;
487    
488  begin  begin
# Line 335  begin Line 492  begin
492      Main;      Main;
493      if Execute = false then      if Execute = false then
494      begin      begin
       StoneGrid.Pause;  
       Timer1.Enabled := false;  
495        m := 0;        m := 0;
496        n := 0;        n := 0;
497        for i := 0 to Count - 1 do        for i := 0 to Count - 1 do
# Line 347  begin Line 502  begin
502              stWhite:              stWhite:
503                inc(n);                inc(n);
504            end;            end;
505          Caption := s;
506        if m > n then        if m > n then
507          s := 'Player1 Win:' + #13#10          s := 'Player1 Win:' + #13#10
508        else if m < n then        else if m < n then
509          s := 'Player2 Win:' + #13#10          s := 'Player2 Win:' + #13#10
510        else        else
511          s := 'Draw:' + #13#10;          s := 'Draw:' + #13#10;
512        Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' +        StoneGrid.GameOver;
513          IntToStr(n));        Showmessage(s + '(Player1) ' + m.ToString+ #13#10 + '(Player2) ' +
514      end;          n.ToString);
515    end;      end
516        else
517          Caption := s;
518      end
519      else
520        Caption := s;
521  end;  end;
522    
523  procedure TForm1.CompStone;  procedure TForm1.CompStone;
524  var  var
525    s: TPoint;    s: TPoint;
526  begin  begin
527    s := StoneGrid.NextStone(Index.Stone);    StoneGrid.Active := false;
528    StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true);    if StoneGrid.NextStone(Index.Stone, s) = true then
529    PaintBox1.Repaint;    begin
530    ChangePlayer;      StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true);
531        PaintBox1.Repaint;
532      end
533      else
534        ChangePlayer;
535  end;  end;
536    
537  procedure TForm1.GameStart;  procedure TForm1.GameStart;
538  begin  begin
539      Index := Player1;
540    StoneGrid.Start;    StoneGrid.Start;
541    PaintBox1.Repaint;    PaintBox1.Repaint;
542    Index := Player1;    Caption := '黒から始めます';
   Timer1.Enabled := true;  
543  end;  end;
544    
545  procedure TForm1.MenuItem10Click(Sender: TObject);  procedure TForm1.MenuItem10Click(Sender: TObject);
546  begin  begin
547    StoneGrid.Restart;    StoneGrid.Restart;
   Timer1.Enabled := true;  
548  end;  end;
549    
550  procedure TForm1.MenuItem11Click(Sender: TObject);  procedure TForm1.MenuItem11Click(Sender: TObject);
551    var
552      i: integer;
553  begin  begin
   Timer1.Enabled := false;  
554    with StoneGrid do    with StoneGrid do
555      begin
556        i := TurnNumber;
557      if Sender = MenuItem11 then      if Sender = MenuItem11 then
558        TurnNumber := TurnNumber + 1        TurnNumber := TurnNumber + 1
559      else      else
560        TurnNumber := TurnNumber - 1;        TurnNumber := TurnNumber - 1;
561    ChangePlayer;      if (i = TurnNumber) then
562          Exit
563        else
564          Pause;
565      end;
566    PaintBox1.Repaint;    PaintBox1.Repaint;
567      ChangePlayer;
568  end;  end;
569    
570  procedure TForm1.MenuItem2Click(Sender: TObject);  procedure TForm1.MenuItem2Click(Sender: TObject);
571  begin  begin
572      Timer1.Enabled := false;
573      Timer2.Enabled := false;
574    GameStart;    GameStart;
575      Timer1.Enabled := true;
576      Timer2.Enabled := true;
577  end;  end;
578    
579  procedure TForm1.MenuItem4Click(Sender: TObject);  procedure TForm1.MenuItem4Click(Sender: TObject);
# Line 409  procedure TForm1.MenuItem6Click(Sender: Line 585  procedure TForm1.MenuItem6Click(Sender:
585  begin  begin
586    Player1.Auto := MenuItem6.IsChecked;    Player1.Auto := MenuItem6.IsChecked;
587    Player2.Auto := MenuItem7.IsChecked;    Player2.Auto := MenuItem7.IsChecked;
   MenuItem10Click(Sender);  
588  end;  end;
589    
590  procedure TForm1.MenuItem8Click(Sender: TObject);  procedure TForm1.MenuItem8Click(Sender: TObject);
591  begin  begin
592    StoneGrid.Pause;    StoneGrid.Pause;
   Timer1.Enabled := false;  
593  end;  end;
594    
595  procedure TForm1.PaintBox1Paint(Sender: TObject; Canvas: TCanvas);  procedure TForm1.PaintBox1Paint(Sender: TObject; Canvas: TCanvas);
596  var  var
597    i, j: integer;    i, j: integer;
598  begin  begin
599    Canvas.Fill.Color := TAlphaColors.White;    if StoneGrid.Active = false then
600    Canvas.FillRect(RectF(0, 0, Count * Size, Count * Size), 0, 0, [], 1);      StoneGrid.Paint(Canvas);
601    for i := 0 to Count do    for i := 0 to Count - 1 do
602    begin    begin
603      Canvas.DrawLine(PointF(i * Size, 0), PointF(i * Size, Size * Count), 1);      for j := 0 to Count - 1 do
     for j := 0 to Count do  
604      begin      begin
       Canvas.DrawLine(PointF(0, j * Size), PointF(Count * Size, j * Size), 1);  
605        case StoneGrid.Strings[i, j] of        case StoneGrid.Strings[i, j] of
606          stWhite:          stWhite:
607            Canvas.DrawEllipse(RectF(i * Size, j * Size, (i + 1) * Size,            Canvas.DrawBitmap(Image4.Bitmap, RectF(0, 0, Image4.Bitmap.Width,
608                Image4.Bitmap.Height), RectF(i * Size, j * Size, (i + 1) * Size,
609              (j + 1) * Size), 1);              (j + 1) * Size), 1);
610          stBlack:          stBlack:
611            begin            Canvas.DrawBitmap(Image3.Bitmap, RectF(0, 0, Image3.Bitmap.Width,
612              Canvas.Fill.Color := TAlphaColors.Black;              Image3.Bitmap.Height), RectF(i * Size, j * Size, (i + 1) * Size,
613              Canvas.FillEllipse(RectF(i * Size, j * Size, (i + 1) * Size,              (j + 1) * Size), 1);
614                (j + 1) * Size), 1);          stEffect:
615            end;            continue;
616          else
617            Canvas.DrawBitmap(Image5.Bitmap, RectF(0, 0, Image5.Bitmap.Width,
618              Image5.Bitmap.Height), RectF(i * Size, j * Size, (i + 1) * Size,
619              (j + 1) * Size), 1);
620        end;        end;
621          Canvas.DrawLine(PointF(0, j * Size), PointF(Count * Size, j * Size), 1);
622      end;      end;
623        Canvas.DrawLine(PointF(i * Size, 0), PointF(i * Size, Size * Count), 1);
624    end;    end;
625      Canvas.DrawLine(PointF(Count * Size, 0),
626        PointF(Count * Size, Count * Size), 1);
627      Canvas.DrawLine(PointF(0, Count * Size),
628        PointF(Count * Size, Count * Size), 1);
629  end;  end;
630    
631  procedure TForm1.PaintBox1Resize(Sender: TObject);  procedure TForm1.PaintBox1Resize(Sender: TObject);
# Line 452  end; Line 635  end;
635    
636  procedure TForm1.FormCreate(Sender: TObject);  procedure TForm1.FormCreate(Sender: TObject);
637  begin  begin
638      ClientWidth := 50 * Count;
639      ClientHeight := 50 * Count;
640    StoneGrid := TStoneGrid.Create;    StoneGrid := TStoneGrid.Create;
641      StoneGrid.ImageCount(Form1.Image1.Bitmap.Width div Form1.Image3.Bitmap.Width,
642        Form1.Image1.Bitmap.Height div Form1.Image3.Bitmap.Height);
643    Player1 := TPlayer.Create;    Player1 := TPlayer.Create;
644    Player2 := TPlayer.Create;    Player2 := TPlayer.Create;
645    Player1.Stone := stBlack;    Player1.Stone := stBlack;
# Line 484  end; Line 671  end;
671  procedure TForm1.Timer1Timer(Sender: TObject);  procedure TForm1.Timer1Timer(Sender: TObject);
672  begin  begin
673    if (StoneGrid.Active = true) and (Index.Auto = true) then    if (StoneGrid.Active = true) and (Index.Auto = true) then
   begin  
     Timer1.Enabled := false;  
674      CompStone;      CompStone;
675      Timer1.Enabled := true;  end;
676    end;  
677    procedure TForm1.Timer2Timer(Sender: TObject);
678    begin
679      if (StoneGrid.Active = false) and (StoneGrid.ListExecute = true) then
680        PaintBox1.Repaint;
681  end;  end;
682    
683  procedure TForm1.FormResize(Sender: TObject);  procedure TForm1.FormResize(Sender: TObject);
# Line 502  begin Line 691  begin
691    if Index.Auto = false then    if Index.Auto = false then
692    begin    begin
693      MenuItem10Click(Sender);      MenuItem10Click(Sender);
694        StoneGrid.Active := false;
695      if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size),      if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size),
696        Floor(Point.Y / Size), true, true) = true then        Floor(Point.Y / Size), true, true) = true then
     begin  
697        PaintBox1.Repaint;        PaintBox1.Repaint;
698        ChangePlayer;      StoneGrid.Active := true;
     end;  
699    end;    end;
700  end;  end;
701    

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