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revision 20 by yamat0jp, Sat Jul 18 21:05:05 2015 UTC revision 26 by yamat0jp, Mon Jul 20 07:09:07 2015 UTC
# Line 17  type Line 17  type
17    TEffectData = record    TEffectData = record
18      X, Y: integer;      X, Y: integer;
19      Left, Top: integer;      Left, Top: integer;
     Stone: TStoneType;  
20    end;    end;
21    
22    TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType;    TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType;
# Line 38  type Line 37  type
37      FTurnNumber: integer;      FTurnNumber: integer;
38      FTurnIndex: integer;      FTurnIndex: integer;
39      FActive: Boolean;      FActive: Boolean;
40      List: TList;      FList: TList;
41      FEffectStone: TStoneType;      FEffectStone: TStoneType;
42      FBool: Boolean;      FBool: Boolean;
43        FTerminated: Boolean;
44      FIndex_X: integer;      FIndex_X: integer;
45      FIndex_Y: integer;      FIndex_Y: integer;
46      function GetStrings(X, Y: integer): TStoneType;      function GetStrings(X, Y: integer): TStoneType;
# Line 53  type Line 53  type
53      function CalScore(Stone: TStoneType; X, Y: integer): integer;      function CalScore(Stone: TStoneType; X, Y: integer): integer;
54      function CanSetStone(Stone: TStoneType; X, Y: integer; Reverse: Boolean;      function CanSetStone(Stone: TStoneType; X, Y: integer; Reverse: Boolean;
55        const Visible: Boolean = false): Boolean;        const Visible: Boolean = false): Boolean;
56      function NextStone(Stone: TStoneType): TPoint;      function NextStone(Stone: TStoneType; var Pos: TPoint): Boolean;
57      procedure Start;      procedure Start;
58      procedure Restart;      procedure Restart;
59      procedure Pause;      procedure Pause;
# Line 104  type Line 104  type
104      procedure MenuItem10Click(Sender: TObject);      procedure MenuItem10Click(Sender: TObject);
105      procedure MenuItem11Click(Sender: TObject);      procedure MenuItem11Click(Sender: TObject);
106      procedure Timer2Timer(Sender: TObject);      procedure Timer2Timer(Sender: TObject);
107        procedure FormDeactivate(Sender: TObject);
108        procedure FormActivate(Sender: TObject);
109    private    private
110      { Private 宣言 }      { Private 宣言 }
111      StoneGrid: TStoneGrid;      StoneGrid: TStoneGrid;
# Line 132  function TStoneGrid.CalScore(Stone: TSto Line 134  function TStoneGrid.CalScore(Stone: TSto
134  var  var
135    i, j: integer;    i, j: integer;
136  begin  begin
137      result := 0;
138    if CanSetStone(Stone, X, Y, true) = true then    if CanSetStone(Stone, X, Y, true) = true then
139    begin    begin
140      case Stone of      if Stone = stEffect then
     stBlack:  
       Stone := stWhite;  
     stWhite:  
       Stone := stBlack;  
     stEffect:  
141        Stone := FEffectStone;        Stone := FEffectStone;
142        case Stone of
143          stBlack:
144            Stone := stWhite;
145          stWhite:
146            Stone := stBlack;
147        else
148          Exit;
149      end;      end;
     result := 0;  
150      for i := 0 to Count - 1 do      for i := 0 to Count - 1 do
151        for j := 0 to Count - 1 do        for j := 0 to Count - 1 do
152          if CanSetStone(Stone, i, j, false) = true then          if CanSetStone(Stone, i, j, false) = true then
153            inc(result);            inc(result);
     FStrings := FBuffer[FTurnIndex];  
   end  
   else  
   begin  
     FStrings := FBuffer[FTurnIndex];  
     result := -1;  
154    end;    end;
155      FStrings := FBuffer[FTurnIndex];
156  end;  end;
157    
158  function TStoneGrid.CanSetStone(Stone: TStoneType; X, Y: integer;  function TStoneGrid.CanSetStone(Stone: TStoneType; X, Y: integer;
# Line 174  var Line 173  var
173      begin      begin
174        s := GetStrings(X + m * i, Y + n * i);        s := GetStrings(X + m * i, Y + n * i);
175        if s = stEffect then        if s = stEffect then
176          s:=FEffectStone;          s := FEffectStone;
177        if (s = stNone) or (s = stError) then        if (s = stNone) or (s = stError) then
178          break          break
179        else if s = Stone then        else if s = Stone then
# Line 190  var Line 189  var
189                Form1.PaintBox1.Repaint;                Form1.PaintBox1.Repaint;
190                if Visible = true then                if Visible = true then
191                begin                begin
192                  FEffectStone:=Stone;                  FEffectStone := Stone;
193                  New(q);                  New(q);
194                  q^.Left := X + m * j;                  q^.Left := X + m * j;
195                  q^.Top := Y + n * j;                  q^.Top := Y + n * j;
                 q^.Stone := Stone;  
196                  q^.X := 0;                  q^.X := 0;
197                  q^.Y := 0;                  q^.Y := 0;
198                  List.Add(q);                  FList.Add(q);
199                  SetStrings(q^.Left, q^.Top, stEffect);                  SetStrings(q^.Left, q^.Top, stEffect);
200                  for k := 1 to 100 do                  for k := 1 to 100 do
201                  begin                  begin
# Line 248  procedure TStoneGrid.Clear; Line 246  procedure TStoneGrid.Clear;
246  var  var
247    i, j: integer;    i, j: integer;
248  begin  begin
249      for i := 0 to FList.Count - 1 do
250        Dispose(FList[i]);
251      FList.Clear;
252    for i := 0 to Count - 1 do    for i := 0 to Count - 1 do
253      for j := 0 to Count - 1 do      for j := 0 to Count - 1 do
254        Strings[i, j] := stNone;        Strings[i, j] := stNone;
# Line 263  end; Line 264  end;
264  constructor TStoneGrid.Create;  constructor TStoneGrid.Create;
265  begin  begin
266    inherited;    inherited;
267    List := TList.Create;    FList := TList.Create;
268  end;  end;
269    
270  destructor TStoneGrid.Destroy;  destructor TStoneGrid.Destroy;
271  var  var
272    i: integer;    i: integer;
273  begin  begin
274    for i := 0 to List.Count - 1 do    for i := 0 to FList.Count - 1 do
275      Dispose(List[i]);      Dispose(FList[i]);
276    List.Free;    FList.Free;
277    inherited;    inherited;
278  end;  end;
279    
# Line 295  var Line 296  var
296    p: ^TEffectData;    p: ^TEffectData;
297    i: integer;    i: integer;
298  begin  begin
299    if List.Count = 0 then    if FList.Count = 0 then
300      result := false      result := false
301    else    else
302    begin    begin
303      for i := 0 to List.Count - 1 do      for i := 0 to FList.Count - 1 do
304      begin      begin
305        p := List.List[i];        p := FList[i];
306        if p^.X < FIndex_X - 1 then        if p^.X < FIndex_X - 1 then
307          p^.X := p^.X + 1          p^.X := p^.X + 1
308        else if p^.Y < FIndex_Y - 1 then        else if p^.Y < FIndex_Y - 1 then
# Line 311  begin Line 312  begin
312        end        end
313        else        else
314        begin        begin
315          SetStrings(p^.Left, p^.Top, p^.Stone);          SetStrings(p^.Left, p^.Top, FEffectStone);
316          Dispose(p);          Dispose(p);
317          List[i] := nil;          FList[i] := nil;
318        end;        end;
319      end;      end;
320      for i := List.Count - 1 downto 0 do      for i := FList.Count - 1 downto 0 do
321        if List[i] = nil then        if FList[i] = nil then
322          List.Delete(i);          FList.Delete(i);
323      if List.Count = 0 then      if FList.Count = 0 then
324      begin      begin
325        FActive := FBool;        if FTerminated = true then
326            FActive := false
327          else
328            FActive := FBool;
329        inc(FTurnIndex);        inc(FTurnIndex);
330        inc(FTurnNumber);        inc(FTurnNumber);
331        FBuffer[FTurnIndex] := FStrings;        FBuffer[FTurnIndex] := FStrings;
# Line 330  begin Line 334  begin
334    end;    end;
335  end;  end;
336    
337  function TStoneGrid.NextStone(Stone: TStoneType): TPoint;  function TStoneGrid.NextStone(Stone: TStoneType; var Pos: TPoint): Boolean;
338  var  var
339    i, j, m, n: integer;    i, j, m, n: integer;
340  begin  begin
341    n := -1;    n := 0;
342    for i := 0 to Count - 1 do    for i := 0 to Count - 1 do
343      for j := 0 to Count - 1 do      for j := 0 to Count - 1 do
344      begin      begin
345        m := CalScore(Stone, i, j);        m := CalScore(Stone, i, j);
346        if (n = -1) or ((m > -1) and (n > m)) then        if ((n = 0) and (m > 0)) or ((0 < m) and (m < n)) then
347        begin        begin
348          n := m;          n := m;
349          result := Point(i, j);          Pos := Point(i, j);
350        end;        end;
351      end;      end;
352    if n = -1 then    result := not(n = 0);
     result := Point(-1, -1);  
353  end;  end;
354    
355  procedure TStoneGrid.Paint(Canvas: TCanvas);  procedure TStoneGrid.Paint(Canvas: TCanvas);
# Line 359  begin Line 362  begin
362    m := Form1.Image3.Bitmap.Width;    m := Form1.Image3.Bitmap.Width;
363    n := Form1.Image3.Bitmap.Height;    n := Form1.Image3.Bitmap.Height;
364    k := Form1.Size;    k := Form1.Size;
365    for i := 0 to List.Count - 1 do    for i := 0 to FList.Count - 1 do
366    begin    begin
367      p := List[i];      p := FList[i];
368      if p^.Stone = stBlack then      if FEffectStone = stBlack then
369        s := Form1.Image1.Bitmap        s := Form1.Image1.Bitmap
370      else      else
371        s := Form1.Image2.Bitmap;        s := Form1.Image2.Bitmap;
# Line 374  end; Line 377  end;
377    
378  procedure TStoneGrid.Pause;  procedure TStoneGrid.Pause;
379  begin  begin
   FBool := false;  
380    FActive := false;    FActive := false;
381      FTerminated := true;
382  end;  end;
383    
384  procedure TStoneGrid.Restart;  procedure TStoneGrid.Restart;
385  begin  begin
386    FActive := true;    FActive := true;
387    FTurnIndex := FTurnNumber;    FTurnIndex := FTurnNumber;
388      FTerminated := false;
389  end;  end;
390    
391  procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType);  procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType);
# Line 398  begin Line 402  begin
402      FTurnNumber := 0      FTurnNumber := 0
403    else    else
404      FTurnNumber := Value;      FTurnNumber := Value;
   FActive := false;  
405    FStrings := FBuffer[FTurnNumber];    FStrings := FBuffer[FTurnNumber];
406  end;  end;
407    
408  procedure TStoneGrid.Start;  procedure TStoneGrid.Start;
409  begin  begin
410    Clear;    Clear;
411      FTerminated := false;
412    FActive := true;    FActive := true;
413  end;  end;
414    
# Line 430  var Line 434  var
434    function Execute: Boolean;    function Execute: Boolean;
435    var    var
436      i, j: integer;      i, j: integer;
     m: integer;  
     n: integer;  
437    begin    begin
438      for i := 0 to Count - 1 do      for i := 0 to Count - 1 do
439        for j := 0 to Count - 1 do        for j := 0 to Count - 1 do
# Line 482  procedure TForm1.CompStone; Line 484  procedure TForm1.CompStone;
484  var  var
485    s: TPoint;    s: TPoint;
486  begin  begin
487    s := StoneGrid.NextStone(Index.Stone);    if StoneGrid.NextStone(Index.Stone, s) = true then
488    StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true);    begin
489    PaintBox1.Repaint;      StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true);
490    ChangePlayer;      PaintBox1.Repaint;
491        ChangePlayer;
492      end;
493  end;  end;
494    
495  procedure TForm1.GameStart;  procedure TForm1.GameStart;
496  begin  begin
497      Timer1.Enabled := false;
498      Index := Player1;
499    StoneGrid.Start;    StoneGrid.Start;
500    PaintBox1.Repaint;    PaintBox1.Repaint;
   Index := Player1;  
501    Caption := '黒から始めます';    Caption := '黒から始めます';
502    Timer1.Enabled := true;    Timer1.Enabled := true;
503  end;  end;
# Line 584  begin Line 589  begin
589    Size := Min(ClientWidth, ClientHeight) div Count;    Size := Min(ClientWidth, ClientHeight) div Count;
590  end;  end;
591    
592    procedure TForm1.FormActivate(Sender: TObject);
593    begin
594      Timer1.Enabled := true;
595    end;
596    
597  procedure TForm1.FormCreate(Sender: TObject);  procedure TForm1.FormCreate(Sender: TObject);
598  begin  begin
599    StoneGrid := TStoneGrid.Create;    StoneGrid := TStoneGrid.Create;
# Line 604  begin Line 614  begin
614    GameStart;    GameStart;
615  end;  end;
616    
617    procedure TForm1.FormDeactivate(Sender: TObject);
618    begin
619      Timer1.Enabled := false;
620    end;
621    
622  procedure TForm1.FormDestroy(Sender: TObject);  procedure TForm1.FormDestroy(Sender: TObject);
623  begin  begin
624    StoneGrid.Free;    StoneGrid.Free;
# Line 625  end; Line 640  end;
640    
641  procedure TForm1.Timer2Timer(Sender: TObject);  procedure TForm1.Timer2Timer(Sender: TObject);
642  begin  begin
643    if StoneGrid.ListExecute = true then    if (StoneGrid.Active = false) and (StoneGrid.ListExecute = true) then
644      PaintBox1.Repaint;      PaintBox1.Repaint;
645  end;  end;
646    

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