Develop and Download Open Source Software

Browse Subversion Repository

Diff of /Unit1.pas

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 9 by yamat0jp, Mon Jul 13 09:00:57 2015 UTC revision 26 by yamat0jp, Mon Jul 20 07:09:07 2015 UTC
# Line 12  const Line 12  const
12    Count = 8;    Count = 8;
13    
14  type  type
15    TStoneType = (stNone, stWhite, stBlack, stError);    TStoneType = (stNone, stWhite, stBlack, stError, stEffect);
16    
17      TEffectData = record
18        X, Y: integer;
19        Left, Top: integer;
20      end;
21    
22    TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType;    TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType;
23    
# Line 32  type Line 37  type
37      FTurnNumber: integer;      FTurnNumber: integer;
38      FTurnIndex: integer;      FTurnIndex: integer;
39      FActive: Boolean;      FActive: Boolean;
40        FList: TList;
41        FEffectStone: TStoneType;
42        FBool: Boolean;
43        FTerminated: Boolean;
44        FIndex_X: integer;
45        FIndex_Y: integer;
46      function GetStrings(X, Y: integer): TStoneType;      function GetStrings(X, Y: integer): TStoneType;
47      procedure SetStrings(X, Y: integer; const Value: TStoneType);      procedure SetStrings(X, Y: integer; const Value: TStoneType);
48      procedure SetTurnNumber(const Value: integer);      procedure SetTurnNumber(const Value: integer);
     property TurnIndex: integer read FTurnIndex write FTurnIndex;  
49    public    public
50        constructor Create;
51        destructor Destroy; override;
52      procedure Clear;      procedure Clear;
53      function CalScore(Player: TPlayer; X, Y: integer): integer;      function CalScore(Stone: TStoneType; X, Y: integer): integer;
54      function CanSetStone(Player: TPlayer; X, Y: integer; Reverse: Boolean;      function CanSetStone(Stone: TStoneType; X, Y: integer; Reverse: Boolean;
55        const Visible: Boolean = false): Boolean;        const Visible: Boolean = false): Boolean;
56      function NextStone(Player: TPlayer): TPoint;      function NextStone(Stone: TStoneType; var Pos: TPoint): Boolean;
57      procedure Start;      procedure Start;
58      procedure Restart;      procedure Restart;
59      procedure Pause;      procedure Pause;
60        function ListExecute: Boolean;
61        procedure Paint(Canvas: TCanvas);
62        procedure ImageCount(X, Y: integer);
63      property Strings[X, Y: integer]: TStoneType read GetStrings      property Strings[X, Y: integer]: TStoneType read GetStrings
64        write SetStrings; default;        write SetStrings; default;
65      property TurnNumber: integer read FTurnNumber write SetTurnNumber;      property TurnNumber: integer read FTurnNumber write SetTurnNumber;
66      property Active: Boolean read FActive write FActive;      property Active: Boolean read FActive;
67    end;    end;
68    
69    TForm1 = class(TForm)    TForm1 = class(TForm)
# Line 67  type Line 82  type
82      MenuItem10: TMenuItem;      MenuItem10: TMenuItem;
83      MenuItem11: TMenuItem;      MenuItem11: TMenuItem;
84      MenuItem12: TMenuItem;      MenuItem12: TMenuItem;
85        Timer2: TTimer;
86        Image1: TImage;
87        Image2: TImage;
88        Image3: TImage;
89        Image4: TImage;
90        Image5: TImage;
91      procedure FormCreate(Sender: TObject);      procedure FormCreate(Sender: TObject);
92      procedure FormDestroy(Sender: TObject);      procedure FormDestroy(Sender: TObject);
93      procedure Timer1Timer(Sender: TObject);      procedure Timer1Timer(Sender: TObject);
# Line 82  type Line 103  type
103      procedure MenuItem8Click(Sender: TObject);      procedure MenuItem8Click(Sender: TObject);
104      procedure MenuItem10Click(Sender: TObject);      procedure MenuItem10Click(Sender: TObject);
105      procedure MenuItem11Click(Sender: TObject);      procedure MenuItem11Click(Sender: TObject);
106        procedure Timer2Timer(Sender: TObject);
107        procedure FormDeactivate(Sender: TObject);
108        procedure FormActivate(Sender: TObject);
109    private    private
110      { Private 宣言 }      { Private 宣言 }
111      StoneGrid: TStoneGrid;      StoneGrid: TStoneGrid;
# Line 104  implementation Line 128  implementation
128    
129  {$R *.fmx}  {$R *.fmx}
130  {$R *.Windows.fmx MSWINDOWS}  {$R *.Windows.fmx MSWINDOWS}
   
131  { TStoneGrid }  { TStoneGrid }
132    
133  function TStoneGrid.CalScore(Player: TPlayer; X, Y: integer): integer;  function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer;
134  var  var
135    i, j: integer;    i, j: integer;
136  begin  begin
137    if CanSetStone(Player, X, Y, true) = true then    result := 0;
138      if CanSetStone(Stone, X, Y, true) = true then
139    begin    begin
140      if Player = Player1 then      if Stone = stEffect then
141        Player := Player2        Stone := FEffectStone;
142        case Stone of
143          stBlack:
144            Stone := stWhite;
145          stWhite:
146            Stone := stBlack;
147      else      else
148        Player := Player1;        Exit;
149      result := 0;      end;
150      for i := 0 to Count - 1 do      for i := 0 to Count - 1 do
151        for j := 0 to Count - 1 do        for j := 0 to Count - 1 do
152          if CanSetStone(Player, i, j, false) = true then          if CanSetStone(Stone, i, j, false) = true then
153            inc(result);            inc(result);
     FStrings := FBuffer[FTurnIndex];  
   end  
   else  
   begin  
     FStrings := FBuffer[FTurnIndex];  
     result := -1;  
154    end;    end;
155      FStrings := FBuffer[FTurnIndex];
156  end;  end;
157    
158  function TStoneGrid.CanSetStone(Player: TPlayer; X, Y: integer;  function TStoneGrid.CanSetStone(Stone: TStoneType; X, Y: integer;
159    Reverse: Boolean; const Visible: Boolean): Boolean;    Reverse: Boolean; const Visible: Boolean): Boolean;
160  var  var
161    i, k: integer;    i: integer;
162    p: Boolean;    p: Boolean;
163    q: ^TPoint;    q: ^TEffectData;
   list: TList;  
164    procedure Method(m, n: integer);    procedure Method(m, n: integer);
165    var    var
166      s: TStoneType;      s: TStoneType;
167      j: integer;      j, k: integer;
168    begin    begin
169      if p = false then      if p = false then
170        Exit;        Exit;
# Line 149  var Line 172  var
172      while true do      while true do
173      begin      begin
174        s := GetStrings(X + m * i, Y + n * i);        s := GetStrings(X + m * i, Y + n * i);
175          if s = stEffect then
176            s := FEffectStone;
177        if (s = stNone) or (s = stError) then        if (s = stNone) or (s = stError) then
178          break          break
179        else if s = Player.Stone then        else if s = Stone then
180          if i > 1 then          if i > 1 then
181          begin          begin
182              if (result = false) and (Reverse = true) then
183                SetStrings(X, Y, Stone);
184            result := true;            result := true;
185            if Reverse = true then            if Reverse = true then
186            begin            begin
187              for j := 1 to i - 1 do              for j := 1 to i - 1 do
188              begin              begin
189                New(q);                Form1.PaintBox1.Repaint;
190                q^ := Point(X + m * j, Y + n * j);                if Visible = true then
191                list.Add(q);                begin
192                    FEffectStone := Stone;
193                    New(q);
194                    q^.Left := X + m * j;
195                    q^.Top := Y + n * j;
196                    q^.X := 0;
197                    q^.Y := 0;
198                    FList.Add(q);
199                    SetStrings(q^.Left, q^.Top, stEffect);
200                    for k := 1 to 100 do
201                    begin
202                      Sleep(1);
203                      Application.ProcessMessages;
204                    end;
205                  end
206                  else
207                    SetStrings(X + m * j, Y + n * j, Stone);
208              end;              end;
209              break;              break;
210            end            end
# Line 179  var Line 222  var
222    end;    end;
223    
224  begin  begin
225    list := TList.Create;    result := false;
   try  
     result := false;  
     p := true;  
     if GetStrings(X, Y) = stNone then  
     begin  
       Method(-1, -1);  
       Method(-1, 0);  
       Method(-1, 1);  
       Method(0, -1);  
       Method(0, 1);  
       Method(1, -1);  
       Method(1, 0);  
       Method(1, 1);  
     end;  
     if (Reverse = true) and (result = true) then  
     begin  
       SetStrings(X, Y, Player.Stone);  
       for i := 0 to list.Count - 1 do  
       begin  
         if Visible = true then  
         begin  
           for k := 1 to 10 do  
           begin  
             Sleep(10);  
             Application.ProcessMessages;  
           end;  
           Form1.PaintBox1.Repaint;  
         end;  
         q := list[i];  
         SetStrings(q^.X, q^.Y, Player.Stone);  
       end;  
     end;  
   finally  
     for i := 0 to list.Count - 1 do  
       Dispose(list[i]);  
     list.Free;  
   end;  
226    if Visible = true then    if Visible = true then
227    begin    begin
228      inc(FTurnIndex);      FBool := FActive;
229      inc(FTurnNumber);      FActive := false;
230      FBuffer[FTurnIndex]:=FStrings;    end;
231      p := true;
232      if GetStrings(X, Y) = stNone then
233      begin
234        Method(-1, -1);
235        Method(-1, 0);
236        Method(-1, 1);
237        Method(0, -1);
238        Method(0, 1);
239        Method(1, -1);
240        Method(1, 0);
241        Method(1, 1);
242    end;    end;
243  end;  end;
244    
# Line 229  procedure TStoneGrid.Clear; Line 246  procedure TStoneGrid.Clear;
246  var  var
247    i, j: integer;    i, j: integer;
248  begin  begin
249      for i := 0 to FList.Count - 1 do
250        Dispose(FList[i]);
251      FList.Clear;
252    for i := 0 to Count - 1 do    for i := 0 to Count - 1 do
253      for j := 0 to Count - 1 do      for j := 0 to Count - 1 do
254        Strings[i, j] := stNone;        Strings[i, j] := stNone;
# Line 238  begin Line 258  begin
258    Strings[3, 4] := stWhite;    Strings[3, 4] := stWhite;
259    FTurnNumber := 0;    FTurnNumber := 0;
260    FTurnIndex := 0;    FTurnIndex := 0;
261    FBuffer[0]:=FStrings;    FBuffer[0] := FStrings;
262    end;
263    
264    constructor TStoneGrid.Create;
265    begin
266      inherited;
267      FList := TList.Create;
268    end;
269    
270    destructor TStoneGrid.Destroy;
271    var
272      i: integer;
273    begin
274      for i := 0 to FList.Count - 1 do
275        Dispose(FList[i]);
276      FList.Free;
277      inherited;
278  end;  end;
279    
280  function TStoneGrid.GetStrings(X, Y: integer): TStoneType;  function TStoneGrid.GetStrings(X, Y: integer): TStoneType;
# Line 249  begin Line 285  begin
285      result := stError;      result := stError;
286  end;  end;
287    
288  function TStoneGrid.NextStone(Player: TPlayer): TPoint;  procedure TStoneGrid.ImageCount(X, Y: integer);
289    begin
290      FIndex_X := X;
291      FIndex_Y := Y;
292    end;
293    
294    function TStoneGrid.ListExecute: Boolean;
295    var
296      p: ^TEffectData;
297      i: integer;
298    begin
299      if FList.Count = 0 then
300        result := false
301      else
302      begin
303        for i := 0 to FList.Count - 1 do
304        begin
305          p := FList[i];
306          if p^.X < FIndex_X - 1 then
307            p^.X := p^.X + 1
308          else if p^.Y < FIndex_Y - 1 then
309          begin
310            p^.X := 0;
311            p^.Y := p^.Y + 1;
312          end
313          else
314          begin
315            SetStrings(p^.Left, p^.Top, FEffectStone);
316            Dispose(p);
317            FList[i] := nil;
318          end;
319        end;
320        for i := FList.Count - 1 downto 0 do
321          if FList[i] = nil then
322            FList.Delete(i);
323        if FList.Count = 0 then
324        begin
325          if FTerminated = true then
326            FActive := false
327          else
328            FActive := FBool;
329          inc(FTurnIndex);
330          inc(FTurnNumber);
331          FBuffer[FTurnIndex] := FStrings;
332        end;
333        result := true;
334      end;
335    end;
336    
337    function TStoneGrid.NextStone(Stone: TStoneType; var Pos: TPoint): Boolean;
338  var  var
339    i, j, m, n: integer;    i, j, m, n: integer;
340  begin  begin
341    n := -1;    n := 0;
342    for i := 0 to Count - 1 do    for i := 0 to Count - 1 do
343      for j := 0 to Count - 1 do      for j := 0 to Count - 1 do
344      begin      begin
345        m := CalScore(Player, i, j);        m := CalScore(Stone, i, j);
346        if (n = -1) or ((m > -1) and (n > m)) then        if ((n = 0) and (m > 0)) or ((0 < m) and (m < n)) then
347        begin        begin
348          n := m;          n := m;
349          result := Point(i, j);          Pos := Point(i, j);
350        end;        end;
351      end;      end;
352    if n = -1 then    result := not(n = 0);
353      result := Point(-1, -1);  end;
354    
355    procedure TStoneGrid.Paint(Canvas: TCanvas);
356    var
357      i: integer;
358      k, m, n: integer;
359      s: TBitmap;
360      p: ^TEffectData;
361    begin
362      m := Form1.Image3.Bitmap.Width;
363      n := Form1.Image3.Bitmap.Height;
364      k := Form1.Size;
365      for i := 0 to FList.Count - 1 do
366      begin
367        p := FList[i];
368        if FEffectStone = stBlack then
369          s := Form1.Image1.Bitmap
370        else
371          s := Form1.Image2.Bitmap;
372        Canvas.DrawBitmap(s, RectF(p^.X * m, p^.Y * n, (p^.X + 1) * m,
373          (p^.Y + 1) * n), RectF(p^.Left * k, p^.Top * k, (p^.Left + 1) * k,
374          (p^.Top + 1) * k), 1);
375      end;
376  end;  end;
377    
378  procedure TStoneGrid.Pause;  procedure TStoneGrid.Pause;
379  begin  begin
380    FActive:=false;    FActive := false;
381      FTerminated := true;
382  end;  end;
383    
384  procedure TStoneGrid.Restart;  procedure TStoneGrid.Restart;
385  begin  begin
386    if FActive = false then    FActive := true;
387    begin    FTurnIndex := FTurnNumber;
388      FActive:=true;    FTerminated := false;
     FStrings:=FBuffer[FTurnIndex];  
   end;  
389  end;  end;
390    
391  procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType);  procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType);
# Line 292  procedure TStoneGrid.SetTurnNumber(const Line 398  procedure TStoneGrid.SetTurnNumber(const
398  begin  begin
399    if Value > FTurnIndex then    if Value > FTurnIndex then
400      FTurnNumber := FTurnIndex      FTurnNumber := FTurnIndex
401      else if Value < 0 then
402        FTurnNumber := 0
403    else    else
404      FTurnNumber := Value;      FTurnNumber := Value;
405    FStrings := FBuffer[FTurnNumber];    FStrings := FBuffer[FTurnNumber];
# Line 300  end; Line 408  end;
408  procedure TStoneGrid.Start;  procedure TStoneGrid.Start;
409  begin  begin
410    Clear;    Clear;
411      FTerminated := false;
412    FActive := true;    FActive := true;
413  end;  end;
414    
# Line 312  var Line 421  var
421    procedure Main;    procedure Main;
422    begin    begin
423      if Index = Player1 then      if Index = Player1 then
424        Index := Player2      begin
425          Index := Player2;
426          s := '白の手番です';
427        end
428      else      else
429        begin
430        Index := Player1;        Index := Player1;
431          s := '黒の手番です';
432        end;
433    end;    end;
434    function Execute: Boolean;    function Execute: Boolean;
435    var    var
436      i, j: integer;      i, j: integer;
437    begin    begin
     result := false;  
438      for i := 0 to Count - 1 do      for i := 0 to Count - 1 do
     begin  
439        for j := 0 to Count - 1 do        for j := 0 to Count - 1 do
440          if StoneGrid.CanSetStone(Index, i, j, false) = true then          if StoneGrid.CanSetStone(Index.Stone, i, j, false) = true then
441          begin          begin
442            result := true;            result := true;
443            break;            Exit;
444          end;          end;
445        if result = true then      result := false;
         break;  
     end;  
446    end;    end;
447    
448  begin  begin
# Line 342  begin Line 453  begin
453      if Execute = false then      if Execute = false then
454      begin      begin
455        StoneGrid.Pause;        StoneGrid.Pause;
       Timer1.Enabled := false;  
456        m := 0;        m := 0;
457        n := 0;        n := 0;
458        for i := 0 to Count - 1 do        for i := 0 to Count - 1 do
# Line 353  begin Line 463  begin
463              stWhite:              stWhite:
464                inc(n);                inc(n);
465            end;            end;
466          Caption := s;
467        if m > n then        if m > n then
468          s := 'Player1 Win:' + #13#10          s := 'Player1 Win:' + #13#10
469        else if m < n then        else if m < n then
# Line 361  begin Line 472  begin
472          s := 'Draw:' + #13#10;          s := 'Draw:' + #13#10;
473        Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' +        Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' +
474          IntToStr(n));          IntToStr(n));
475      end;      end
476    end;      else
477          Caption := s;
478      end
479      else
480        Caption := s;
481  end;  end;
482    
483  procedure TForm1.CompStone;  procedure TForm1.CompStone;
484  var  var
485    s: TPoint;    s: TPoint;
486  begin  begin
487    s := StoneGrid.NextStone(Index);    if StoneGrid.NextStone(Index.Stone, s) = true then
488    StoneGrid.CanSetStone(Index, s.X, s.Y, true, true);    begin
489    PaintBox1.Repaint;      StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true);
490    ChangePlayer;      PaintBox1.Repaint;
491        ChangePlayer;
492      end;
493  end;  end;
494    
495  procedure TForm1.GameStart;  procedure TForm1.GameStart;
496  begin  begin
497      Timer1.Enabled := false;
498      Index := Player1;
499    StoneGrid.Start;    StoneGrid.Start;
500    PaintBox1.Repaint;    PaintBox1.Repaint;
501    Index := Player1;    Caption := '黒から始めます';
502    Timer1.Enabled := true;    Timer1.Enabled := true;
503  end;  end;
504    
505  procedure TForm1.MenuItem10Click(Sender: TObject);  procedure TForm1.MenuItem10Click(Sender: TObject);
506  begin  begin
507    StoneGrid.Restart;    StoneGrid.Restart;
   Timer1.Enabled := true;  
508  end;  end;
509    
510  procedure TForm1.MenuItem11Click(Sender: TObject);  procedure TForm1.MenuItem11Click(Sender: TObject);
511    var
512      i: integer;
513  begin  begin
   if Timer1.Enabled = true then  
     Timer1.Enabled := false;  
514    with StoneGrid do    with StoneGrid do
515      begin
516        i := TurnNumber;
517      if Sender = MenuItem11 then      if Sender = MenuItem11 then
518        TurnNumber := TurnNumber + 1        TurnNumber := TurnNumber + 1
519      else      else
520        TurnNumber := TurnNumber - 1;        TurnNumber := TurnNumber - 1;
521        if (i = TurnNumber) then
522          Exit
523        else
524          Pause;
525      end;
526    PaintBox1.Repaint;    PaintBox1.Repaint;
527      ChangePlayer;
528  end;  end;
529    
530  procedure TForm1.MenuItem2Click(Sender: TObject);  procedure TForm1.MenuItem2Click(Sender: TObject);
# Line 420  end; Line 546  end;
546  procedure TForm1.MenuItem8Click(Sender: TObject);  procedure TForm1.MenuItem8Click(Sender: TObject);
547  begin  begin
548    StoneGrid.Pause;    StoneGrid.Pause;
   Timer1.Enabled := false;  
549  end;  end;
550    
551  procedure TForm1.PaintBox1Paint(Sender: TObject; Canvas: TCanvas);  procedure TForm1.PaintBox1Paint(Sender: TObject; Canvas: TCanvas);
552  var  var
553    i, j: integer;    i, j: integer;
554  begin  begin
555    Canvas.Fill.Color := TAlphaColors.White;    if StoneGrid.Active = false then
556    Canvas.FillRect(RectF(0, 0, Count * Size, Count * Size), 0, 0, [], 1);      StoneGrid.Paint(Canvas);
557    for i := 0 to Count do    for i := 0 to Count - 1 do
558    begin    begin
559      Canvas.DrawLine(PointF(i * Size, 0), PointF(i * Size, Size * Count), 1);      for j := 0 to Count - 1 do
     for j := 0 to Count do  
560      begin      begin
       Canvas.DrawLine(PointF(0, j * Size), PointF(Count * Size, j * Size), 1);  
561        case StoneGrid.Strings[i, j] of        case StoneGrid.Strings[i, j] of
562          stWhite:          stWhite:
563            Canvas.DrawEllipse(RectF(i * Size, j * Size, (i + 1) * Size,            Canvas.DrawBitmap(Image4.Bitmap, RectF(0, 0, Image4.Bitmap.Width,
564                Image4.Bitmap.Height), RectF(i * Size, j * Size, (i + 1) * Size,
565              (j + 1) * Size), 1);              (j + 1) * Size), 1);
566          stBlack:          stBlack:
567            begin            Canvas.DrawBitmap(Image3.Bitmap, RectF(0, 0, Image3.Bitmap.Width,
568              Canvas.Fill.Color := TAlphaColors.Black;              Image3.Bitmap.Height), RectF(i * Size, j * Size, (i + 1) * Size,
569              Canvas.FillEllipse(RectF(i * Size, j * Size, (i + 1) * Size,              (j + 1) * Size), 1);
570                (j + 1) * Size), 1);          stEffect:
571            end;            continue;
572          else
573            Canvas.DrawBitmap(Image5.Bitmap, RectF(0, 0, Image5.Bitmap.Width,
574              Image5.Bitmap.Height), RectF(i * Size, j * Size, (i + 1) * Size,
575              (j + 1) * Size), 1);
576        end;        end;
577          Canvas.DrawLine(PointF(0, j * Size), PointF(Count * Size, j * Size), 1);
578      end;      end;
579        Canvas.DrawLine(PointF(i * Size, 0), PointF(i * Size, Size * Count), 1);
580    end;    end;
581      Canvas.DrawLine(PointF(Count * Size, 0),
582        PointF(Count * Size, Count * Size), 1);
583      Canvas.DrawLine(PointF(0, Count * Size),
584        PointF(Count * Size, Count * Size), 1);
585  end;  end;
586    
587  procedure TForm1.PaintBox1Resize(Sender: TObject);  procedure TForm1.PaintBox1Resize(Sender: TObject);
# Line 455  begin Line 589  begin
589    Size := Min(ClientWidth, ClientHeight) div Count;    Size := Min(ClientWidth, ClientHeight) div Count;
590  end;  end;
591    
592    procedure TForm1.FormActivate(Sender: TObject);
593    begin
594      Timer1.Enabled := true;
595    end;
596    
597  procedure TForm1.FormCreate(Sender: TObject);  procedure TForm1.FormCreate(Sender: TObject);
598  begin  begin
599    StoneGrid := TStoneGrid.Create;    StoneGrid := TStoneGrid.Create;
600      StoneGrid.ImageCount(Form1.Image1.Bitmap.Width div Form1.Image3.Bitmap.Width,
601        Form1.Image1.Bitmap.Height div Form1.Image3.Bitmap.Height);
602    Player1 := TPlayer.Create;    Player1 := TPlayer.Create;
603    Player2 := TPlayer.Create;    Player2 := TPlayer.Create;
604    Player1.Stone := stBlack;    Player1.Stone := stBlack;
# Line 473  begin Line 614  begin
614    GameStart;    GameStart;
615  end;  end;
616    
617    procedure TForm1.FormDeactivate(Sender: TObject);
618    begin
619      Timer1.Enabled := false;
620    end;
621    
622  procedure TForm1.FormDestroy(Sender: TObject);  procedure TForm1.FormDestroy(Sender: TObject);
623  begin  begin
624    StoneGrid.Free;    StoneGrid.Free;
# Line 488  end; Line 634  end;
634    
635  procedure TForm1.Timer1Timer(Sender: TObject);  procedure TForm1.Timer1Timer(Sender: TObject);
636  begin  begin
637    if (StoneGrid.Active = true)and( Index.Auto = true) then    if (StoneGrid.Active = true) and (Index.Auto = true) then
   begin  
     Timer1.Enabled := false;  
638      CompStone;      CompStone;
639      Timer1.Enabled := true;  end;
640    end;  
641    procedure TForm1.Timer2Timer(Sender: TObject);
642    begin
643      if (StoneGrid.Active = false) and (StoneGrid.ListExecute = true) then
644        PaintBox1.Repaint;
645  end;  end;
646    
647  procedure TForm1.FormResize(Sender: TObject);  procedure TForm1.FormResize(Sender: TObject);
# Line 504  end; Line 652  end;
652    
653  procedure TForm1.PaintBox1Tap(Sender: TObject; const Point: TPointF);  procedure TForm1.PaintBox1Tap(Sender: TObject; const Point: TPointF);
654  begin  begin
655    MenuItem10Click(Sender);    if Index.Auto = false then
   if (Active = true) and (Index.Auto = false) then  
656    begin    begin
657      if StoneGrid.CanSetStone(Index, Floor(Point.X / Size),      MenuItem10Click(Sender);
658        if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size),
659        Floor(Point.Y / Size), true, true) = true then        Floor(Point.Y / Size), true, true) = true then
660      begin      begin
661        PaintBox1.Repaint;        PaintBox1.Repaint;

Legend:
Removed from v.9  
changed lines
  Added in v.26

Back to OSDN">Back to OSDN
ViewVC Help
Powered by ViewVC 1.1.26