| 39 |
FActive: Boolean; |
FActive: Boolean; |
| 40 |
FList: TList; |
FList: TList; |
| 41 |
FEffectStone: TStoneType; |
FEffectStone: TStoneType; |
|
FBool: Boolean; |
|
|
FTerminated: Boolean; |
|
| 42 |
FIndex_X: integer; |
FIndex_X: integer; |
| 43 |
FIndex_Y: integer; |
FIndex_Y: integer; |
| 44 |
|
FGameOver: Boolean; |
| 45 |
function GetStrings(X, Y: integer): TStoneType; |
function GetStrings(X, Y: integer): TStoneType; |
| 46 |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
| 47 |
procedure SetTurnNumber(const Value: integer); |
procedure SetTurnNumber(const Value: integer); |
| 48 |
|
function GetActive: Boolean; |
| 49 |
|
procedure SetActive(const Value: Boolean); |
| 50 |
public |
public |
| 51 |
constructor Create; |
constructor Create; |
| 52 |
destructor Destroy; override; |
destructor Destroy; override; |
| 59 |
procedure Restart; |
procedure Restart; |
| 60 |
procedure Pause; |
procedure Pause; |
| 61 |
function ListExecute: Boolean; |
function ListExecute: Boolean; |
| 62 |
|
procedure GameOver; |
| 63 |
procedure Paint(Canvas: TCanvas); |
procedure Paint(Canvas: TCanvas); |
| 64 |
procedure ImageCount(X, Y: integer); |
procedure ImageCount(X, Y: integer); |
| 65 |
|
function AddScore(X, Y: integer; const NG: array of TPoint): integer; |
| 66 |
property Strings[X, Y: integer]: TStoneType read GetStrings |
property Strings[X, Y: integer]: TStoneType read GetStrings |
| 67 |
write SetStrings; default; |
write SetStrings; default; |
| 68 |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
| 69 |
property Active: Boolean read FActive; |
property Active: Boolean read GetActive write SetActive; |
| 70 |
end; |
end; |
| 71 |
|
|
| 72 |
TForm1 = class(TForm) |
TForm1 = class(TForm) |
| 131 |
{$R *.Windows.fmx MSWINDOWS} |
{$R *.Windows.fmx MSWINDOWS} |
| 132 |
{ TStoneGrid } |
{ TStoneGrid } |
| 133 |
|
|
| 134 |
|
function TStoneGrid.AddScore(X, Y: integer; const NG: array of TPoint): integer; |
| 135 |
|
var |
| 136 |
|
s: TPoint; |
| 137 |
|
begin |
| 138 |
|
result := 0; |
| 139 |
|
for s in NG do |
| 140 |
|
if (X = s.X) and (Y = s.Y) then |
| 141 |
|
begin |
| 142 |
|
result := 10; |
| 143 |
|
break; |
| 144 |
|
end; |
| 145 |
|
end; |
| 146 |
|
|
| 147 |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer; |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer; |
| 148 |
var |
var |
| 149 |
i, j: integer; |
i, j: integer; |
| 151 |
if CanSetStone(Stone, X, Y, true) = true then |
if CanSetStone(Stone, X, Y, true) = true then |
| 152 |
begin |
begin |
| 153 |
result := 0; |
result := 0; |
| 154 |
|
inc(result, AddScore(X, Y, [Point(1, 0), Point(6, 0), Point(0, 1), |
| 155 |
|
Point(1, 1), Point(6, 1), Point(7, 1), Point(0, 6), Point(1, 6), |
| 156 |
|
Point(6, 6), Point(7, 6), Point(1, 7), Point(6, 7)])); |
| 157 |
case Stone of |
case Stone of |
| 158 |
stBlack: |
stBlack: |
| 159 |
Stone := stWhite; |
Stone := stWhite; |
| 163 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 164 |
for j := 0 to Count - 1 do |
for j := 0 to Count - 1 do |
| 165 |
if CanSetStone(Stone, i, j, false) = true then |
if CanSetStone(Stone, i, j, false) = true then |
| 166 |
|
begin |
| 167 |
inc(result); |
inc(result); |
| 168 |
|
inc(result, AddScore(i, j, [Point(0, 0), Point(7, 0), Point(0, 7), |
| 169 |
|
Point(7, 7)])); |
| 170 |
|
end; |
| 171 |
end |
end |
| 172 |
else |
else |
| 173 |
result := -1; |
result := -1; |
| 242 |
|
|
| 243 |
begin |
begin |
| 244 |
result := false; |
result := false; |
|
if Visible = true then |
|
|
begin |
|
|
FBool := FActive; |
|
|
FActive := false; |
|
|
end; |
|
| 245 |
p := true; |
p := true; |
| 246 |
if GetStrings(X, Y) = stNone then |
if GetStrings(X, Y) = stNone then |
| 247 |
begin |
begin |
| 291 |
inherited; |
inherited; |
| 292 |
end; |
end; |
| 293 |
|
|
| 294 |
|
procedure TStoneGrid.GameOver; |
| 295 |
|
begin |
| 296 |
|
FGameOver := true; |
| 297 |
|
FActive := false; |
| 298 |
|
end; |
| 299 |
|
|
| 300 |
|
function TStoneGrid.GetActive: Boolean; |
| 301 |
|
begin |
| 302 |
|
if (FActive = true) and (FList.Count = 0) then |
| 303 |
|
result := true |
| 304 |
|
else |
| 305 |
|
result := false; |
| 306 |
|
end; |
| 307 |
|
|
| 308 |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
| 309 |
begin |
begin |
| 310 |
if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then |
if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then |
| 350 |
FList.Delete(i); |
FList.Delete(i); |
| 351 |
if FList.Count = 0 then |
if FList.Count = 0 then |
| 352 |
begin |
begin |
|
if FTerminated = true then |
|
|
FActive := false |
|
|
else |
|
|
FActive := FBool; |
|
| 353 |
inc(FTurnIndex); |
inc(FTurnIndex); |
| 354 |
inc(FTurnNumber); |
inc(FTurnNumber); |
| 355 |
FBuffer[FTurnIndex] := FStrings; |
FBuffer[FTurnIndex] := FStrings; |
| 402 |
procedure TStoneGrid.Pause; |
procedure TStoneGrid.Pause; |
| 403 |
begin |
begin |
| 404 |
FActive := false; |
FActive := false; |
|
FTerminated := true; |
|
| 405 |
end; |
end; |
| 406 |
|
|
| 407 |
procedure TStoneGrid.Restart; |
procedure TStoneGrid.Restart; |
| 408 |
begin |
begin |
| 409 |
FActive := true; |
FActive := true; |
| 410 |
|
FGameOver := false; |
| 411 |
FTurnIndex := FTurnNumber; |
FTurnIndex := FTurnNumber; |
| 412 |
FTerminated := false; |
end; |
| 413 |
|
|
| 414 |
|
procedure TStoneGrid.SetActive(const Value: Boolean); |
| 415 |
|
begin |
| 416 |
|
if FGameOver = false then |
| 417 |
|
FActive := Value; |
| 418 |
end; |
end; |
| 419 |
|
|
| 420 |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
| 436 |
|
|
| 437 |
procedure TStoneGrid.Start; |
procedure TStoneGrid.Start; |
| 438 |
begin |
begin |
|
Clear; |
|
|
FTerminated := false; |
|
| 439 |
FActive := true; |
FActive := true; |
| 440 |
|
Clear; |
| 441 |
|
FGameOver := false; |
| 442 |
end; |
end; |
| 443 |
|
|
| 444 |
{ TForm1 } |
{ TForm1 } |
| 499 |
s := 'Player2 Win:' + #13#10 |
s := 'Player2 Win:' + #13#10 |
| 500 |
else |
else |
| 501 |
s := 'Draw:' + #13#10; |
s := 'Draw:' + #13#10; |
| 502 |
|
StoneGrid.GameOver; |
| 503 |
Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' + |
Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' + |
| 504 |
IntToStr(n)); |
IntToStr(n)); |
| 505 |
end |
end |
| 514 |
var |
var |
| 515 |
s: TPoint; |
s: TPoint; |
| 516 |
begin |
begin |
| 517 |
if StoneGrid.NextStone(Index.Stone, s) = true then |
StoneGrid.Active := false; |
| 518 |
begin |
StoneGrid.NextStone(Index.Stone, s); |
| 519 |
StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true); |
StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true); |
| 520 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
|
end; |
|
| 521 |
ChangePlayer; |
ChangePlayer; |
| 522 |
|
StoneGrid.Active := true; |
| 523 |
end; |
end; |
| 524 |
|
|
| 525 |
procedure TForm1.GameStart; |
procedure TForm1.GameStart; |
| 557 |
|
|
| 558 |
procedure TForm1.MenuItem2Click(Sender: TObject); |
procedure TForm1.MenuItem2Click(Sender: TObject); |
| 559 |
begin |
begin |
| 560 |
|
Timer1.Enabled := false; |
| 561 |
|
Timer2.Enabled := false; |
| 562 |
GameStart; |
GameStart; |
| 563 |
|
Timer1.Enabled := true; |
| 564 |
|
Timer2.Enabled := true; |
| 565 |
end; |
end; |
| 566 |
|
|
| 567 |
procedure TForm1.MenuItem4Click(Sender: TObject); |
procedure TForm1.MenuItem4Click(Sender: TObject); |
| 677 |
if Index.Auto = false then |
if Index.Auto = false then |
| 678 |
begin |
begin |
| 679 |
MenuItem10Click(Sender); |
MenuItem10Click(Sender); |
| 680 |
|
StoneGrid.Active := false; |
| 681 |
if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
| 682 |
Floor(Point.Y / Size), true, true) = true then |
Floor(Point.Y / Size), true, true) = true then |
| 683 |
begin |
begin |
| 684 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
| 685 |
ChangePlayer; |
ChangePlayer; |
| 686 |
end; |
end; |
| 687 |
|
StoneGrid.Active := true; |
| 688 |
end; |
end; |
| 689 |
end; |
end; |
| 690 |
|
|