| 21 |
|
|
| 22 |
TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType; |
TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType; |
| 23 |
|
|
| 24 |
TPlayer = class |
TPlayer = class(TObject) |
| 25 |
private |
private |
| 26 |
FAuto: Boolean; |
FAuto: Boolean; |
| 27 |
FStone: TStoneType; |
FStone: TStoneType; |
| 30 |
property Stone: TStoneType read FStone write FStone; |
property Stone: TStoneType read FStone write FStone; |
| 31 |
end; |
end; |
| 32 |
|
|
| 33 |
TStoneGrid = class |
TStoneGrid = class(TObject) |
| 34 |
private |
private |
| 35 |
FStrings: TGridData; |
FStrings: TGridData; |
| 36 |
FBuffer: array [0 .. Count * Count - 4] of TGridData; |
FBuffer: array [0 .. Count * Count - 4] of TGridData; |
| 39 |
FActive: Boolean; |
FActive: Boolean; |
| 40 |
FList: TList; |
FList: TList; |
| 41 |
FEffectStone: TStoneType; |
FEffectStone: TStoneType; |
|
FBool: Boolean; |
|
|
FTerminated: Boolean; |
|
| 42 |
FIndex_X: integer; |
FIndex_X: integer; |
| 43 |
FIndex_Y: integer; |
FIndex_Y: integer; |
| 44 |
|
FGameOver: Boolean; |
| 45 |
function GetStrings(X, Y: integer): TStoneType; |
function GetStrings(X, Y: integer): TStoneType; |
| 46 |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
| 47 |
procedure SetTurnNumber(const Value: integer); |
procedure SetTurnNumber(const Value: integer); |
| 48 |
|
function GetActive: Boolean; |
| 49 |
|
procedure SetActive(const Value: Boolean); |
| 50 |
public |
public |
| 51 |
constructor Create; |
constructor Create; |
| 52 |
destructor Destroy; override; |
destructor Destroy; override; |
| 59 |
procedure Restart; |
procedure Restart; |
| 60 |
procedure Pause; |
procedure Pause; |
| 61 |
function ListExecute: Boolean; |
function ListExecute: Boolean; |
| 62 |
|
procedure GameOver; |
| 63 |
procedure Paint(Canvas: TCanvas); |
procedure Paint(Canvas: TCanvas); |
| 64 |
procedure ImageCount(X, Y: integer); |
procedure ImageCount(X, Y: integer); |
| 65 |
|
function AddScore(X, Y: integer; const NG: array of TPoint): integer; |
| 66 |
property Strings[X, Y: integer]: TStoneType read GetStrings |
property Strings[X, Y: integer]: TStoneType read GetStrings |
| 67 |
write SetStrings; default; |
write SetStrings; default; |
| 68 |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
| 69 |
property Active: Boolean read FActive; |
property Active: Boolean read GetActive write SetActive; |
| 70 |
end; |
end; |
| 71 |
|
|
| 72 |
TForm1 = class(TForm) |
TForm1 = class(TForm) |
| 107 |
procedure MenuItem10Click(Sender: TObject); |
procedure MenuItem10Click(Sender: TObject); |
| 108 |
procedure MenuItem11Click(Sender: TObject); |
procedure MenuItem11Click(Sender: TObject); |
| 109 |
procedure Timer2Timer(Sender: TObject); |
procedure Timer2Timer(Sender: TObject); |
|
procedure FormDeactivate(Sender: TObject); |
|
|
procedure FormActivate(Sender: TObject); |
|
| 110 |
private |
private |
| 111 |
{ Private 宣言 } |
{ Private 宣言 } |
| 112 |
StoneGrid: TStoneGrid; |
StoneGrid: TStoneGrid; |
| 129 |
|
|
| 130 |
{$R *.fmx} |
{$R *.fmx} |
| 131 |
{$R *.Windows.fmx MSWINDOWS} |
{$R *.Windows.fmx MSWINDOWS} |
| 132 |
|
{$R *.XLgXhdpiTb.fmx ANDROID} |
| 133 |
|
|
| 134 |
{ TStoneGrid } |
{ TStoneGrid } |
| 135 |
|
|
| 136 |
|
function TStoneGrid.AddScore(X, Y: integer; const NG: array of TPoint): integer; |
| 137 |
|
var |
| 138 |
|
s: TPoint; |
| 139 |
|
begin |
| 140 |
|
result := 0; |
| 141 |
|
for s in NG do |
| 142 |
|
if (X = s.X) and (Y = s.Y) then |
| 143 |
|
begin |
| 144 |
|
result := 10; |
| 145 |
|
break; |
| 146 |
|
end; |
| 147 |
|
end; |
| 148 |
|
|
| 149 |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer; |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer; |
| 150 |
var |
var |
| 151 |
i, j: integer; |
i, j: integer; |
| 152 |
begin |
begin |
|
result := 0; |
|
| 153 |
if CanSetStone(Stone, X, Y, true) = true then |
if CanSetStone(Stone, X, Y, true) = true then |
| 154 |
begin |
begin |
| 155 |
if Stone = stEffect then |
result := 0; |
| 156 |
Stone := FEffectStone; |
if FTurnIndex < 50 then |
| 157 |
|
inc(result, AddScore(X, Y, [Point(1, 0), Point(6, 0), Point(0, 1), |
| 158 |
|
Point(1, 1), Point(6, 1), Point(7, 1), Point(0, 6), Point(1, 6), |
| 159 |
|
Point(6, 6), Point(7, 6), Point(1, 7), Point(6, 7)])); |
| 160 |
case Stone of |
case Stone of |
| 161 |
stBlack: |
stBlack: |
| 162 |
Stone := stWhite; |
Stone := stWhite; |
| 163 |
stWhite: |
stWhite: |
| 164 |
Stone := stBlack; |
Stone := stBlack; |
|
else |
|
|
Exit; |
|
| 165 |
end; |
end; |
| 166 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 167 |
for j := 0 to Count - 1 do |
for j := 0 to Count - 1 do |
| 168 |
if CanSetStone(Stone, i, j, false) = true then |
if CanSetStone(Stone, i, j, false) = true then |
| 169 |
|
begin |
| 170 |
inc(result); |
inc(result); |
| 171 |
end; |
if FTurnIndex < 50 then |
| 172 |
|
inc(result, AddScore(i, j, [Point(0, 0), Point(7, 0), Point(0, 7), |
| 173 |
|
Point(7, 7)])); |
| 174 |
|
end; |
| 175 |
|
end |
| 176 |
|
else |
| 177 |
|
result := -1; |
| 178 |
FStrings := FBuffer[FTurnIndex]; |
FStrings := FBuffer[FTurnIndex]; |
| 179 |
end; |
end; |
| 180 |
|
|
| 246 |
|
|
| 247 |
begin |
begin |
| 248 |
result := false; |
result := false; |
|
if Visible = true then |
|
|
begin |
|
|
FBool := FActive; |
|
|
FActive := false; |
|
|
end; |
|
| 249 |
p := true; |
p := true; |
| 250 |
if GetStrings(X, Y) = stNone then |
if GetStrings(X, Y) = stNone then |
| 251 |
begin |
begin |
| 295 |
inherited; |
inherited; |
| 296 |
end; |
end; |
| 297 |
|
|
| 298 |
|
procedure TStoneGrid.GameOver; |
| 299 |
|
begin |
| 300 |
|
FGameOver := true; |
| 301 |
|
FActive := false; |
| 302 |
|
end; |
| 303 |
|
|
| 304 |
|
function TStoneGrid.GetActive: Boolean; |
| 305 |
|
begin |
| 306 |
|
if (FActive = true) and (FList.Count = 0) then |
| 307 |
|
result := true |
| 308 |
|
else |
| 309 |
|
result := false; |
| 310 |
|
end; |
| 311 |
|
|
| 312 |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
| 313 |
begin |
begin |
| 314 |
if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then |
if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then |
| 354 |
FList.Delete(i); |
FList.Delete(i); |
| 355 |
if FList.Count = 0 then |
if FList.Count = 0 then |
| 356 |
begin |
begin |
|
if FTerminated = true then |
|
|
FActive := false |
|
|
else |
|
|
FActive := FBool; |
|
| 357 |
inc(FTurnIndex); |
inc(FTurnIndex); |
| 358 |
inc(FTurnNumber); |
inc(FTurnNumber); |
| 359 |
FBuffer[FTurnIndex] := FStrings; |
FBuffer[FTurnIndex] := FStrings; |
| 360 |
|
if FGameOver = false then |
| 361 |
|
begin |
| 362 |
|
Form1.ChangePlayer; |
| 363 |
|
FActive:=true; |
| 364 |
|
end; |
| 365 |
end; |
end; |
| 366 |
result := true; |
result := true; |
| 367 |
end; |
end; |
| 371 |
var |
var |
| 372 |
i, j, m, n: integer; |
i, j, m, n: integer; |
| 373 |
begin |
begin |
| 374 |
n := 0; |
n := -1; |
| 375 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 376 |
for j := 0 to Count - 1 do |
for j := 0 to Count - 1 do |
| 377 |
begin |
begin |
| 378 |
m := CalScore(Stone, i, j); |
m := CalScore(Stone, i, j); |
| 379 |
if ((n = 0) and (m > 0)) or ((0 < m) and (m < n)) then |
if (n = -1) or ((0 < m) and (m < n)) then |
| 380 |
begin |
begin |
| 381 |
n := m; |
n := m; |
| 382 |
Pos := Point(i, j); |
Pos := Point(i, j); |
| 383 |
end; |
end; |
| 384 |
end; |
end; |
| 385 |
result := not(n = 0); |
result := not(n = -1); |
| 386 |
end; |
end; |
| 387 |
|
|
| 388 |
procedure TStoneGrid.Paint(Canvas: TCanvas); |
procedure TStoneGrid.Paint(Canvas: TCanvas); |
| 411 |
procedure TStoneGrid.Pause; |
procedure TStoneGrid.Pause; |
| 412 |
begin |
begin |
| 413 |
FActive := false; |
FActive := false; |
|
FTerminated := true; |
|
| 414 |
end; |
end; |
| 415 |
|
|
| 416 |
procedure TStoneGrid.Restart; |
procedure TStoneGrid.Restart; |
| 417 |
begin |
begin |
| 418 |
FActive := true; |
FActive:=true; |
| 419 |
|
FGameOver := false; |
| 420 |
FTurnIndex := FTurnNumber; |
FTurnIndex := FTurnNumber; |
| 421 |
FTerminated := false; |
end; |
| 422 |
|
|
| 423 |
|
procedure TStoneGrid.SetActive(const Value: Boolean); |
| 424 |
|
begin |
| 425 |
|
if (FGameOver = false)or(Value = false) then |
| 426 |
|
FActive := Value; |
| 427 |
end; |
end; |
| 428 |
|
|
| 429 |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
| 446 |
procedure TStoneGrid.Start; |
procedure TStoneGrid.Start; |
| 447 |
begin |
begin |
| 448 |
Clear; |
Clear; |
|
FTerminated := false; |
|
| 449 |
FActive := true; |
FActive := true; |
| 450 |
|
FGameOver := false; |
| 451 |
end; |
end; |
| 452 |
|
|
| 453 |
{ TForm1 } |
{ TForm1 } |
| 490 |
Main; |
Main; |
| 491 |
if Execute = false then |
if Execute = false then |
| 492 |
begin |
begin |
|
StoneGrid.Pause; |
|
| 493 |
m := 0; |
m := 0; |
| 494 |
n := 0; |
n := 0; |
| 495 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 507 |
s := 'Player2 Win:' + #13#10 |
s := 'Player2 Win:' + #13#10 |
| 508 |
else |
else |
| 509 |
s := 'Draw:' + #13#10; |
s := 'Draw:' + #13#10; |
| 510 |
|
StoneGrid.GameOver; |
| 511 |
Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' + |
Showmessage(s + '(Player1) ' + IntToStr(m) + #13#10 + '(Player2) ' + |
| 512 |
IntToStr(n)); |
IntToStr(n)); |
| 513 |
end |
end |
| 522 |
var |
var |
| 523 |
s: TPoint; |
s: TPoint; |
| 524 |
begin |
begin |
| 525 |
if StoneGrid.NextStone(Index.Stone, s) = true then |
StoneGrid.Active := false; |
| 526 |
begin |
StoneGrid.NextStone(Index.Stone, s); |
| 527 |
StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true); |
StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true); |
| 528 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
|
ChangePlayer; |
|
|
end; |
|
| 529 |
end; |
end; |
| 530 |
|
|
| 531 |
procedure TForm1.GameStart; |
procedure TForm1.GameStart; |
| 532 |
begin |
begin |
|
Timer1.Enabled := false; |
|
| 533 |
Index := Player1; |
Index := Player1; |
| 534 |
StoneGrid.Start; |
StoneGrid.Start; |
| 535 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
| 536 |
Caption := '黒から始めます'; |
Caption := '黒から始めます'; |
|
Timer1.Enabled := true; |
|
| 537 |
end; |
end; |
| 538 |
|
|
| 539 |
procedure TForm1.MenuItem10Click(Sender: TObject); |
procedure TForm1.MenuItem10Click(Sender: TObject); |
| 563 |
|
|
| 564 |
procedure TForm1.MenuItem2Click(Sender: TObject); |
procedure TForm1.MenuItem2Click(Sender: TObject); |
| 565 |
begin |
begin |
| 566 |
|
Timer1.Enabled := false; |
| 567 |
|
Timer2.Enabled := false; |
| 568 |
GameStart; |
GameStart; |
| 569 |
|
Timer1.Enabled := true; |
| 570 |
|
Timer2.Enabled := true; |
| 571 |
end; |
end; |
| 572 |
|
|
| 573 |
procedure TForm1.MenuItem4Click(Sender: TObject); |
procedure TForm1.MenuItem4Click(Sender: TObject); |
| 627 |
Size := Min(ClientWidth, ClientHeight) div Count; |
Size := Min(ClientWidth, ClientHeight) div Count; |
| 628 |
end; |
end; |
| 629 |
|
|
|
procedure TForm1.FormActivate(Sender: TObject); |
|
|
begin |
|
|
Timer1.Enabled := true; |
|
|
end; |
|
|
|
|
| 630 |
procedure TForm1.FormCreate(Sender: TObject); |
procedure TForm1.FormCreate(Sender: TObject); |
| 631 |
begin |
begin |
| 632 |
|
ClientWidth:=20*Count; |
| 633 |
|
ClientHeight:=20*Count; |
| 634 |
StoneGrid := TStoneGrid.Create; |
StoneGrid := TStoneGrid.Create; |
| 635 |
StoneGrid.ImageCount(Form1.Image1.Bitmap.Width div Form1.Image3.Bitmap.Width, |
StoneGrid.ImageCount(Form1.Image1.Bitmap.Width div Form1.Image3.Bitmap.Width, |
| 636 |
Form1.Image1.Bitmap.Height div Form1.Image3.Bitmap.Height); |
Form1.Image1.Bitmap.Height div Form1.Image3.Bitmap.Height); |
| 649 |
GameStart; |
GameStart; |
| 650 |
end; |
end; |
| 651 |
|
|
|
procedure TForm1.FormDeactivate(Sender: TObject); |
|
|
begin |
|
|
Timer1.Enabled := false; |
|
|
end; |
|
|
|
|
| 652 |
procedure TForm1.FormDestroy(Sender: TObject); |
procedure TForm1.FormDestroy(Sender: TObject); |
| 653 |
begin |
begin |
| 654 |
StoneGrid.Free; |
StoneGrid.Free; |
| 685 |
if Index.Auto = false then |
if Index.Auto = false then |
| 686 |
begin |
begin |
| 687 |
MenuItem10Click(Sender); |
MenuItem10Click(Sender); |
| 688 |
|
StoneGrid.Active := false; |
| 689 |
if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
| 690 |
Floor(Point.Y / Size), true, true) = true then |
Floor(Point.Y / Size), true, true) = true then |
|
begin |
|
| 691 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
| 692 |
ChangePlayer; |
StoneGrid.Active := true; |
|
end; |
|
| 693 |
end; |
end; |
| 694 |
end; |
end; |
| 695 |
|
|