| 19 |
Left, Top: integer; |
Left, Top: integer; |
| 20 |
end; |
end; |
| 21 |
|
|
| 22 |
TGridData = array [0 .. bmp_count - 1] of array [0 .. bmp_count - 1] |
TGridData = record |
| 23 |
of TStoneType; |
Strings: array [0 .. bmp_count - 1] of array [0 .. bmp_count - 1] |
| 24 |
|
of TStoneType; |
| 25 |
|
Stone: TStoneType; |
| 26 |
|
end; |
| 27 |
|
|
| 28 |
TPlayer = class(TObject) |
TPlayer = class(TObject) |
| 29 |
private |
private |
| 51 |
procedure SetTurnNumber(const Value: integer); |
procedure SetTurnNumber(const Value: integer); |
| 52 |
function GetActive: Boolean; |
function GetActive: Boolean; |
| 53 |
procedure SetActive(const Value: Boolean); |
procedure SetActive(const Value: Boolean); |
| 54 |
|
function GetStone: TStoneType; |
| 55 |
public |
public |
| 56 |
constructor Create; |
constructor Create; |
| 57 |
destructor Destroy; override; |
destructor Destroy; override; |
| 73 |
write SetStrings; default; |
write SetStrings; default; |
| 74 |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
| 75 |
property Active: Boolean read GetActive write SetActive; |
property Active: Boolean read GetActive write SetActive; |
| 76 |
|
property Stone: TStoneType read GetStone; |
| 77 |
end; |
end; |
| 78 |
|
|
| 79 |
TForm1 = class(TForm) |
TForm1 = class(TForm) |
| 123 |
procedure CompStone; |
procedure CompStone; |
| 124 |
procedure GameStart; |
procedure GameStart; |
| 125 |
procedure ChangePlayer; |
procedure ChangePlayer; |
| 126 |
|
procedure ChMain(var CapStr: string); |
| 127 |
public |
public |
| 128 |
{ Public 宣言 } |
{ Public 宣言 } |
| 129 |
end; |
end; |
| 157 |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer; |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer; |
| 158 |
out Score: integer): Boolean; |
out Score: integer): Boolean; |
| 159 |
var |
var |
|
i, j: integer; |
|
| 160 |
loop: integer; |
loop: integer; |
| 161 |
const |
const |
| 162 |
waste: array [1 .. 12] of TPoint = ((X: 1; Y: 0), (X: 6; Y: 0), (X: 0; Y: 1), |
waste: array [1 .. 12] of TPoint = ((X: 1; Y: 0), (X: 6; Y: 0), (X: 0; Y: 1), |
| 364 |
result := false; |
result := false; |
| 365 |
end; |
end; |
| 366 |
|
|
| 367 |
|
function TStoneGrid.GetStone: TStoneType; |
| 368 |
|
begin |
| 369 |
|
result := FBuffer[FTurnNumber].Stone; |
| 370 |
|
end; |
| 371 |
|
|
| 372 |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
| 373 |
begin |
begin |
| 374 |
if (X >= 0) and (X < bmp_count) and (Y >= 0) and (Y < bmp_count) then |
if (X >= 0) and (X < bmp_count) and (Y >= 0) and (Y < bmp_count) then |
| 375 |
result := FStrings[X, Y] |
result := FStrings.Strings[X, Y] |
| 376 |
else |
else |
| 377 |
result := stError; |
result := stError; |
| 378 |
end; |
end; |
| 418 |
inc(FTurnIndex); |
inc(FTurnIndex); |
| 419 |
inc(FTurnNumber); |
inc(FTurnNumber); |
| 420 |
FBuffer[FTurnIndex] := FStrings; |
FBuffer[FTurnIndex] := FStrings; |
| 421 |
|
FBuffer[FTurnIndex].Stone := FEffectStone; |
| 422 |
Form1.PaintBox1.Repaint; |
Form1.PaintBox1.Repaint; |
| 423 |
Form1.ChangePlayer; |
Form1.ChangePlayer; |
| 424 |
if FGameOver = false then |
if FGameOver = false then |
| 486 |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
| 487 |
begin |
begin |
| 488 |
if (X >= 0) and (X < bmp_count) and (Y >= 0) and (Y < bmp_count) then |
if (X >= 0) and (X < bmp_count) and (Y >= 0) and (Y < bmp_count) then |
| 489 |
FStrings[X, Y] := Value; |
FStrings.Strings[X, Y] := Value; |
| 490 |
end; |
end; |
| 491 |
|
|
| 492 |
procedure TStoneGrid.SetTurnNumber(const Value: integer); |
procedure TStoneGrid.SetTurnNumber(const Value: integer); |
| 513 |
var |
var |
| 514 |
i, j, m, n: integer; |
i, j, m, n: integer; |
| 515 |
s: string; |
s: string; |
|
procedure Main; |
|
|
begin |
|
|
if Index = Player1 then |
|
|
begin |
|
|
Index := Player2; |
|
|
s := '白の手番です'; |
|
|
end |
|
|
else |
|
|
begin |
|
|
Index := Player1; |
|
|
s := '黒の手番です'; |
|
|
end; |
|
|
end; |
|
| 516 |
function Execute: Boolean; |
function Execute: Boolean; |
| 517 |
var |
var |
| 518 |
i, j: integer; |
i, j: integer; |
| 528 |
end; |
end; |
| 529 |
|
|
| 530 |
begin |
begin |
| 531 |
Main; |
s := ''; |
| 532 |
|
ChMain(s); |
| 533 |
if Execute = false then |
if Execute = false then |
| 534 |
begin |
begin |
| 535 |
Main; |
ChMain(s); |
| 536 |
if Execute = false then |
if Execute = false then |
| 537 |
begin |
begin |
| 538 |
m := 0; |
m := 0; |
| 545 |
stWhite: |
stWhite: |
| 546 |
inc(n); |
inc(n); |
| 547 |
end; |
end; |
| 548 |
Caption := s; |
ChMain(s); |
| 549 |
|
Caption := '終了しました'; |
| 550 |
if m > n then |
if m > n then |
| 551 |
s := 'Player1 Win:' + #13#10 |
s := 'Player1 Win:' + #13#10 |
| 552 |
else if m < n then |
else if m < n then |
| 564 |
Caption := s; |
Caption := s; |
| 565 |
end; |
end; |
| 566 |
|
|
| 567 |
|
procedure TForm1.ChMain(var CapStr: string); |
| 568 |
|
begin |
| 569 |
|
CapStr := (StoneGrid.TurnNumber + 1).ToString + '手目:'; |
| 570 |
|
if Index = Player1 then |
| 571 |
|
begin |
| 572 |
|
Index := Player2; |
| 573 |
|
CapStr := CapStr + '白の手番です'; |
| 574 |
|
end |
| 575 |
|
else |
| 576 |
|
begin |
| 577 |
|
Index := Player1; |
| 578 |
|
CapStr := CapStr + '黒の手番です'; |
| 579 |
|
end; |
| 580 |
|
end; |
| 581 |
|
|
| 582 |
procedure TForm1.CompStone; |
procedure TForm1.CompStone; |
| 583 |
var |
var |
| 584 |
s: TPoint; |
s: TPoint; |
| 598 |
Index := Player1; |
Index := Player1; |
| 599 |
StoneGrid.Start; |
StoneGrid.Start; |
| 600 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
| 601 |
Caption := '黒から始めます'; |
Caption := '1手目:黒から始めます'; |
| 602 |
end; |
end; |
| 603 |
|
|
| 604 |
procedure TForm1.MenuItem10Click(Sender: TObject); |
procedure TForm1.MenuItem10Click(Sender: TObject); |
| 609 |
procedure TForm1.MenuItem11Click(Sender: TObject); |
procedure TForm1.MenuItem11Click(Sender: TObject); |
| 610 |
var |
var |
| 611 |
i: integer; |
i: integer; |
| 612 |
|
s: string; |
| 613 |
begin |
begin |
| 614 |
with StoneGrid do |
with StoneGrid do |
| 615 |
begin |
begin |
| 622 |
Exit |
Exit |
| 623 |
else |
else |
| 624 |
Pause; |
Pause; |
| 625 |
|
PaintBox1.Repaint; |
| 626 |
|
s := ''; |
| 627 |
|
if ((TurnNumber = 0) and (Index <> Player1)) or |
| 628 |
|
(Index.Stone = FBuffer[TurnNumber].Stone) then |
| 629 |
|
begin |
| 630 |
|
if TurnNumber = 60 then |
| 631 |
|
ChangePlayer |
| 632 |
|
else |
| 633 |
|
begin |
| 634 |
|
ChMain(s); |
| 635 |
|
Caption := s; |
| 636 |
|
end; |
| 637 |
|
end |
| 638 |
|
else |
| 639 |
|
begin |
| 640 |
|
ChMain(s); |
| 641 |
|
Caption := s; |
| 642 |
|
if Index = Player1 then |
| 643 |
|
Index := Player2 |
| 644 |
|
else |
| 645 |
|
Index := Player1; |
| 646 |
|
end; |
| 647 |
end; |
end; |
|
PaintBox1.Repaint; |
|
|
ChangePlayer; |
|
| 648 |
end; |
end; |
| 649 |
|
|
| 650 |
procedure TForm1.MenuItem2Click(Sender: TObject); |
procedure TForm1.MenuItem2Click(Sender: TObject); |
| 767 |
begin |
begin |
| 768 |
if Index.Auto = false then |
if Index.Auto = false then |
| 769 |
begin |
begin |
| 770 |
MenuItem10Click(Sender); |
StoneGrid.Restart; |
| 771 |
StoneGrid.Active := false; |
if (StoneGrid.Active = true) and |
| 772 |
if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
(StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
| 773 |
Floor(Point.Y / Size), true, true) = true then |
Floor(Point.Y / Size), true, true) = true) then |
| 774 |
|
begin |
| 775 |
|
StoneGrid.Active := false; |
| 776 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
| 777 |
StoneGrid.Active := true; |
StoneGrid.Active := true; |
| 778 |
|
end; |
| 779 |
end; |
end; |
| 780 |
end; |
end; |
| 781 |
|
|