| 35 |
function GetStrings(X, Y: integer): TStoneType; |
function GetStrings(X, Y: integer): TStoneType; |
| 36 |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
| 37 |
procedure SetTurnNumber(const Value: integer); |
procedure SetTurnNumber(const Value: integer); |
|
property TurnIndex: integer read FTurnIndex write FTurnIndex; |
|
| 38 |
public |
public |
| 39 |
procedure Clear; |
procedure Clear; |
| 40 |
function CalScore(Player: TPlayer; X, Y: integer): integer; |
function CalScore(Stone: TStoneType; X, Y: integer): integer; |
| 41 |
function CanSetStone(Player: TPlayer; X, Y: integer; Reverse: Boolean; |
function CanSetStone(Stone: TStoneType; X, Y: integer; Reverse: Boolean; |
| 42 |
const Visible: Boolean = false): Boolean; |
const Visible: Boolean = false): Boolean; |
| 43 |
function NextStone(Player: TPlayer): TPoint; |
function NextStone(Stone: TStoneType): TPoint; |
| 44 |
procedure Start; |
procedure Start; |
| 45 |
procedure Restart; |
procedure Restart; |
| 46 |
procedure Pause; |
procedure Pause; |
| 47 |
property Strings[X, Y: integer]: TStoneType read GetStrings |
property Strings[X, Y: integer]: TStoneType read GetStrings |
| 48 |
write SetStrings; default; |
write SetStrings; default; |
| 49 |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
| 50 |
property Active: Boolean read FActive write FActive; |
property Active: Boolean read FActive; |
| 51 |
end; |
end; |
| 52 |
|
|
| 53 |
TForm1 = class(TForm) |
TForm1 = class(TForm) |
| 103 |
|
|
| 104 |
{$R *.fmx} |
{$R *.fmx} |
| 105 |
{$R *.Windows.fmx MSWINDOWS} |
{$R *.Windows.fmx MSWINDOWS} |
|
|
|
| 106 |
{ TStoneGrid } |
{ TStoneGrid } |
| 107 |
|
|
| 108 |
function TStoneGrid.CalScore(Player: TPlayer; X, Y: integer): integer; |
function TStoneGrid.CalScore(Stone: TStoneType; X, Y: integer): integer; |
| 109 |
var |
var |
| 110 |
i, j: integer; |
i, j: integer; |
| 111 |
begin |
begin |
| 112 |
if CanSetStone(Player, X, Y, true) = true then |
if CanSetStone(Stone, X, Y, true) = true then |
| 113 |
begin |
begin |
| 114 |
if Player = Player1 then |
if Stone = stBlack then |
| 115 |
Player := Player2 |
Stone := stWhite |
| 116 |
else |
else |
| 117 |
Player := Player1; |
Stone := stBlack; |
| 118 |
result := 0; |
result := 0; |
| 119 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 120 |
for j := 0 to Count - 1 do |
for j := 0 to Count - 1 do |
| 121 |
if CanSetStone(Player, i, j, false) = true then |
if CanSetStone(Stone, i, j, false) = true then |
| 122 |
inc(result); |
inc(result); |
| 123 |
FStrings := FBuffer[FTurnIndex]; |
FStrings := FBuffer[FTurnIndex]; |
| 124 |
end |
end |
| 129 |
end; |
end; |
| 130 |
end; |
end; |
| 131 |
|
|
| 132 |
function TStoneGrid.CanSetStone(Player: TPlayer; X, Y: integer; |
function TStoneGrid.CanSetStone(Stone: TStoneType; X, Y: integer; |
| 133 |
Reverse: Boolean; const Visible: Boolean): Boolean; |
Reverse: Boolean; const Visible: Boolean): Boolean; |
| 134 |
var |
var |
| 135 |
i, k: integer; |
i, k: integer; |
| 149 |
s := GetStrings(X + m * i, Y + n * i); |
s := GetStrings(X + m * i, Y + n * i); |
| 150 |
if (s = stNone) or (s = stError) then |
if (s = stNone) or (s = stError) then |
| 151 |
break |
break |
| 152 |
else if s = Player.Stone then |
else if s = Stone then |
| 153 |
if i > 1 then |
if i > 1 then |
| 154 |
begin |
begin |
| 155 |
result := true; |
result := true; |
| 194 |
end; |
end; |
| 195 |
if (Reverse = true) and (result = true) then |
if (Reverse = true) and (result = true) then |
| 196 |
begin |
begin |
| 197 |
SetStrings(X, Y, Player.Stone); |
SetStrings(X, Y, Stone); |
| 198 |
for i := 0 to list.Count - 1 do |
for i := 0 to list.Count - 1 do |
| 199 |
begin |
begin |
| 200 |
if Visible = true then |
if Visible = true then |
| 207 |
Form1.PaintBox1.Repaint; |
Form1.PaintBox1.Repaint; |
| 208 |
end; |
end; |
| 209 |
q := list[i]; |
q := list[i]; |
| 210 |
SetStrings(q^.X, q^.Y, Player.Stone); |
SetStrings(q^.X, q^.Y, Stone); |
| 211 |
end; |
end; |
| 212 |
end; |
end; |
| 213 |
finally |
finally |
| 219 |
begin |
begin |
| 220 |
inc(FTurnIndex); |
inc(FTurnIndex); |
| 221 |
inc(FTurnNumber); |
inc(FTurnNumber); |
| 222 |
FBuffer[FTurnIndex]:=FStrings; |
FBuffer[FTurnIndex] := FStrings; |
| 223 |
end; |
end; |
| 224 |
end; |
end; |
| 225 |
|
|
| 236 |
Strings[3, 4] := stWhite; |
Strings[3, 4] := stWhite; |
| 237 |
FTurnNumber := 0; |
FTurnNumber := 0; |
| 238 |
FTurnIndex := 0; |
FTurnIndex := 0; |
| 239 |
FBuffer[0]:=FStrings; |
FBuffer[0] := FStrings; |
| 240 |
end; |
end; |
| 241 |
|
|
| 242 |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
| 247 |
result := stError; |
result := stError; |
| 248 |
end; |
end; |
| 249 |
|
|
| 250 |
function TStoneGrid.NextStone(Player: TPlayer): TPoint; |
function TStoneGrid.NextStone(Stone: TStoneType): TPoint; |
| 251 |
var |
var |
| 252 |
i, j, m, n: integer; |
i, j, m, n: integer; |
| 253 |
begin |
begin |
| 255 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 256 |
for j := 0 to Count - 1 do |
for j := 0 to Count - 1 do |
| 257 |
begin |
begin |
| 258 |
m := CalScore(Player, i, j); |
m := CalScore(Stone, i, j); |
| 259 |
if (n = -1) or ((m > -1) and (n > m)) then |
if (n = -1) or ((m > -1) and (n > m)) then |
| 260 |
begin |
begin |
| 261 |
n := m; |
n := m; |
| 268 |
|
|
| 269 |
procedure TStoneGrid.Pause; |
procedure TStoneGrid.Pause; |
| 270 |
begin |
begin |
| 271 |
FActive:=false; |
FActive := false; |
| 272 |
end; |
end; |
| 273 |
|
|
| 274 |
procedure TStoneGrid.Restart; |
procedure TStoneGrid.Restart; |
| 275 |
begin |
begin |
| 276 |
if FActive = false then |
FActive := true; |
| 277 |
begin |
FTurnIndex := FTurnNumber; |
|
FActive:=true; |
|
|
FStrings:=FBuffer[FTurnIndex]; |
|
|
end; |
|
| 278 |
end; |
end; |
| 279 |
|
|
| 280 |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
| 289 |
FTurnNumber := FTurnIndex |
FTurnNumber := FTurnIndex |
| 290 |
else |
else |
| 291 |
FTurnNumber := Value; |
FTurnNumber := Value; |
| 292 |
|
FActive := false; |
| 293 |
FStrings := FBuffer[FTurnNumber]; |
FStrings := FBuffer[FTurnNumber]; |
| 294 |
end; |
end; |
| 295 |
|
|
| 320 |
for i := 0 to Count - 1 do |
for i := 0 to Count - 1 do |
| 321 |
begin |
begin |
| 322 |
for j := 0 to Count - 1 do |
for j := 0 to Count - 1 do |
| 323 |
if StoneGrid.CanSetStone(Index, i, j, false) = true then |
if StoneGrid.CanSetStone(Index.Stone, i, j, false) = true then |
| 324 |
begin |
begin |
| 325 |
result := true; |
result := true; |
| 326 |
break; |
break; |
| 365 |
var |
var |
| 366 |
s: TPoint; |
s: TPoint; |
| 367 |
begin |
begin |
| 368 |
s := StoneGrid.NextStone(Index); |
s := StoneGrid.NextStone(Index.Stone); |
| 369 |
StoneGrid.CanSetStone(Index, s.X, s.Y, true, true); |
StoneGrid.CanSetStone(Index.Stone, s.X, s.Y, true, true); |
| 370 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |
| 371 |
ChangePlayer; |
ChangePlayer; |
| 372 |
end; |
end; |
| 387 |
|
|
| 388 |
procedure TForm1.MenuItem11Click(Sender: TObject); |
procedure TForm1.MenuItem11Click(Sender: TObject); |
| 389 |
begin |
begin |
| 390 |
if Timer1.Enabled = true then |
Timer1.Enabled := false; |
|
Timer1.Enabled := false; |
|
| 391 |
with StoneGrid do |
with StoneGrid do |
| 392 |
if Sender = MenuItem11 then |
if Sender = MenuItem11 then |
| 393 |
TurnNumber := TurnNumber + 1 |
TurnNumber := TurnNumber + 1 |
| 410 |
begin |
begin |
| 411 |
Player1.Auto := MenuItem6.IsChecked; |
Player1.Auto := MenuItem6.IsChecked; |
| 412 |
Player2.Auto := MenuItem7.IsChecked; |
Player2.Auto := MenuItem7.IsChecked; |
| 413 |
|
MenuItem10Click(Sender); |
| 414 |
end; |
end; |
| 415 |
|
|
| 416 |
procedure TForm1.MenuItem8Click(Sender: TObject); |
procedure TForm1.MenuItem8Click(Sender: TObject); |
| 484 |
|
|
| 485 |
procedure TForm1.Timer1Timer(Sender: TObject); |
procedure TForm1.Timer1Timer(Sender: TObject); |
| 486 |
begin |
begin |
| 487 |
if (StoneGrid.Active = true)and( Index.Auto = true) then |
if (StoneGrid.Active = true) and (Index.Auto = true) then |
| 488 |
begin |
begin |
| 489 |
Timer1.Enabled := false; |
Timer1.Enabled := false; |
| 490 |
CompStone; |
CompStone; |
| 500 |
|
|
| 501 |
procedure TForm1.PaintBox1Tap(Sender: TObject; const Point: TPointF); |
procedure TForm1.PaintBox1Tap(Sender: TObject; const Point: TPointF); |
| 502 |
begin |
begin |
| 503 |
MenuItem10Click(Sender); |
if (Player1.Auto = false)or(Player2.Auto = false) then |
| 504 |
if (Active = true) and (Index.Auto = false) then |
MenuItem10Click(Sender); |
| 505 |
|
if (StoneGrid.Active = true) and (Index.Auto = false) then |
| 506 |
begin |
begin |
| 507 |
if StoneGrid.CanSetStone(Index, Floor(Point.X / Size), |
if StoneGrid.CanSetStone(Index.Stone, Floor(Point.X / Size), |
| 508 |
Floor(Point.Y / Size), true, true) = true then |
Floor(Point.Y / Size), true, true) = true then |
| 509 |
begin |
begin |
| 510 |
PaintBox1.Repaint; |
PaintBox1.Repaint; |