| 1 |
unit Unit1; |
| 2 |
|
| 3 |
interface |
| 4 |
|
| 5 |
uses |
| 6 |
System.SysUtils, System.Types, System.UITypes, System.Classes, |
| 7 |
System.Variants, |
| 8 |
FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs, FMX.Menus, |
| 9 |
System.Math, FMX.Objects, FMX.StdCtrls; |
| 10 |
|
| 11 |
const |
| 12 |
Count = 8; |
| 13 |
|
| 14 |
type |
| 15 |
TStoneType = (stNone, stWhite, stBlack, stError); |
| 16 |
|
| 17 |
TGridData = array [0 .. Count - 1] of array [0 .. Count - 1] of TStoneType; |
| 18 |
|
| 19 |
TPlayer = class |
| 20 |
private |
| 21 |
FAuto: Boolean; |
| 22 |
FStone: TStoneType; |
| 23 |
public |
| 24 |
property Auto: Boolean read FAuto write FAuto; |
| 25 |
property Stone: TStoneType read FStone write FStone; |
| 26 |
end; |
| 27 |
|
| 28 |
TStoneGrid = class |
| 29 |
private |
| 30 |
FStrings: TGridData; |
| 31 |
FBuffer: array [1 .. Count * Count - 4] of TGridData; |
| 32 |
FTurnNumber: integer; |
| 33 |
FTurnIndex: integer; |
| 34 |
function GetStrings(X, Y: integer): TStoneType; |
| 35 |
procedure SetStrings(X, Y: integer; const Value: TStoneType); |
| 36 |
procedure SetTurnNumber(const Value: integer); |
| 37 |
public |
| 38 |
procedure Clear; |
| 39 |
procedure BackUp; |
| 40 |
function CalScore(Player: TPlayer; X, Y: integer): integer; |
| 41 |
function CanSetStone(Player: TPlayer; X, Y: integer; |
| 42 |
Reverse: Boolean): Boolean; |
| 43 |
function NextStone(Player: TPlayer): TPoint; |
| 44 |
property Strings[X, Y: integer]: TStoneType read GetStrings |
| 45 |
write SetStrings; default; |
| 46 |
property TurnNumber: integer read FTurnNumber write SetTurnNumber; |
| 47 |
end; |
| 48 |
|
| 49 |
TForm1 = class(TForm) |
| 50 |
Timer1: TTimer; |
| 51 |
MainMenu1: TMainMenu; |
| 52 |
MenuItem1: TMenuItem; |
| 53 |
MenuItem2: TMenuItem; |
| 54 |
MenuItem3: TMenuItem; |
| 55 |
MenuItem4: TMenuItem; |
| 56 |
MenuItem5: TMenuItem; |
| 57 |
MenuItem6: TMenuItem; |
| 58 |
MenuItem7: TMenuItem; |
| 59 |
PaintBox1: TPaintBox; |
| 60 |
procedure FormCreate(Sender: TObject); |
| 61 |
procedure FormDestroy(Sender: TObject); |
| 62 |
procedure Timer1Timer(Sender: TObject); |
| 63 |
procedure FormResize(Sender: TObject); |
| 64 |
procedure MenuItem4Click(Sender: TObject); |
| 65 |
procedure MenuItem2Click(Sender: TObject); |
| 66 |
procedure FormTap(Sender: TObject; const Point: TPointF); |
| 67 |
procedure FormMouseDown(Sender: TObject; Button: TMouseButton; |
| 68 |
Shift: TShiftState; X, Y: Single); |
| 69 |
procedure PaintBox1Paint(Sender: TObject; Canvas: TCanvas); |
| 70 |
procedure MenuItem6Click(Sender: TObject); |
| 71 |
private |
| 72 |
{ Private ���� } |
| 73 |
StoneGrid: TStoneGrid; |
| 74 |
Index: TPlayer; |
| 75 |
Active: Boolean; |
| 76 |
Size: integer; |
| 77 |
procedure CompStone; |
| 78 |
procedure GameStart; |
| 79 |
procedure ChangePlayer; |
| 80 |
procedure CheckGame; |
| 81 |
public |
| 82 |
{ Public ���� } |
| 83 |
end; |
| 84 |
|
| 85 |
var |
| 86 |
Player1: TPlayer; |
| 87 |
Player2: TPlayer; |
| 88 |
|
| 89 |
Form1: TForm1; |
| 90 |
|
| 91 |
implementation |
| 92 |
|
| 93 |
{$R *.fmx} |
| 94 |
{ TStoneGrid } |
| 95 |
|
| 96 |
procedure TStoneGrid.BackUp; |
| 97 |
begin |
| 98 |
FBuffer[FTurnNumber] := FStrings; |
| 99 |
if FTurnNumber < Count * Count - 4 then |
| 100 |
begin |
| 101 |
inc(FTurnNumber); |
| 102 |
FTurnIndex := FTurnNumber; |
| 103 |
FBuffer[FTurnNumber] := FStrings; |
| 104 |
end; |
| 105 |
end; |
| 106 |
|
| 107 |
function TStoneGrid.CalScore(Player: TPlayer; X, Y: integer): integer; |
| 108 |
var |
| 109 |
i, j: integer; |
| 110 |
begin |
| 111 |
if CanSetStone(Player, X, Y, true) = true then |
| 112 |
begin |
| 113 |
if Player = Player1 then |
| 114 |
Player := Player2 |
| 115 |
else |
| 116 |
Player := Player1; |
| 117 |
result := 0; |
| 118 |
for i := 0 to Count - 1 do |
| 119 |
for j := 0 to Count - 1 do |
| 120 |
if CanSetStone(Player, i, j, false) = true then |
| 121 |
inc(result); |
| 122 |
FStrings := FBuffer[FTurnNumber]; |
| 123 |
end |
| 124 |
else |
| 125 |
begin |
| 126 |
FStrings := FBuffer[FTurnNumber]; |
| 127 |
result := -1; |
| 128 |
end; |
| 129 |
end; |
| 130 |
|
| 131 |
function TStoneGrid.CanSetStone(Player: TPlayer; X, Y: integer; |
| 132 |
Reverse: Boolean): Boolean; |
| 133 |
var |
| 134 |
i: integer; |
| 135 |
p: Boolean; |
| 136 |
procedure Method(m, n: integer); |
| 137 |
var |
| 138 |
s: TStoneType; |
| 139 |
j: integer; |
| 140 |
begin |
| 141 |
if p = false then |
| 142 |
Exit; |
| 143 |
i := 1; |
| 144 |
while true do |
| 145 |
begin |
| 146 |
s := GetStrings(X + m * i, Y + n * i); |
| 147 |
if (s = stNone) or (s = stError) then |
| 148 |
break |
| 149 |
else if s = Player.Stone then |
| 150 |
if i > 1 then |
| 151 |
begin |
| 152 |
result := true; |
| 153 |
if Reverse = true then |
| 154 |
begin |
| 155 |
for j := 1 to i - 1 do |
| 156 |
SetStrings(X + m * j, Y + n * j, Player.Stone); |
| 157 |
break; |
| 158 |
end |
| 159 |
else |
| 160 |
begin |
| 161 |
p := false; |
| 162 |
break; |
| 163 |
end; |
| 164 |
end |
| 165 |
else |
| 166 |
break |
| 167 |
else |
| 168 |
inc(i); |
| 169 |
end; |
| 170 |
end; |
| 171 |
|
| 172 |
begin |
| 173 |
result := false; |
| 174 |
if GetStrings(X, Y) = stNone then |
| 175 |
begin |
| 176 |
p := true; |
| 177 |
if Player.Stone = stBlack then |
| 178 |
begin |
| 179 |
Method(-1, -1); |
| 180 |
Method(-1, 0); |
| 181 |
Method(-1, 1); |
| 182 |
Method(0, -1); |
| 183 |
Method(0, 1); |
| 184 |
Method(1, -1); |
| 185 |
Method(1, 0); |
| 186 |
Method(1, 1); |
| 187 |
if (Reverse = true) and (result = true) then |
| 188 |
begin |
| 189 |
SetStrings(X, Y, stBlack); |
| 190 |
end; |
| 191 |
end |
| 192 |
else |
| 193 |
begin |
| 194 |
Method(-1, -1); |
| 195 |
Method(-1, 0); |
| 196 |
Method(-1, 1); |
| 197 |
Method(0, -1); |
| 198 |
Method(0, 1); |
| 199 |
Method(1, -1); |
| 200 |
Method(1, 0); |
| 201 |
Method(1, 1); |
| 202 |
if (Reverse = true) and (result = true) then |
| 203 |
begin |
| 204 |
Strings[X, Y] := stWhite; |
| 205 |
end; |
| 206 |
end; |
| 207 |
end; |
| 208 |
end; |
| 209 |
|
| 210 |
procedure TStoneGrid.Clear; |
| 211 |
var |
| 212 |
i, j: integer; |
| 213 |
begin |
| 214 |
for i := 0 to Count - 1 do |
| 215 |
for j := 0 to Count - 1 do |
| 216 |
Strings[i, j] := stNone; |
| 217 |
Strings[3, 3] := stBlack; |
| 218 |
Strings[4, 4] := stBlack; |
| 219 |
Strings[4, 3] := stWhite; |
| 220 |
Strings[3, 4] := stWhite; |
| 221 |
FTurnNumber := 1; |
| 222 |
FTurnIndex := 1; |
| 223 |
end; |
| 224 |
|
| 225 |
function TStoneGrid.GetStrings(X, Y: integer): TStoneType; |
| 226 |
begin |
| 227 |
if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then |
| 228 |
result := FStrings[X, Y] |
| 229 |
else |
| 230 |
result := stError; |
| 231 |
end; |
| 232 |
|
| 233 |
function TStoneGrid.NextStone(Player: TPlayer): TPoint; |
| 234 |
var |
| 235 |
i, j, m, n: integer; |
| 236 |
begin |
| 237 |
n := -1; |
| 238 |
for i := 0 to Count - 1 do |
| 239 |
for j := 0 to Count - 1 do |
| 240 |
begin |
| 241 |
m := CalScore(Player, i, j); |
| 242 |
if (n = -1) or ((m > -1) and (n > m)) then |
| 243 |
begin |
| 244 |
n := m; |
| 245 |
result := Point(i, j); |
| 246 |
end; |
| 247 |
end; |
| 248 |
if n = -1 then |
| 249 |
result := Point(-1, -1); |
| 250 |
end; |
| 251 |
|
| 252 |
procedure TStoneGrid.SetStrings(X, Y: integer; const Value: TStoneType); |
| 253 |
begin |
| 254 |
if (X >= 0) and (X < Count) and (Y >= 0) and (Y < Count) then |
| 255 |
FStrings[X, Y] := Value; |
| 256 |
end; |
| 257 |
|
| 258 |
procedure TStoneGrid.SetTurnNumber(const Value: integer); |
| 259 |
begin |
| 260 |
if Value > FTurnIndex then |
| 261 |
FTurnNumber := FTurnIndex |
| 262 |
else |
| 263 |
FTurnNumber := Value; |
| 264 |
FStrings := FBuffer[FTurnNumber]; |
| 265 |
end; |
| 266 |
|
| 267 |
{ TForm1 } |
| 268 |
|
| 269 |
procedure TForm1.ChangePlayer; |
| 270 |
var |
| 271 |
i, j, m, n: integer; |
| 272 |
s: string; |
| 273 |
procedure Main; |
| 274 |
begin |
| 275 |
if Index = Player1 then |
| 276 |
Index := Player2 |
| 277 |
else |
| 278 |
Index := Player1; |
| 279 |
end; |
| 280 |
function Execute: Boolean; |
| 281 |
var |
| 282 |
i, j: integer; |
| 283 |
begin |
| 284 |
result := false; |
| 285 |
for i := 0 to Count - 1 do |
| 286 |
begin |
| 287 |
for j := 0 to Count - 1 do |
| 288 |
if StoneGrid.CanSetStone(Index, i, j, false) = true then |
| 289 |
begin |
| 290 |
result := true; |
| 291 |
break; |
| 292 |
end; |
| 293 |
if result = true then |
| 294 |
break; |
| 295 |
end; |
| 296 |
end; |
| 297 |
|
| 298 |
begin |
| 299 |
StoneGrid.BackUp; |
| 300 |
Main; |
| 301 |
if Execute = false then |
| 302 |
begin |
| 303 |
Main; |
| 304 |
if Execute = false then |
| 305 |
begin |
| 306 |
Timer1.Enabled := false; |
| 307 |
Active := false; |
| 308 |
m := 0; |
| 309 |
n := 0; |
| 310 |
for i := 0 to Count - 1 do |
| 311 |
for j := 0 to Count - 1 do |
| 312 |
case StoneGrid[i, j] of |
| 313 |
stBlack: |
| 314 |
inc(m); |
| 315 |
stWhite: |
| 316 |
inc(n); |
| 317 |
end; |
| 318 |
if m > n then |
| 319 |
s := 'Player1 Win:' + #13#10 |
| 320 |
else if m < n then |
| 321 |
s := 'Player2 Win:' + #13#10 |
| 322 |
else |
| 323 |
s := 'Draw:' + #13#10; |
| 324 |
Showmessage(s + '(Player1) ' + IntToStr(m) + '(Player2) ' + IntToStr(n)); |
| 325 |
end; |
| 326 |
end; |
| 327 |
end; |
| 328 |
|
| 329 |
procedure TForm1.CheckGame; |
| 330 |
var |
| 331 |
i, j, m, n: integer; |
| 332 |
s: string; |
| 333 |
begin |
| 334 |
m := 0; |
| 335 |
n := 0; |
| 336 |
for i := 0 to Count - 1 do |
| 337 |
for j := 0 to Count - 1 do |
| 338 |
case StoneGrid.Strings[i, j] of |
| 339 |
stWhite: |
| 340 |
inc(m); |
| 341 |
stBlack: |
| 342 |
inc(n); |
| 343 |
end; |
| 344 |
if (m = 0) or (n = 0) or (m + n = Count * Count) then |
| 345 |
begin |
| 346 |
if n > m then |
| 347 |
s := 'Player1 Win' + #13#10 |
| 348 |
else if n < m then |
| 349 |
s := 'Player2 Win' + #13#10 |
| 350 |
else |
| 351 |
s := 'draw' + #13#10; |
| 352 |
Timer1.Enabled := false; |
| 353 |
Active := false; |
| 354 |
Showmessage(s + '(Player1) ' + IntToStr(n) + #13#10 + '(Player2) ' + |
| 355 |
IntToStr(m)); |
| 356 |
end |
| 357 |
else |
| 358 |
ChangePlayer; |
| 359 |
end; |
| 360 |
|
| 361 |
procedure TForm1.CompStone; |
| 362 |
var |
| 363 |
s: TPoint; |
| 364 |
begin |
| 365 |
s := StoneGrid.NextStone(Index); |
| 366 |
StoneGrid.CanSetStone(Index, s.X, s.Y, true); |
| 367 |
PaintBox1.Repaint; |
| 368 |
CheckGame; |
| 369 |
end; |
| 370 |
|
| 371 |
procedure TForm1.GameStart; |
| 372 |
begin |
| 373 |
StoneGrid.Clear; |
| 374 |
StoneGrid.BackUp; |
| 375 |
PaintBox1.Repaint; |
| 376 |
Index := Player1; |
| 377 |
Active := true; |
| 378 |
Timer1.Enabled := true; |
| 379 |
end; |
| 380 |
|
| 381 |
procedure TForm1.MenuItem2Click(Sender: TObject); |
| 382 |
begin |
| 383 |
GameStart; |
| 384 |
end; |
| 385 |
|
| 386 |
procedure TForm1.MenuItem4Click(Sender: TObject); |
| 387 |
begin |
| 388 |
Close; |
| 389 |
end; |
| 390 |
|
| 391 |
procedure TForm1.MenuItem6Click(Sender: TObject); |
| 392 |
begin |
| 393 |
Player1.Auto:=MenuItem6.IsChecked; |
| 394 |
Player2.Auto:=MenuItem7.IsChecked; |
| 395 |
end; |
| 396 |
|
| 397 |
procedure TForm1.PaintBox1Paint(Sender: TObject; Canvas: TCanvas); |
| 398 |
var |
| 399 |
i, j: integer; |
| 400 |
begin |
| 401 |
Canvas.Fill.Color := TAlphaColors.White; |
| 402 |
Canvas.FillRect(RectF(0, 0, Count * Size, Count * Size), 0, 0, [], 1); |
| 403 |
for i := 0 to Count do |
| 404 |
begin |
| 405 |
Canvas.DrawLine(PointF(i * Size, 0), PointF(i * Size, Size * Count), 1); |
| 406 |
for j := 0 to Count do |
| 407 |
begin |
| 408 |
Canvas.DrawLine(PointF(0, j * Size), PointF(Count * Size, j * Size), 1); |
| 409 |
case StoneGrid.Strings[i, j] of |
| 410 |
stWhite: |
| 411 |
Canvas.DrawEllipse(RectF(i * Size, j * Size, (i + 1) * Size, |
| 412 |
(j + 1) * Size), 1); |
| 413 |
stBlack: |
| 414 |
begin |
| 415 |
Canvas.Fill.Color := TAlphaColors.Black; |
| 416 |
Canvas.FillEllipse(RectF(i * Size, j * Size, (i + 1) * Size, |
| 417 |
(j + 1) * Size), 1); |
| 418 |
end; |
| 419 |
end; |
| 420 |
end; |
| 421 |
end; |
| 422 |
end; |
| 423 |
|
| 424 |
procedure TForm1.FormCreate(Sender: TObject); |
| 425 |
begin |
| 426 |
StoneGrid := TStoneGrid.Create; |
| 427 |
Player1 := TPlayer.Create; |
| 428 |
Player2 := TPlayer.Create; |
| 429 |
Player1.Stone := stBlack; |
| 430 |
Player2.Stone := stWhite; |
| 431 |
Player2.Auto := true; |
| 432 |
with PaintBox1.Canvas do |
| 433 |
begin |
| 434 |
StrokeDash := TStrokeDash.Solid; |
| 435 |
Stroke.Color := TAlphaColors.Black; |
| 436 |
StrokeThickness := 3; |
| 437 |
end; |
| 438 |
Size := ClientHeight div Count; |
| 439 |
GameStart; |
| 440 |
end; |
| 441 |
|
| 442 |
procedure TForm1.FormDestroy(Sender: TObject); |
| 443 |
begin |
| 444 |
StoneGrid.Free; |
| 445 |
Player1.Free; |
| 446 |
Player2.Free; |
| 447 |
end; |
| 448 |
|
| 449 |
procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton; |
| 450 |
Shift: TShiftState; X, Y: Single); |
| 451 |
begin |
| 452 |
FormTap(Sender, PointF(X, Y)); |
| 453 |
end; |
| 454 |
|
| 455 |
procedure TForm1.Timer1Timer(Sender: TObject); |
| 456 |
begin |
| 457 |
if (Active = true) and (Index.Auto = true) then |
| 458 |
begin |
| 459 |
Timer1.Enabled := false; |
| 460 |
CompStone; |
| 461 |
Timer1.Enabled := true; |
| 462 |
end; |
| 463 |
end; |
| 464 |
|
| 465 |
procedure TForm1.FormResize(Sender: TObject); |
| 466 |
begin |
| 467 |
Size := Min(ClientWidth, ClientHeight) div Count; |
| 468 |
PaintTo(Canvas); |
| 469 |
end; |
| 470 |
|
| 471 |
procedure TForm1.FormTap(Sender: TObject; const Point: TPointF); |
| 472 |
begin |
| 473 |
if (Active = true) and (Index.Auto = false) and (Point.X <= Count * Size) and |
| 474 |
(Point.Y <= Count * Size) then |
| 475 |
begin |
| 476 |
if StoneGrid.CanSetStone(Index, Floor(Point.X / Size), |
| 477 |
Floor(Point.Y / Size), true) = true then |
| 478 |
begin |
| 479 |
PaintBox1.Repaint; |
| 480 |
CheckGame; |
| 481 |
end; |
| 482 |
end; |
| 483 |
end; |
| 484 |
|
| 485 |
end. |