| Rev. | Time | Author |
|---|---|---|
| 9bf5e5d8f366 split_texture_array | 2023-02-16 03:51:13 | SecT |
|
Refactoring - separate array for system textures |
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| e83cbaefa73d | 2023-02-03 05:28:25 | SecT |
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Merged feature_hp_meter_tmp_0 to default |
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| 6cc5d8ec9f92 feature_hp_meter_tmp_0 | 2023-02-03 05:25:57 | SecT |
|
Merged default to feature_hp_meter_tmp_0 |
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| 6505b7176206 | 2023-02-03 05:20:21 | SecT |
|
Kicking - damage and range |
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| 84d312fd3e28 feature_hp_meter | 2023-02-03 05:13:19 | Piotr Kozka |
|
Encapsulated HealthBar position and size calculation |
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| afca150d60b4 | 2023-02-03 05:03:20 | SecT |
|
Check collision for kicking |
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| 1d17a0f43fc7 feature_hp_meter | 2023-02-03 04:58:29 | Piotr Kozka |
|
Switched to using HealthBar objects instead of raw sprites |
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| 4125dbe12d99 | 2023-02-03 04:51:41 | SecT |
|
Added kicking |
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| 11994e53e0fc | 2023-01-26 05:57:58 | Piotr Kozka |
|
Merged feature_hp_meter |
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| e70499ca4828 feature_hp_meter | 2023-01-26 05:52:12 | Piotr Kozka |
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Implemented HealthBar struct. For now extracting sprite instead of using the struct |
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| 130884356625 | 2023-01-26 05:08:57 | SecT |
|
Refactoring - added getStateAsInt32 |
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| b0cf8097afef | 2023-01-26 04:32:06 | SecT |
|
Merge tmp_hp_meter_merge |
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| d9d03c4829e1 tmp_hp_meter_merge | 2023-01-26 04:30:53 | SecT |
|
Merged feature hp meter |
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| 00d776c71e0a | 2023-01-26 04:23:28 | SecT |
|
Check if attacking |
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| 4feeb30ebbef feature_hp_meter | 2023-01-26 04:10:11 | Piotr Kozka |
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Added hp to the Character class |
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| 0ae49b6099db | 2023-01-26 03:31:20 | SecT |
|
Check collision for punching |
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| 7f2576f49091 | 2023-01-26 03:22:16 | SecT |
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Refactoring - removed SignalForSM |
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| 123dd2680578 | 2023-01-20 05:55:26 | SecT |
|
Merged punching |
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| 583da2a17d39 | 2023-01-20 05:51:28 | SecT |
|
Download assets - health bar |
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| efa01a51a248 | 2023-01-20 05:44:28 | Piotr Kozka |
|
merged |
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| cb00a24f3740 | 2023-01-20 05:41:26 | Piotr Kozka |
|
Merged feature_hud |
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| 56bb897b2f5a feature_hud | 2023-01-20 05:39:36 | Piotr Kozka |
|
Added health bars |
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| be0837ba27d0 punching | 2023-01-20 05:24:36 | SecT |
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Added state - punching |
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| afcfc1efc855 | 2023-01-20 03:51:05 | SecT |
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Check collision for crouching |
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| c7cab09b77f1 | 2023-01-16 02:51:03 | SecT |
|
Refactoring - renderer |
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| 527e222110e0 | 2023-01-16 02:29:45 | SecT |
|
Refactoring - keyProcessing |
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| 90877f175de0 | 2023-01-16 02:22:51 | SecT |
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Refactoring - made key_processor a controller property |
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| cd896bf0f306 | 2023-01-15 06:29:33 | SecT |
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Close the window when Esc key pressed |
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| 6394619db920 | 2023-01-15 06:20:21 | SecT |
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Refactoring - prepare texture array in Renderer |
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| ead43ce37210 | 2023-01-15 05:56:32 | SecT |
|
Refactoring - created myTextures struct to init textures |
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