| Rev. | Time | Author |
|---|---|---|
| 15c51e4f3af5 | 2021-10-20 03:27:08 | SecT |
|
Refactoring - move counter to character sprite struct |
||
| 691d57884b0f | 2021-10-20 02:37:37 | Piotr Kozka |
|
merged pulled changes |
||
| 48843f94196b | 2021-10-20 02:33:39 | Piotr Kozka |
|
Fixed compilation warnings |
||
| bdbcd1f3643b | 2021-10-20 02:32:29 | SecT |
|
Warning correction in controller |
||
| 29c07ae25f97 frameImplementation | 2021-10-08 03:53:39 | SecT |
|
Frame implementation. Blocking controls for characters |
||
| e03f7f11cc48 | 2021-10-08 03:46:30 | Piotr Kozka |
|
merge |
||
| cb2ce202cf1e | 2021-10-08 03:42:05 | Piotr Kozka |
|
Replaced if-based state machin with rust_fsm. Integrated with current implementation |
||
| 12bd3e576e27 | 2021-09-30 04:03:19 | SecT |
|
Controller refactoring - process_key_result_for_character |
||
| 064f76e6519c | 2021-09-30 03:32:42 | Piotr Kozka |
|
"merged compilation_warning_fixes" |
||
| 396a8acaf5d3 | 2021-09-08 05:38:31 | SecT |
|
Integration tests - added delay after key release to check if the characters stopped |
||
| 707f636fe792 compilation_warning_fixes | 2021-09-08 05:17:59 | Piotr Kozka |
|
Fixed compilation warnings in sprite_rendering.rs |
||
| 679926b6bf93 compilation_warning_fixes | 2021-09-08 05:09:17 | Piotr Kozka |
|
Fixed compilation warnings in key_processing.ps |
||
| bf2401127f7a compilation_warning_fixes | 2021-09-08 05:05:11 | Piotr Kozka |
|
Added printout with character names to controller.rs |
||
| 60665804ace7 compilation_warning_fixes | 2021-09-08 05:04:26 | Piotr Kozka |
|
Fixed compilation warnings in controller.rs and character.rs |
||
| e88e5c613ebb | 2021-09-08 04:21:06 | SecT |
|
Small refactoring in controller |
||
| 2ac9675026b7 compilation_warning_fixes | 2021-09-08 04:20:15 | Piotr Kozka |
|
Fixed compilation warnings in main.rs |
||
| f5f04a3fe2c3 | 2021-09-08 04:05:25 | Piotr Kozka |
|
merged integration |
||
| 30ed48aeff1c integration | 2021-09-08 03:57:20 | Piotr Kozka |
|
Bugfix related to trigger method integration |
||
| c8b5f08d9065 integration | 2021-09-08 03:49:55 | SecT |
|
Use Character::trigger() |
||
| f69171ead05b integration | 2021-09-08 03:00:34 | Piotr Kozka |
|
Added trigger method to Character class. It wraps character_state_machine's trigger |
||
| e914a229b89b integration | 2021-09-08 02:52:13 | SecT |
|
Move state into character |
||
| 4678d7f95647 integration | 2021-09-08 02:44:21 | Piotr Kozka |
|
Added setters and getters for num_state in character.rs and character_state_machine.rs |
||
| 9b63e1240a3e integration | 2021-07-28 04:37:29 | Piotr Kozka |
|
Merged state machine |
||
| 39b54afdd99d integration | 2021-07-28 02:31:02 | Piotr Kozka |
|
Refactoring. Integrating state machine |
||
| a656a0811207 | 2021-07-07 05:03:32 | SecT |
|
Added controller. Refactoring |
||
| da251c320e7d | 2021-05-28 04:29:35 | SecT |
|
Testing - refactoring. Adding delay after dump request |
||
| dc3a5b7f599f | 2021-05-28 03:47:16 | SecT |
|
Merge integration tests |
||
| 108ef68638f5 | 2021-05-28 03:41:01 | SecT |
|
Testing - verify characters' position at the end of the test |
||
| 8eadb39e863e | 2021-05-13 04:28:10 | Piotr Kozka |
|
Added CharacterSprite to Character |
||
| 5ad81cbf83e5 | 2021-05-13 04:00:45 | Piotr Kozka |
|
Merge commit. |
||