Develop and Download Open Source Software

Browse Subversion Repository

Annotation of /branches/ttcomtester/teraterm/teraterm/buffer.c

Parent Directory Parent Directory | Revision Log Revision Log


Revision 4707 - (hide annotations) (download) (as text)
Sat Nov 5 09:23:58 2011 UTC (12 years, 5 months ago) by yutakapon
Original Path: trunk/teraterm/teraterm/buffer.c
File MIME type: text/x-csrc
File size: 87861 byte(s)
_snprintf_s() のためのヘッダファイルを追加した。
Visual Studio 2008における警告抑止のため。

1 maya 3227 /* Tera Term
2     Copyright(C) 1994-1998 T. Teranishi
3     All rights reserved. */
4    
5     /* TERATERM.EXE, scroll buffer routines */
6    
7     #include "teraterm.h"
8     #include "tttypes.h"
9     #include <string.h>
10 yutakapon 4707 #include <stdio.h>
11 maya 3227
12     #include "ttwinman.h"
13     #include "teraprn.h"
14     #include "vtdisp.h"
15     #include "clipboar.h"
16     #include "telnet.h"
17     #include "ttplug.h" /* TTPLUG */
18    
19     #include "buffer.h"
20    
21     // URLを強調する(石崎氏パッチ 2005/4/2)
22     #define URL_EMPHASIS 1
23    
24     #define BuffXMax TermWidthMax
25     //#define BuffYMax 100000
26     //#define BuffSizeMax 8000000
27     // スクロールバッファの最大長を拡張 (2004.11.28 yutaka)
28     #define BuffYMax 500000
29     #define BuffSizeMax (BuffYMax * 80)
30    
31     // status line
32     int StatusLine; //0: none 1: shown
33     /* top & bottom margin */
34     int CursorTop, CursorBottom;
35     BOOL Selected;
36     BOOL Wrap;
37    
38     static WORD TabStops[256];
39     static int NTabStops;
40    
41     static WORD BuffLock = 0;
42     static HANDLE HCodeBuff = 0;
43     static HANDLE HAttrBuff = 0;
44     static HANDLE HAttrBuff2 = 0;
45     static HANDLE HAttrBuffFG = 0;
46     static HANDLE HAttrBuffBG = 0;
47    
48     static PCHAR CodeBuff; /* Character code buffer */
49     static PCHAR AttrBuff; /* Attribute buffer */
50     static PCHAR AttrBuff2; /* Color attr buffer */
51     static PCHAR AttrBuffFG; /* Foreground color attr buffer */
52     static PCHAR AttrBuffBG; /* Background color attr buffer */
53     static PCHAR CodeLine;
54     static PCHAR AttrLine;
55     static PCHAR AttrLine2;
56     static PCHAR AttrLineFG;
57     static PCHAR AttrLineBG;
58     static LONG LinePtr;
59     static LONG BufferSize;
60     static int NumOfLinesInBuff;
61     static int BuffStartAbs, BuffEndAbs;
62     static POINT SelectStart, SelectEnd, SelectEndOld;
63     static BOOL BoxSelect;
64     static POINT DblClkStart, DblClkEnd;
65    
66     static int StrChangeStart, StrChangeCount;
67    
68     static BOOL SeveralPageSelect; // add (2005.5.15 yutaka)
69    
70     static TCharAttr CurCharAttr;
71    
72 doda 3743 HANDLE SaveBuff = NULL;
73     int SaveBuffX;
74     int SaveBuffY;
75    
76 maya 3227 LONG GetLinePtr(int Line)
77     {
78 maya 3393 LONG Ptr;
79 maya 3227
80 maya 3393 Ptr = (LONG)(BuffStartAbs + Line) * (LONG)(NumOfColumns);
81     while (Ptr>=BufferSize) {
82     Ptr = Ptr - BufferSize;
83     }
84     return Ptr;
85 maya 3227 }
86    
87     LONG NextLinePtr(LONG Ptr)
88     {
89 maya 3393 Ptr = Ptr + (LONG)NumOfColumns;
90     if (Ptr >= BufferSize) {
91     Ptr = Ptr - BufferSize;
92     }
93     return Ptr;
94 maya 3227 }
95    
96     LONG PrevLinePtr(LONG Ptr)
97     {
98 maya 3393 Ptr = Ptr - (LONG)NumOfColumns;
99     if (Ptr < 0) {
100     Ptr = Ptr + BufferSize;
101     }
102     return Ptr;
103 maya 3227 }
104    
105     BOOL ChangeBuffer(int Nx, int Ny)
106     {
107 maya 3393 HANDLE HCodeNew, HAttrNew, HAttr2New, HAttrFGNew, HAttrBGNew;
108     LONG NewSize;
109     int NxCopy, NyCopy, i;
110     PCHAR CodeDest, AttrDest, AttrDest2, AttrDestFG, AttrDestBG;
111     LONG SrcPtr, DestPtr;
112     WORD LockOld;
113 maya 3227
114 maya 3393 if (Nx > BuffXMax) {
115     Nx = BuffXMax;
116     }
117     if (ts.ScrollBuffMax > BuffYMax) {
118     ts.ScrollBuffMax = BuffYMax;
119     }
120     if (Ny > ts.ScrollBuffMax) {
121     Ny = ts.ScrollBuffMax;
122     }
123 maya 3227
124 maya 3393 if ( (LONG)Nx * (LONG)Ny > BuffSizeMax ) {
125     Ny = BuffSizeMax / Nx;
126     }
127 maya 3227
128 maya 3393 NewSize = (LONG)Nx * (LONG)Ny;
129 maya 3227
130 doda 3686 HCodeNew = NULL;
131     HAttrNew = NULL;
132     HAttr2New = NULL;
133     HAttrFGNew = NULL;
134     HAttrBGNew = NULL;
135 maya 3227
136 doda 3686 if ((HCodeNew=GlobalAlloc(GMEM_MOVEABLE, NewSize)) == NULL || (CodeDest=GlobalLock(HCodeNew)) == NULL) {
137     goto allocate_error;
138 maya 3393 }
139 doda 3686 if ((HAttrNew=GlobalAlloc(GMEM_MOVEABLE, NewSize)) == NULL || (AttrDest=GlobalLock(HAttrNew)) == NULL) {
140     goto allocate_error;
141 maya 3393 }
142 doda 3686 if ((HAttr2New=GlobalAlloc(GMEM_MOVEABLE, NewSize)) == NULL || (AttrDest2=GlobalLock(HAttr2New)) == NULL) {
143     goto allocate_error;
144 maya 3393 }
145 doda 3686 if ((HAttrFGNew=GlobalAlloc(GMEM_MOVEABLE, NewSize)) == NULL || (AttrDestFG=GlobalLock(HAttrFGNew)) == NULL) {
146     goto allocate_error;
147 maya 3393 }
148 doda 3686 if ((HAttrBGNew=GlobalAlloc(GMEM_MOVEABLE, NewSize)) == NULL || (AttrDestBG=GlobalLock(HAttrBGNew)) == NULL) {
149     goto allocate_error;
150 maya 3393 }
151 maya 3227
152 maya 3393 memset(&CodeDest[0], 0x20, NewSize);
153     memset(&AttrDest[0], AttrDefault, NewSize);
154     memset(&AttrDest2[0], AttrDefault, NewSize);
155     memset(&AttrDestFG[0], AttrDefaultFG, NewSize);
156     memset(&AttrDestBG[0], AttrDefaultBG, NewSize);
157     if ( HCodeBuff!=0 ) {
158     if ( NumOfColumns > Nx ) {
159     NxCopy = Nx;
160     }
161     else {
162     NxCopy = NumOfColumns;
163     }
164 maya 3227
165 maya 3393 if ( BuffEnd > Ny ) {
166     NyCopy = Ny;
167     }
168     else {
169     NyCopy = BuffEnd;
170     }
171     LockOld = BuffLock;
172     LockBuffer();
173     SrcPtr = GetLinePtr(BuffEnd-NyCopy);
174     DestPtr = 0;
175     for (i = 1 ; i <= NyCopy ; i++) {
176     memcpy(&CodeDest[DestPtr],&CodeBuff[SrcPtr],NxCopy);
177     memcpy(&AttrDest[DestPtr],&AttrBuff[SrcPtr],NxCopy);
178     memcpy(&AttrDest2[DestPtr],&AttrBuff2[SrcPtr],NxCopy);
179     memcpy(&AttrDestFG[DestPtr],&AttrBuffFG[SrcPtr],NxCopy);
180     memcpy(&AttrDestBG[DestPtr],&AttrBuffBG[SrcPtr],NxCopy);
181 doda 3766 if (AttrDest[DestPtr+NxCopy-1] & AttrKanji) {
182     CodeDest[DestPtr+NxCopy-1] = ' ';
183     AttrDest[DestPtr+NxCopy-1] ^= AttrKanji;
184     }
185 maya 3393 SrcPtr = NextLinePtr(SrcPtr);
186     DestPtr = DestPtr + (LONG)Nx;
187     }
188     FreeBuffer();
189     }
190     else {
191     LockOld = 0;
192     NyCopy = NumOfLines;
193     Selected = FALSE;
194     }
195 maya 3227
196 maya 3393 if (Selected) {
197     SelectStart.y = SelectStart.y - BuffEnd + NyCopy;
198     SelectEnd.y = SelectEnd.y - BuffEnd + NyCopy;
199     if (SelectStart.y < 0) {
200     SelectStart.y = 0;
201     SelectStart.x = 0;
202     }
203     if (SelectEnd.y<0) {
204     SelectEnd.x = 0;
205     SelectEnd.y = 0;
206     }
207 maya 3227
208 maya 3393 Selected = (SelectEnd.y > SelectStart.y) ||
209     ((SelectEnd.y=SelectStart.y) &&
210     (SelectEnd.x > SelectStart.x));
211     }
212 maya 3227
213 maya 3393 HCodeBuff = HCodeNew;
214     HAttrBuff = HAttrNew;
215     HAttrBuff2 = HAttr2New;
216     HAttrBuffFG = HAttrFGNew;
217     HAttrBuffBG = HAttrBGNew;
218     BufferSize = NewSize;
219     NumOfLinesInBuff = Ny;
220     BuffStartAbs = 0;
221     BuffEnd = NyCopy;
222 maya 3227
223 maya 3393 if (BuffEnd==NumOfLinesInBuff) {
224     BuffEndAbs = 0;
225     }
226     else {
227     BuffEndAbs = BuffEnd;
228     }
229 maya 3227
230 maya 3393 PageStart = BuffEnd - NumOfLines;
231    
232     LinePtr = 0;
233     if (LockOld>0) {
234     CodeBuff = (PCHAR)GlobalLock(HCodeBuff);
235     AttrBuff = (PCHAR)GlobalLock(HAttrBuff);
236     AttrBuff2 = (PCHAR)GlobalLock(HAttrBuff2);
237     AttrBuffFG = (PCHAR)GlobalLock(HAttrBuffFG);
238     AttrBuffBG = (PCHAR)GlobalLock(HAttrBuffBG);
239     CodeLine = CodeBuff;
240     AttrLine = AttrBuff;
241     AttrLine2 = AttrBuff2;
242     AttrLineFG = AttrBuffFG;
243     AttrLineBG = AttrBuffBG;
244     }
245     else {
246     GlobalUnlock(HCodeNew);
247     GlobalUnlock(HAttrNew);
248 doda 3621 GlobalUnlock(HAttr2New);
249     GlobalUnlock(HAttrFGNew);
250     GlobalUnlock(HAttrBGNew);
251 maya 3393 }
252     BuffLock = LockOld;
253    
254     return TRUE;
255 doda 3686
256     allocate_error:
257     if (CodeDest) GlobalUnlock(HCodeNew);
258     if (AttrDest) GlobalUnlock(HAttrNew);
259     if (AttrDest2) GlobalUnlock(HAttr2New);
260     if (AttrDestFG) GlobalUnlock(HAttrFGNew);
261     if (AttrDestBG) GlobalUnlock(HAttrBGNew);
262     if (HCodeNew) GlobalFree(HCodeNew);
263     if (HAttrNew) GlobalFree(HAttrNew);
264     if (HAttr2New) GlobalFree(HAttr2New);
265     if (HAttrFGNew) GlobalFree(HAttrFGNew);
266     if (HAttrBGNew) GlobalFree(HAttrBGNew);
267     return FALSE;
268 maya 3227 }
269    
270     void InitBuffer()
271     {
272 maya 3393 int Ny;
273 maya 3227
274 maya 3393 /* setup terminal */
275     NumOfColumns = ts.TerminalWidth;
276     NumOfLines = ts.TerminalHeight;
277 maya 3227
278 maya 3393 /* setup window */
279     if (ts.EnableScrollBuff>0) {
280     if (ts.ScrollBuffSize < NumOfLines) {
281     ts.ScrollBuffSize = NumOfLines;
282     }
283     Ny = ts.ScrollBuffSize;
284     }
285     else {
286     Ny = NumOfLines;
287     }
288 maya 3227
289 maya 3393 if (! ChangeBuffer(NumOfColumns,Ny)) {
290     PostQuitMessage(0);
291     }
292 maya 3227
293 maya 3393 if (ts.EnableScrollBuff>0) {
294     ts.ScrollBuffSize = NumOfLinesInBuff;
295     }
296 maya 3227
297 maya 3393 StatusLine = 0;
298 maya 3227 }
299    
300     void NewLine(int Line)
301     {
302 maya 3393 LinePtr = GetLinePtr(Line);
303     CodeLine = &CodeBuff[LinePtr];
304     AttrLine = &AttrBuff[LinePtr];
305     AttrLine2 = &AttrBuff2[LinePtr];
306     AttrLineFG = &AttrBuffFG[LinePtr];
307     AttrLineBG = &AttrBuffBG[LinePtr];
308 maya 3227 }
309    
310     void LockBuffer()
311     {
312 maya 3393 BuffLock++;
313     if (BuffLock>1) {
314     return;
315     }
316     CodeBuff = (PCHAR)GlobalLock(HCodeBuff);
317     AttrBuff = (PCHAR)GlobalLock(HAttrBuff);
318     AttrBuff2 = (PCHAR)GlobalLock(HAttrBuff2);
319     AttrBuffFG = (PCHAR)GlobalLock(HAttrBuffFG);
320     AttrBuffBG = (PCHAR)GlobalLock(HAttrBuffBG);
321     NewLine(PageStart+CursorY);
322 maya 3227 }
323    
324     void UnlockBuffer()
325     {
326 maya 3393 if (BuffLock==0) {
327     return;
328     }
329     BuffLock--;
330     if (BuffLock>0) {
331     return;
332     }
333     if (HCodeBuff!=NULL) {
334     GlobalUnlock(HCodeBuff);
335     }
336     if (HAttrBuff!=NULL) {
337     GlobalUnlock(HAttrBuff);
338     }
339     if (HAttrBuff2!=NULL) {
340     GlobalUnlock(HAttrBuff2);
341     }
342     if (HAttrBuffFG!=NULL) {
343     GlobalUnlock(HAttrBuffFG);
344     }
345     if (HAttrBuffBG!=NULL) {
346     GlobalUnlock(HAttrBuffBG);
347     }
348 maya 3227 }
349    
350     void FreeBuffer()
351     {
352 maya 3393 BuffLock = 1;
353     UnlockBuffer();
354     if (HCodeBuff!=NULL) {
355     GlobalFree(HCodeBuff);
356     HCodeBuff = NULL;
357     }
358     if (HAttrBuff!=NULL) {
359     GlobalFree(HAttrBuff);
360     HAttrBuff = NULL;
361     }
362     if (HAttrBuff2!=NULL) {
363     GlobalFree(HAttrBuff2);
364     HAttrBuff2 = NULL;
365     }
366     if (HAttrBuffFG!=NULL) {
367     GlobalFree(HAttrBuffFG);
368     HAttrBuffFG = NULL;
369     }
370     if (HAttrBuffBG!=NULL) {
371     GlobalFree(HAttrBuffBG);
372     HAttrBuffBG = NULL;
373     }
374 maya 3227 }
375    
376     void BuffAllSelect()
377     {
378     SelectStart.x = 0;
379     SelectStart.y = 0;
380     SelectEnd.x = 0;
381     SelectEnd.y = BuffEnd;
382     // SelectEnd.x = NumOfColumns;
383     // SelectEnd.y = BuffEnd - 1;
384     }
385    
386     void BuffScreenSelect()
387     {
388     int X, Y;
389     DispConvWinToScreen(0, 0, &X, &Y, NULL);
390     SelectStart.x = X;
391     SelectStart.y = Y + PageStart;
392     SelectEnd.x = 0;
393     SelectEnd.y = SelectStart.y + NumOfLines;
394     // SelectEnd.x = X + NumOfColumns;
395     // SelectEnd.y = Y + PageStart + NumOfLines - 1;
396     }
397    
398     void BuffCancelSelection()
399     {
400     SelectStart.x = 0;
401     SelectStart.y = 0;
402     SelectEnd.x = 0;
403     SelectEnd.y = 0;
404     }
405    
406     void BuffReset()
407     // Reset buffer status. don't update real display
408     // called by ResetTerminal()
409     {
410 maya 3393 int i;
411 maya 3227
412 maya 3393 /* Cursor */
413     NewLine(PageStart);
414     WinOrgX = 0;
415     WinOrgY = 0;
416     NewOrgX = 0;
417     NewOrgY = 0;
418 maya 3227
419 maya 3393 /* Top/bottom margin */
420     CursorTop = 0;
421     CursorBottom = NumOfLines-1;
422 maya 3227
423 maya 3393 /* Tab stops */
424     NTabStops = (NumOfColumns-1) >> 3;
425     for (i=1 ; i<=NTabStops ; i++) {
426     TabStops[i-1] = i*8;
427     }
428 maya 3227
429 maya 3393 /* Initialize text selection region */
430     SelectStart.x = 0;
431     SelectStart.y = 0;
432     SelectEnd = SelectStart;
433     SelectEndOld = SelectStart;
434     Selected = FALSE;
435 maya 3227
436 maya 3393 StrChangeCount = 0;
437     Wrap = FALSE;
438     StatusLine = 0;
439 maya 3227
440 maya 3393 SeveralPageSelect = FALSE; // yutaka
441 doda 3745
442     /* Alternate Screen Buffer */
443     BuffDiscardSavedScreen();
444 maya 3227 }
445    
446     void BuffScroll(int Count, int Bottom)
447     {
448 maya 3393 int i, n;
449     LONG SrcPtr, DestPtr;
450     int BuffEndOld;
451 maya 3227
452 maya 3393 if (Count>NumOfLinesInBuff) {
453     Count = NumOfLinesInBuff;
454     }
455 maya 3227
456 maya 3393 DestPtr = GetLinePtr(PageStart+NumOfLines-1+Count);
457     n = Count;
458     if (Bottom<NumOfLines-1) {
459     SrcPtr = GetLinePtr(PageStart+NumOfLines-1);
460     for (i=NumOfLines-1; i>=Bottom+1; i--) {
461     memcpy(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
462     memcpy(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
463     memcpy(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
464     memcpy(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
465     memcpy(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
466     memset(&(CodeBuff[SrcPtr]),0x20,NumOfColumns);
467     memset(&(AttrBuff[SrcPtr]),AttrDefault,NumOfColumns);
468 doda 4070 memset(&(AttrBuff2[SrcPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
469 maya 3393 memset(&(AttrBuffFG[SrcPtr]),CurCharAttr.Fore,NumOfColumns);
470     memset(&(AttrBuffBG[SrcPtr]),CurCharAttr.Back,NumOfColumns);
471     SrcPtr = PrevLinePtr(SrcPtr);
472     DestPtr = PrevLinePtr(DestPtr);
473     n--;
474     }
475     }
476     for (i = 1 ; i <= n ; i++) {
477     memset(&CodeBuff[DestPtr],0x20,NumOfColumns);
478     memset(&AttrBuff[DestPtr],AttrDefault,NumOfColumns);
479 doda 4070 memset(&AttrBuff2[DestPtr],CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
480 maya 3393 memset(&AttrBuffFG[DestPtr],CurCharAttr.Fore,NumOfColumns);
481     memset(&AttrBuffBG[DestPtr],CurCharAttr.Back,NumOfColumns);
482     DestPtr = PrevLinePtr(DestPtr);
483     }
484 maya 3227
485 maya 3393 BuffEndAbs = BuffEndAbs + Count;
486     if (BuffEndAbs >= NumOfLinesInBuff) {
487     BuffEndAbs = BuffEndAbs - NumOfLinesInBuff;
488     }
489     BuffEndOld = BuffEnd;
490     BuffEnd = BuffEnd + Count;
491     if (BuffEnd >= NumOfLinesInBuff) {
492     BuffEnd = NumOfLinesInBuff;
493     BuffStartAbs = BuffEndAbs;
494     }
495     PageStart = BuffEnd-NumOfLines;
496 maya 3227
497 maya 3393 if (Selected) {
498     SelectStart.y = SelectStart.y - Count + BuffEnd - BuffEndOld;
499     SelectEnd.y = SelectEnd.y - Count + BuffEnd - BuffEndOld;
500     if ( SelectStart.y<0 ) {
501     SelectStart.x = 0;
502     SelectStart.y = 0;
503     }
504     if ( SelectEnd.y<0 ) {
505     SelectEnd.x = 0;
506     SelectEnd.y = 0;
507     }
508     Selected = (SelectEnd.y > SelectStart.y) ||
509     ((SelectEnd.y==SelectStart.y) &&
510     (SelectEnd.x > SelectStart.x));
511     }
512 maya 3227
513 maya 3393 NewLine(PageStart+CursorY);
514 maya 3227 }
515    
516     void NextLine()
517     {
518 maya 3393 LinePtr = NextLinePtr(LinePtr);
519     CodeLine = &CodeBuff[LinePtr];
520     AttrLine = &AttrBuff[LinePtr];
521     AttrLine2 = &AttrBuff2[LinePtr];
522     AttrLineFG = &AttrBuffFG[LinePtr];
523     AttrLineBG = &AttrBuffBG[LinePtr];
524 maya 3227 }
525    
526     void PrevLine()
527     {
528 maya 3393 LinePtr = PrevLinePtr(LinePtr);
529     CodeLine = &CodeBuff[LinePtr];
530     AttrLine = &AttrBuff[LinePtr];
531     AttrLine2 = &AttrBuff2[LinePtr];
532     AttrLineFG = &AttrBuffFG[LinePtr];
533     AttrLineBG = &AttrBuffBG[LinePtr];
534 maya 3227 }
535    
536     void EraseKanji(int LR)
537     {
538     // If cursor is on left/right half of a Kanji, erase it.
539     // LR: left(0)/right(1) flag
540    
541 maya 3393 if ((CursorX-LR>=0) &&
542     ((AttrLine[CursorX-LR] & AttrKanji) != 0)) {
543     CodeLine[CursorX-LR] = 0x20;
544     AttrLine[CursorX-LR] = CurCharAttr.Attr;
545     AttrLine2[CursorX-LR] = CurCharAttr.Attr2;
546     AttrLineFG[CursorX-LR] = CurCharAttr.Fore;
547     AttrLineBG[CursorX-LR] = CurCharAttr.Back;
548     if (CursorX-LR+1 < NumOfColumns) {
549     CodeLine[CursorX-LR+1] = 0x20;
550     AttrLine[CursorX-LR+1] = CurCharAttr.Attr;
551     AttrLine2[CursorX-LR+1] = CurCharAttr.Attr2;
552     AttrLineFG[CursorX-LR+1] = CurCharAttr.Fore;
553     AttrLineBG[CursorX-LR+1] = CurCharAttr.Back;
554     }
555     }
556 maya 3227 }
557    
558     void BuffInsertSpace(int Count)
559     // Insert space characters at the current position
560     // Count: Number of characters to be inserted
561     {
562 maya 3393 NewLine(PageStart+CursorY);
563 maya 3227
564 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
565 maya 3393 EraseKanji(1); /* if cursor is on right half of a kanji, erase the kanji */
566     }
567 maya 3227
568 maya 3393 if (Count > NumOfColumns - CursorX) {
569     Count = NumOfColumns - CursorX;
570     }
571 maya 3227
572 maya 3393 memmove(&(CodeLine[CursorX+Count]),&(CodeLine[CursorX]),
573     NumOfColumns-Count-CursorX);
574     memmove(&(AttrLine[CursorX+Count]),&(AttrLine[CursorX]),
575     NumOfColumns-Count-CursorX);
576     memmove(&(AttrLine2[CursorX+Count]),&(AttrLine2[CursorX]),
577     NumOfColumns-Count-CursorX);
578     memmove(&(AttrLineFG[CursorX+Count]),&(AttrLineFG[CursorX]),
579     NumOfColumns-Count-CursorX);
580     memmove(&(AttrLineBG[CursorX+Count]),&(AttrLineBG[CursorX]),
581     NumOfColumns-Count-CursorX);
582     memset(&(CodeLine[CursorX]),0x20,Count);
583     memset(&(AttrLine[CursorX]),AttrDefault,Count);
584 doda 4070 memset(&(AttrLine2[CursorX]),CurCharAttr.Attr2 & Attr2ColorMask, Count);
585 maya 3393 memset(&(AttrLineFG[CursorX]),CurCharAttr.Fore,Count);
586     memset(&(AttrLineBG[CursorX]),CurCharAttr.Back,Count);
587     /* last char in current line is kanji first? */
588     if ((AttrLine[NumOfColumns-1] & AttrKanji) != 0) {
589     /* then delete it */
590     CodeLine[NumOfColumns-1] = 0x20;
591     AttrLine[NumOfColumns-1] = AttrDefault;
592     AttrLine2[NumOfColumns-1] = CurCharAttr.Attr2;
593     AttrLineFG[NumOfColumns-1] = CurCharAttr.Fore;
594     AttrLineBG[NumOfColumns-1] = CurCharAttr.Back;
595     }
596     BuffUpdateRect(CursorX,CursorY,NumOfColumns-1,CursorY);
597 maya 3227 }
598    
599     void BuffEraseCurToEnd()
600     // Erase characters from cursor to the end of screen
601     {
602 maya 3393 LONG TmpPtr;
603     int offset;
604     int i, YEnd;
605 maya 3227
606 maya 3393 NewLine(PageStart+CursorY);
607 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
608 maya 3393 EraseKanji(1); /* if cursor is on right half of a kanji, erase the kanji */
609     }
610     offset = CursorX;
611     TmpPtr = GetLinePtr(PageStart+CursorY);
612     YEnd = NumOfLines-1;
613     if ((StatusLine>0) &&
614     (CursorY<NumOfLines-1)) {
615     YEnd--;
616     }
617     for (i = CursorY ; i <= YEnd ; i++) {
618     memset(&(CodeBuff[TmpPtr+offset]),0x20,NumOfColumns-offset);
619     memset(&(AttrBuff[TmpPtr+offset]),AttrDefault,NumOfColumns-offset);
620 doda 4070 memset(&(AttrBuff2[TmpPtr+offset]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns-offset);
621 maya 3393 memset(&(AttrBuffFG[TmpPtr+offset]),CurCharAttr.Fore,NumOfColumns-offset);
622     memset(&(AttrBuffBG[TmpPtr+offset]),CurCharAttr.Back,NumOfColumns-offset);
623     offset = 0;
624     TmpPtr = NextLinePtr(TmpPtr);
625     }
626     /* update window */
627     DispEraseCurToEnd(YEnd);
628 maya 3227 }
629    
630     void BuffEraseHomeToCur()
631     // Erase characters from home to cursor
632     {
633 maya 3393 LONG TmpPtr;
634     int offset;
635     int i, YHome;
636 maya 3227
637 maya 3393 NewLine(PageStart+CursorY);
638 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
639 maya 3393 EraseKanji(0); /* if cursor is on left half of a kanji, erase the kanji */
640     }
641     offset = NumOfColumns;
642     if ((StatusLine>0) && (CursorY==NumOfLines-1)) {
643     YHome = CursorY;
644     }
645     else {
646     YHome = 0;
647     }
648     TmpPtr = GetLinePtr(PageStart+YHome);
649     for (i = YHome ; i <= CursorY ; i++) {
650     if (i==CursorY) {
651     offset = CursorX+1;
652     }
653     memset(&(CodeBuff[TmpPtr]),0x20,offset);
654     memset(&(AttrBuff[TmpPtr]),AttrDefault,offset);
655 doda 4070 memset(&(AttrBuff2[TmpPtr]),CurCharAttr.Attr2 & Attr2ColorMask, offset);
656 maya 3393 memset(&(AttrBuffFG[TmpPtr]),CurCharAttr.Fore,offset);
657     memset(&(AttrBuffBG[TmpPtr]),CurCharAttr.Back,offset);
658     TmpPtr = NextLinePtr(TmpPtr);
659     }
660 maya 3227
661 maya 3393 /* update window */
662     DispEraseHomeToCur(YHome);
663 maya 3227 }
664    
665     void BuffInsertLines(int Count, int YEnd)
666     // Insert lines at current position
667     // Count: number of lines to be inserted
668     // YEnd: bottom line number of scroll region (screen coordinate)
669     {
670 maya 3393 int i;
671     LONG SrcPtr, DestPtr;
672 maya 3227
673 maya 3393 BuffUpdateScroll();
674 maya 3227
675 maya 3393 SrcPtr = GetLinePtr(PageStart+YEnd-Count);
676     DestPtr = GetLinePtr(PageStart+YEnd);
677     for (i= YEnd-Count ; i>=CursorY ; i--) {
678     memcpy(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
679     memcpy(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
680     memcpy(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
681     memcpy(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
682     memcpy(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
683     SrcPtr = PrevLinePtr(SrcPtr);
684     DestPtr = PrevLinePtr(DestPtr);
685     }
686     for (i = 1 ; i <= Count ; i++) {
687     memset(&(CodeBuff[DestPtr]),0x20,NumOfColumns);
688     memset(&(AttrBuff[DestPtr]),AttrDefault,NumOfColumns);
689 doda 4070 memset(&(AttrBuff2[DestPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
690 maya 3393 memset(&(AttrBuffFG[DestPtr]),CurCharAttr.Fore,NumOfColumns);
691     memset(&(AttrBuffBG[DestPtr]),CurCharAttr.Back,NumOfColumns);
692     DestPtr = PrevLinePtr(DestPtr);
693     }
694 maya 3227
695 maya 3393 if (! DispInsertLines(Count,YEnd)) {
696     BuffUpdateRect(WinOrgX,CursorY,WinOrgX+WinWidth-1,YEnd);
697     }
698 maya 3227 }
699    
700     void BuffEraseCharsInLine(int XStart, int Count)
701     // erase characters in the current line
702     // XStart: start position of erasing
703     // Count: number of characters to be erased
704     {
705 doda 3312 #ifndef NO_COPYLINE_FIX
706 maya 3393 BOOL LineContinued=FALSE;
707 doda 3312
708 maya 3393 if (ts.EnableContinuedLineCopy && XStart == 0 && (AttrLine[0] & AttrLineContinued)) {
709     LineContinued = TRUE;
710     }
711 doda 3312 #endif /* NO_COPYLINE_FIX */
712    
713 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
714 maya 3393 EraseKanji(1); /* if cursor is on right half of a kanji, erase the kanji */
715     }
716 maya 3227
717 maya 3393 NewLine(PageStart+CursorY);
718     memset(&(CodeLine[XStart]),0x20,Count);
719     memset(&(AttrLine[XStart]),AttrDefault,Count);
720 doda 4070 memset(&(AttrLine2[XStart]),CurCharAttr.Attr2 & Attr2ColorMask, Count);
721 maya 3393 memset(&(AttrLineFG[XStart]),CurCharAttr.Fore,Count);
722     memset(&(AttrLineBG[XStart]),CurCharAttr.Back,Count);
723 maya 3227
724 doda 3312 #ifndef NO_COPYLINE_FIX
725 maya 3393 if (ts.EnableContinuedLineCopy) {
726     if (LineContinued) {
727     BuffLineContinued(TRUE);
728     }
729    
730     if (XStart + Count >= NumOfColumns) {
731     AttrBuff[NextLinePtr(LinePtr)] &= ~AttrLineContinued;
732     }
733     }
734 doda 3312 #endif /* NO_COPYLINE_FIX */
735    
736 maya 3393 DispEraseCharsInLine(XStart, Count);
737 maya 3227 }
738    
739     void BuffDeleteLines(int Count, int YEnd)
740     // Delete lines from current line
741     // Count: number of lines to be deleted
742     // YEnd: bottom line number of scroll region (screen coordinate)
743     {
744 maya 3393 int i;
745     LONG SrcPtr, DestPtr;
746 maya 3227
747 maya 3393 BuffUpdateScroll();
748 maya 3227
749 maya 3393 SrcPtr = GetLinePtr(PageStart+CursorY+Count);
750     DestPtr = GetLinePtr(PageStart+CursorY);
751     for (i=CursorY ; i<= YEnd-Count ; i++) {
752     memcpy(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
753     memcpy(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
754     memcpy(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
755     memcpy(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
756     memcpy(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
757     SrcPtr = NextLinePtr(SrcPtr);
758     DestPtr = NextLinePtr(DestPtr);
759     }
760     for (i = YEnd+1-Count ; i<=YEnd ; i++) {
761     memset(&(CodeBuff[DestPtr]),0x20,NumOfColumns);
762     memset(&(AttrBuff[DestPtr]),AttrDefault,NumOfColumns);
763 doda 4070 memset(&(AttrBuff2[DestPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
764 maya 3393 memset(&(AttrBuffFG[DestPtr]),CurCharAttr.Fore,NumOfColumns);
765     memset(&(AttrBuffBG[DestPtr]),CurCharAttr.Back,NumOfColumns);
766     DestPtr = NextLinePtr(DestPtr);
767     }
768 maya 3227
769 maya 3393 if (! DispDeleteLines(Count,YEnd)) {
770     BuffUpdateRect(WinOrgX,CursorY,WinOrgX+WinWidth-1,YEnd);
771     }
772 maya 3227 }
773    
774     void BuffDeleteChars(int Count)
775     // Delete characters in current line from cursor
776     // Count: number of characters to be deleted
777     {
778 maya 3393 NewLine(PageStart+CursorY);
779 maya 3227
780 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
781 maya 3393 EraseKanji(0); /* if cursor is on left harf of a kanji, erase the kanji */
782     EraseKanji(1); /* if cursor on right half... */
783     }
784 maya 3227
785 maya 3393 if (Count > NumOfColumns-CursorX) {
786     Count = NumOfColumns-CursorX;
787     }
788     memmove(&(CodeLine[CursorX]),&(CodeLine[CursorX+Count]),
789     NumOfColumns-Count-CursorX);
790     memmove(&(AttrLine[CursorX]),&(AttrLine[CursorX+Count]),
791     NumOfColumns-Count-CursorX);
792     memmove(&(AttrLine2[CursorX]),&(AttrLine2[CursorX+Count]),
793     NumOfColumns-Count-CursorX);
794     memmove(&(AttrLineFG[CursorX]),&(AttrLineFG[CursorX+Count]),
795     NumOfColumns-Count-CursorX);
796     memmove(&(AttrLineBG[CursorX]),&(AttrLineBG[CursorX+Count]),
797     NumOfColumns-Count-CursorX);
798     memset(&(CodeLine[NumOfColumns-Count]),0x20,Count);
799     memset(&(AttrLine[NumOfColumns-Count]),AttrDefault,Count);
800 doda 4070 memset(&(AttrLine2[NumOfColumns-Count]),CurCharAttr.Attr2 & Attr2ColorMask, Count);
801 maya 3393 memset(&(AttrLineFG[NumOfColumns-Count]),CurCharAttr.Fore,Count);
802     memset(&(AttrLineBG[NumOfColumns-Count]),CurCharAttr.Back,Count);
803 maya 3227
804 maya 3393 BuffUpdateRect(CursorX,CursorY,WinOrgX+WinWidth-1,CursorY);
805 maya 3227 }
806    
807     void BuffEraseChars(int Count)
808     // Erase characters in current line from cursor
809     // Count: number of characters to be deleted
810     {
811 maya 3393 NewLine(PageStart+CursorY);
812 maya 3227
813 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
814 maya 3393 EraseKanji(0); /* if cursor is on left harf of a kanji, erase the kanji */
815     EraseKanji(1); /* if cursor on right half... */
816     }
817 maya 3227
818 maya 3393 if (Count > NumOfColumns-CursorX) {
819     Count = NumOfColumns-CursorX;
820     }
821     memset(&(CodeLine[CursorX]),0x20,Count);
822     memset(&(AttrLine[CursorX]),AttrDefault,Count);
823 doda 4070 memset(&(AttrLine2[CursorX]),CurCharAttr.Attr2 & Attr2ColorMask, Count);
824 maya 3393 memset(&(AttrLineFG[CursorX]),CurCharAttr.Fore,Count);
825     memset(&(AttrLineBG[CursorX]),CurCharAttr.Back,Count);
826 maya 3227
827 maya 3393 /* update window */
828     DispEraseCharsInLine(CursorX,Count);
829 maya 3227 }
830    
831     void BuffFillWithE()
832     // Fill screen with 'E' characters
833     {
834 maya 3393 LONG TmpPtr;
835     int i;
836 maya 3227
837 maya 3393 TmpPtr = GetLinePtr(PageStart);
838     for (i = 0 ; i <= NumOfLines-1-StatusLine ; i++) {
839     memset(&(CodeBuff[TmpPtr]),'E',NumOfColumns);
840     memset(&(AttrBuff[TmpPtr]),AttrDefault,NumOfColumns);
841     memset(&(AttrBuff2[TmpPtr]),AttrDefault,NumOfColumns);
842     memset(&(AttrBuffFG[TmpPtr]),AttrDefaultFG,NumOfColumns);
843     memset(&(AttrBuffBG[TmpPtr]),AttrDefaultBG,NumOfColumns);
844     TmpPtr = NextLinePtr(TmpPtr);
845     }
846     BuffUpdateRect(WinOrgX,WinOrgY,WinOrgX+WinWidth-1,WinOrgY+WinHeight-1);
847 maya 3227 }
848    
849     void BuffDrawLine(TCharAttr Attr, int Direction, int C)
850     { // IO-8256 terminal
851 maya 3393 LONG Ptr;
852     int i, X, Y;
853 maya 3227
854 maya 3393 if (C==0) {
855     return;
856     }
857     Attr.Attr |= AttrSpecial;
858 maya 3227
859 maya 3393 switch (Direction) {
860     case 3:
861     case 4:
862     if (Direction==3) {
863     if (CursorY==0) {
864     return;
865     }
866     Y = CursorY-1;
867     }
868     else {
869     if (CursorY==NumOfLines-1-StatusLine) {
870     return;
871     }
872     Y = CursorY+1;
873     }
874     if (CursorX+C > NumOfColumns) {
875     C = NumOfColumns-CursorX;
876     }
877     Ptr = GetLinePtr(PageStart+Y);
878     memset(&(CodeBuff[Ptr+CursorX]),'q',C);
879     memset(&(AttrBuff[Ptr+CursorX]),Attr.Attr,C);
880     memset(&(AttrBuff2[Ptr+CursorX]),Attr.Attr2,C);
881     memset(&(AttrBuffFG[Ptr+CursorX]),Attr.Fore,C);
882     memset(&(AttrBuffBG[Ptr+CursorX]),Attr.Back,C);
883     BuffUpdateRect(CursorX,Y,CursorX+C-1,Y);
884     break;
885     case 5:
886     case 6:
887     if (Direction==5) {
888     if (CursorX==0) {
889     return;
890     }
891     X = CursorX - 1;
892     }
893     else {
894     if (CursorX==NumOfColumns-1) {
895     X = CursorX-1;
896     }
897     else {
898     X = CursorX+1;
899     }
900     }
901     Ptr = GetLinePtr(PageStart+CursorY);
902     if (CursorY+C > NumOfLines-StatusLine) {
903     C = NumOfLines-StatusLine-CursorY;
904     }
905     for (i=1; i<=C; i++) {
906     CodeBuff[Ptr+X] = 'x';
907     AttrBuff[Ptr+X] = Attr.Attr;
908     AttrBuff2[Ptr+X] = Attr.Attr2;
909     AttrBuffFG[Ptr+X] = Attr.Fore;
910     AttrBuffBG[Ptr+X] = Attr.Back;
911     Ptr = NextLinePtr(Ptr);
912     }
913     BuffUpdateRect(X,CursorY,X,CursorY+C-1);
914     break;
915     }
916 maya 3227 }
917    
918     void BuffEraseBox
919     (int XStart, int YStart, int XEnd, int YEnd)
920     {
921 maya 3393 int C, i;
922     LONG Ptr;
923 maya 3227
924 maya 3393 if (XEnd>NumOfColumns-1) {
925     XEnd = NumOfColumns-1;
926     }
927     if (YEnd>NumOfLines-1-StatusLine) {
928     YEnd = NumOfLines-1-StatusLine;
929     }
930     if (XStart>XEnd) {
931     return;
932     }
933     if (YStart>YEnd) {
934     return;
935     }
936     C = XEnd-XStart+1;
937     Ptr = GetLinePtr(PageStart+YStart);
938     for (i=YStart; i<=YEnd; i++) {
939     if ((XStart>0) &&
940     ((AttrBuff[Ptr+XStart-1] & AttrKanji) != 0)) {
941     CodeBuff[Ptr+XStart-1] = 0x20;
942     AttrBuff[Ptr+XStart-1] = CurCharAttr.Attr;
943     AttrBuff2[Ptr+XStart-1] = CurCharAttr.Attr2;
944     AttrBuffFG[Ptr+XStart-1] = CurCharAttr.Fore;
945     AttrBuffBG[Ptr+XStart-1] = CurCharAttr.Back;
946     }
947     if ((XStart+C<NumOfColumns) &&
948     ((AttrBuff[Ptr+XStart+C-1] & AttrKanji) != 0)) {
949     CodeBuff[Ptr+XStart+C] = 0x20;
950     AttrBuff[Ptr+XStart+C] = CurCharAttr.Attr;
951     AttrBuff2[Ptr+XStart+C] = CurCharAttr.Attr2;
952     AttrBuffFG[Ptr+XStart+C] = CurCharAttr.Fore;
953     AttrBuffBG[Ptr+XStart+C] = CurCharAttr.Back;
954     }
955     memset(&(CodeBuff[Ptr+XStart]),0x20,C);
956     memset(&(AttrBuff[Ptr+XStart]),AttrDefault,C);
957 doda 4070 memset(&(AttrBuff2[Ptr+XStart]),CurCharAttr.Attr2 & Attr2ColorMask, C);
958 maya 3393 memset(&(AttrBuffFG[Ptr+XStart]),CurCharAttr.Fore,C);
959     memset(&(AttrBuffBG[Ptr+XStart]),CurCharAttr.Back,C);
960     Ptr = NextLinePtr(Ptr);
961     }
962     BuffUpdateRect(XStart,YStart,XEnd,YEnd);
963 maya 3227 }
964    
965     int LeftHalfOfDBCS(LONG Line, int CharPtr)
966     // If CharPtr is on the right half of a DBCS character,
967     // return pointer to the left half
968     // Line: points to a line in CodeBuff
969     // CharPtr: points to a char
970     // return: points to the left half of the DBCS
971     {
972 maya 3393 if ((CharPtr>0) &&
973     ((AttrBuff[Line+CharPtr-1] & AttrKanji) != 0)) {
974     CharPtr--;
975     }
976     return CharPtr;
977 maya 3227 }
978    
979     int MoveCharPtr(LONG Line, int *x, int dx)
980     // move character pointer x by dx character unit
981     // in the line specified by Line
982     // Line: points to a line in CodeBuff
983     // x: points to a character in the line
984     // dx: moving distance in character unit (-: left, +: right)
985 maya 3393 // One DBCS character is counted as one character.
986 maya 3227 // The pointer stops at the beginning or the end of line.
987     // Output
988     // x: new pointer. x points to a SBCS character or
989     // the left half of a DBCS character.
990     // return: actual moving distance in character unit
991     {
992 maya 3393 int i;
993 maya 3227
994 maya 3393 *x = LeftHalfOfDBCS(Line,*x);
995     i = 0;
996     while (dx!=0) {
997     if (dx>0) { // move right
998     if ((AttrBuff[Line+*x] & AttrKanji) != 0) {
999     if (*x<NumOfColumns-2) {
1000     i++;
1001     *x = *x + 2;
1002     }
1003     }
1004     else if (*x<NumOfColumns-1) {
1005     i++;
1006     (*x)++;
1007     }
1008     dx--;
1009     }
1010     else { // move left
1011     if (*x>0) {
1012     i--;
1013     (*x)--;
1014     }
1015     *x = LeftHalfOfDBCS(Line,*x);
1016     dx++;
1017     }
1018 maya 3227 }
1019 maya 3393 return i;
1020 maya 3227 }
1021    
1022     void BuffCBCopy(BOOL Table)
1023     // copy selected text to clipboard
1024     {
1025 maya 3393 LONG MemSize;
1026     PCHAR CBPtr;
1027     LONG TmpPtr;
1028     int i, j, k, IStart, IEnd;
1029     BOOL Sp, FirstChar;
1030     BYTE b;
1031 maya 3227 #ifndef NO_COPYLINE_FIX
1032 maya 3393 BOOL LineContinued, PrevLineContinued;
1033     LineContinued = FALSE;
1034 maya 3227 #endif /* NO_COPYLINE_FIX */
1035    
1036 maya 3393 if (TalkStatus==IdTalkCB) {
1037     return;
1038     }
1039     if (! Selected) {
1040     return;
1041     }
1042 maya 3227
1043     // --- open clipboard and get CB memory
1044 maya 3393 if (BoxSelect) {
1045     MemSize = (SelectEnd.x-SelectStart.x+3)*
1046     (SelectEnd.y-SelectStart.y+1) + 1;
1047     }
1048     else {
1049     MemSize = (SelectEnd.y-SelectStart.y)*
1050     (NumOfColumns+2) +
1051     SelectEnd.x - SelectStart.x + 1;
1052     }
1053     CBPtr = CBOpen(MemSize);
1054     if (CBPtr==NULL) {
1055     return;
1056     }
1057 maya 3227
1058     // --- copy selected text to CB memory
1059 maya 3393 LockBuffer();
1060 maya 3227
1061 maya 3393 CBPtr[0] = 0;
1062     TmpPtr = GetLinePtr(SelectStart.y);
1063     k = 0;
1064     for (j = SelectStart.y ; j<=SelectEnd.y ; j++) {
1065     if (BoxSelect) {
1066     IStart = SelectStart.x;
1067     IEnd = SelectEnd.x-1;
1068     }
1069     else {
1070     IStart = 0;
1071     IEnd = NumOfColumns-1;
1072     if (j==SelectStart.y) {
1073     IStart = SelectStart.x;
1074     }
1075     if (j==SelectEnd.y) {
1076     IEnd = SelectEnd.x-1;
1077     }
1078     }
1079     i = LeftHalfOfDBCS(TmpPtr,IStart);
1080     if (i!=IStart) {
1081     if (j==SelectStart.y) {
1082     IStart = i;
1083     }
1084     else {
1085     IStart = i + 2;
1086     }
1087     }
1088 maya 3227
1089 maya 3393 // exclude right-side space characters
1090     IEnd = LeftHalfOfDBCS(TmpPtr,IEnd);
1091 maya 3227 #ifndef NO_COPYLINE_FIX
1092 maya 3393 PrevLineContinued = LineContinued;
1093     LineContinued = FALSE;
1094     if (ts.EnableContinuedLineCopy && j!=SelectEnd.y && !BoxSelect) {
1095     LONG NextTmpPtr = NextLinePtr(TmpPtr);
1096     if ((AttrBuff[NextTmpPtr] & AttrLineContinued) != 0) {
1097     LineContinued = TRUE;
1098     }
1099     if (IEnd == NumOfColumns-1 &&
1100     (AttrBuff[TmpPtr + IEnd] & AttrLineContinued) != 0) {
1101     MoveCharPtr(TmpPtr,&IEnd,-1);
1102     }
1103     }
1104     if (!LineContinued)
1105 maya 3227 #endif /* NO_COPYLINE_FIX */
1106 maya 3393 while ((IEnd>0) && (CodeBuff[TmpPtr+IEnd]==0x20)) {
1107     MoveCharPtr(TmpPtr,&IEnd,-1);
1108     }
1109     if ((IEnd==0) && (CodeBuff[TmpPtr]==0x20)) {
1110     IEnd = -1;
1111     }
1112     else if ((AttrBuff[TmpPtr+IEnd] & AttrKanji) != 0) { /* DBCS first byte? */
1113     IEnd++;
1114     }
1115 maya 3227
1116 maya 3393 Sp = FALSE;
1117     FirstChar = TRUE;
1118     i = IStart;
1119     while (i <= IEnd) {
1120     b = CodeBuff[TmpPtr+i];
1121     i++;
1122     if (! Sp) {
1123     if ((Table) && (b<=0x20)) {
1124     Sp = TRUE;
1125     b = 0x09;
1126     }
1127 maya 3227 #ifndef NO_COPYLINE_FIX
1128 maya 3393 if ((b!=0x09) || (! FirstChar) || PrevLineContinued) {
1129 maya 3227 #else
1130 maya 3393 if ((b!=0x09) || (! FirstChar)) {
1131 maya 3227 #endif
1132 maya 3393 FirstChar = FALSE;
1133     CBPtr[k] = b;
1134     k++;
1135     }
1136     }
1137     else {
1138     if (b>0x20) {
1139     Sp = FALSE;
1140     FirstChar = FALSE;
1141     CBPtr[k] = b;
1142     k++;
1143     }
1144     }
1145     }
1146 maya 3227
1147     #ifndef NO_COPYLINE_FIX
1148 maya 3393 if (!LineContinued)
1149 maya 3227 #endif /* NO_COPYLINE_FIX */
1150 maya 3393 if (j < SelectEnd.y) {
1151     CBPtr[k] = 0x0d;
1152     k++;
1153     CBPtr[k] = 0x0a;
1154     k++;
1155     }
1156 maya 3227
1157 maya 3393 TmpPtr = NextLinePtr(TmpPtr);
1158     }
1159     CBPtr[k] = 0;
1160 maya 3227 #ifndef NO_COPYLINE_FIX
1161 maya 3393 LineContinued = FALSE;
1162     if (ts.EnableContinuedLineCopy && j!=SelectEnd.y && !BoxSelect && j<BuffEnd-1) {
1163     LONG NextTmpPtr = NextLinePtr(TmpPtr);
1164     if ((AttrBuff[NextTmpPtr] & AttrLineContinued) != 0) {
1165     LineContinued = TRUE;
1166     }
1167     if (IEnd == NumOfColumns-1 &&
1168     (AttrBuff[TmpPtr + IEnd] & AttrLineContinued) != 0) {
1169     MoveCharPtr(TmpPtr,&IEnd,-1);
1170     }
1171     }
1172     if (!LineContinued)
1173 maya 3227 #endif /* NO_COPYLINE_FIX */
1174 maya 3393 UnlockBuffer();
1175 maya 3227
1176     // --- send CB memory to clipboard
1177 maya 3393 CBClose();
1178     return;
1179 maya 3227 }
1180    
1181     void BuffPrint(BOOL ScrollRegion)
1182     // Print screen or selected text
1183     {
1184 maya 3393 int Id;
1185     POINT PrintStart, PrintEnd;
1186     TCharAttr CurAttr, TempAttr;
1187     int i, j, count;
1188     int IStart, IEnd;
1189     LONG TmpPtr;
1190 maya 3227
1191 maya 3393 TempAttr = DefCharAttr;
1192 maya 3227
1193 maya 3393 if (ScrollRegion) {
1194     Id = VTPrintInit(IdPrnScrollRegion);
1195     }
1196     else if (Selected) {
1197     Id = VTPrintInit(IdPrnScreen | IdPrnSelectedText);
1198     }
1199     else {
1200     Id = VTPrintInit(IdPrnScreen);
1201     }
1202     if (Id==IdPrnCancel) {
1203     return;
1204     }
1205 maya 3227
1206 maya 3393 /* set print region */
1207     if (Id==IdPrnSelectedText) {
1208     /* print selected region */
1209     PrintStart = SelectStart;
1210     PrintEnd = SelectEnd;
1211     }
1212     else if (Id==IdPrnScrollRegion) {
1213     /* print scroll region */
1214     PrintStart.x = 0;
1215     PrintStart.y = PageStart + CursorTop;
1216     PrintEnd.x = NumOfColumns;
1217     PrintEnd.y = PageStart + CursorBottom;
1218     }
1219     else {
1220     /* print current screen */
1221     PrintStart.x = 0;
1222     PrintStart.y = PageStart;
1223     PrintEnd.x = NumOfColumns;
1224     PrintEnd.y = PageStart + NumOfLines - 1;
1225     }
1226     if (PrintEnd.y > BuffEnd-1) {
1227     PrintEnd.y = BuffEnd-1;
1228     }
1229 maya 3227
1230 maya 3393 LockBuffer();
1231 maya 3227
1232 maya 3393 TmpPtr = GetLinePtr(PrintStart.y);
1233     for (j = PrintStart.y ; j <= PrintEnd.y ; j++) {
1234     if (j==PrintStart.y) {
1235     IStart = PrintStart.x;
1236     }
1237     else {
1238     IStart = 0;
1239     }
1240     if (j == PrintEnd.y) {
1241     IEnd = PrintEnd.x - 1;
1242     }
1243     else {
1244     IEnd = NumOfColumns - 1;
1245     }
1246 maya 3227
1247 maya 3393 while ((IEnd>=IStart) &&
1248     (CodeBuff[TmpPtr+IEnd]==0x20) &&
1249     (AttrBuff[TmpPtr+IEnd]==AttrDefault) &&
1250     (AttrBuff2[TmpPtr+IEnd]==AttrDefault)) {
1251     IEnd--;
1252     }
1253 maya 3227
1254 maya 3393 i = IStart;
1255     while (i <= IEnd) {
1256     CurAttr.Attr = AttrBuff[TmpPtr+i] & ~ AttrKanji;
1257     CurAttr.Attr2 = AttrBuff2[TmpPtr+i];
1258     CurAttr.Fore = AttrBuffFG[TmpPtr+i];
1259     CurAttr.Back = AttrBuffBG[TmpPtr+i];
1260 maya 3227
1261 maya 3393 count = 1;
1262     while ((i+count <= IEnd) &&
1263     (CurAttr.Attr == (AttrBuff[TmpPtr+i+count] & ~ AttrKanji)) &&
1264     (CurAttr.Attr2 == AttrBuff2[TmpPtr+i+count]) &&
1265     (CurAttr.Fore == AttrBuffFG[TmpPtr+i+count]) &&
1266     (CurAttr.Back == AttrBuffBG[TmpPtr+i+count]) ||
1267     (i+count<NumOfColumns) &&
1268     ((AttrBuff[TmpPtr+i+count-1] & AttrKanji) != 0)) {
1269     count++;
1270     }
1271 maya 3227
1272 maya 3393 if (TCharAttrCmp(CurAttr, TempAttr) != 0) {
1273     PrnSetAttr(CurAttr);
1274     TempAttr = CurAttr;
1275     }
1276     PrnOutText(&(CodeBuff[TmpPtr+i]),count);
1277     i = i+count;
1278     }
1279     PrnNewLine();
1280     TmpPtr = NextLinePtr(TmpPtr);
1281     }
1282 maya 3227
1283 maya 3393 UnlockBuffer();
1284     VTPrintEnd();
1285 maya 3227 }
1286    
1287     void BuffDumpCurrentLine(BYTE TERM)
1288     // Dumps current line to the file (for path through printing)
1289     // HFile: file handle
1290     // TERM: terminator character
1291     // = LF or VT or FF
1292     {
1293 maya 3393 int i, j;
1294 maya 3227
1295 maya 3393 i = NumOfColumns;
1296     while ((i>0) && (CodeLine[i-1]==0x20)) {
1297     i--;
1298     }
1299     for (j=0; j<i; j++) {
1300     WriteToPrnFile(CodeLine[j],FALSE);
1301     }
1302     WriteToPrnFile(0,TRUE);
1303     if ((TERM>=LF) && (TERM<=FF)) {
1304     WriteToPrnFile(0x0d,FALSE);
1305     WriteToPrnFile(TERM,TRUE);
1306     }
1307 maya 3227 }
1308    
1309    
1310     /* begin - ishizaki */
1311     static void markURL(int x)
1312     {
1313     #ifdef URL_EMPHASIS
1314 yutakapon 3414 // RFC3986(Uniform Resource Identifier (URI): Generic Syntax)に準拠する
1315 maya 3227 // by sakura editor 1.5.2.1: etc_uty.cpp
1316     static const char url_char[] = {
1317     /* +0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +A +B +C +D +E +F */
1318     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* +00: */
1319     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* +10: */
1320     0, -1, 0, -1, -1, -1, -1, 0, 0, 0, 0, -1, -1, -1, -1, -1, /* +20: " !"#$%&'()*+,-./" */
1321     -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, 0, -1, /* +30: "0123456789:;<=>?" */
1322     -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* +40: "@ABCDEFGHIJKLMNO" */
1323     -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, 0, 0, -1, /* +50: "PQRSTUVWXYZ[\]^_" */
1324     0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* +60: "`abcdefghijklmno" */
1325 yutakapon 3414 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, -1, 0, /* +70: "pqrstuvwxyz{|}~ " */
1326 maya 3227 /* 0 : not url char
1327     * -1 : url char
1328     * other: url head char --> url_table array number + 1
1329     */
1330     };
1331 yutakapon 3614 static char *prefix[] = {
1332     "https://",
1333     "http://",
1334     "sftp://",
1335     "tftp://",
1336     "news://",
1337     "ftp://",
1338     "mms://",
1339     NULL
1340     };
1341 maya 3227 unsigned char ch = CodeLine[x];
1342    
1343 yutakapon 3615 if (ts.EnableClickableUrl == FALSE &&
1344     (ts.ColorFlag & CF_URLCOLOR) == 0)
1345 maya 3227 return;
1346    
1347     // 直前の行から連結しているか。
1348     // TODO: 1つ前の行の終端文字が URL の一部なら、強制的に現在の行頭文字もURLの一部とみなす。
1349     // (2005.4.3 yutaka)
1350     if (x == 0) {
1351     if (AttrLine > AttrBuff && (AttrLine[x-1] & AttrURL)) {
1352     if (!(ch & 0x80 || url_char[ch]==0)) { // かつURL構成文字なら
1353 doda 3642 AttrLine[x] |= AttrURL;
1354 maya 3227 }
1355     }
1356     return;
1357     }
1358    
1359     if ((x-1>=0) && (AttrLine[x-1] & AttrURL) &&
1360     !(ch & 0x80 || url_char[ch]==0)) {
1361     // !((CodeLine[x] <= ' ') && !(AttrLine[x] & AttrKanji))) {
1362 doda 3642 AttrLine[x] |= AttrURL;
1363 maya 3227 return;
1364     }
1365    
1366     if ((x-2>=0) && !strncmp(&CodeLine[x-2], "://", 3)) {
1367 maya 3417 int i, len = -1;
1368 yutakapon 3608 RECT rc;
1369     int CaretX, CaretY;
1370 yutakapon 3614 char **p = prefix;
1371 yutakapon 3608
1372 yutakapon 3614 while (*p) {
1373     len = strlen(*p) - 1;
1374     if ((x-len>=0) && !strncmp(&CodeLine[x-len], *p, len)) {
1375     for (i = 0; i <= len; i++) {
1376 doda 3642 AttrLine[x-i] |= AttrURL;
1377 yutakapon 3614 }
1378     break;
1379     }
1380     p++;
1381 maya 3227 }
1382 yutakapon 3608
1383     /* ハイパーリンクの色属性変更は、すでに画面へ出力後に、バッファを遡って URL 属性を
1384     * 付け直すというロジックであるため、色が正しく描画されない場合がある。
1385     * 少々強引だが、ハイパーリンクを発見したタイミングで、その行に再描画指示を出すことで、
1386     * リアルタイムな色描画を実現する。
1387     * (2009.8.26 yutaka)
1388     */
1389     CaretX = (0-WinOrgX)*FontWidth;
1390     CaretY = (CursorY-WinOrgY)*FontHeight;
1391     rc.left = CaretX;
1392     rc.top = CaretY;
1393     rc.right = CaretX + NumOfColumns * FontWidth;
1394     rc.bottom = CaretY + FontHeight;
1395     InvalidateRect(HVTWin, &rc, FALSE);
1396 maya 3227 }
1397     #endif
1398     }
1399     /* end - ishizaki */
1400    
1401     void BuffPutChar(BYTE b, TCharAttr Attr, BOOL Insert)
1402     // Put a character in the buffer at the current position
1403     // b: character
1404     // Attr: attributes
1405     // Insert: Insert flag
1406     {
1407 maya 3393 int XStart;
1408 maya 3227
1409 doda 3312 #ifndef NO_COPYLINE_FIX
1410 maya 3393 if (ts.EnableContinuedLineCopy && CursorX == 0 && (AttrLine[0] & AttrLineContinued)) {
1411     Attr.Attr |= AttrLineContinued;
1412     }
1413 doda 3312 #endif /* NO_COPYLINE_FIX */
1414    
1415 doda 3416 if (ts.Language==IdJapanese || ts.Language==IdKorean || ts.Language==IdUtf8) {
1416 maya 3393 EraseKanji(1); /* if cursor is on right half of a kanji, erase the kanji */
1417     if (! Insert) {
1418     EraseKanji(0); /* if cursor on left half... */
1419     }
1420     }
1421 maya 3227
1422 maya 3393 if (Insert) {
1423     memmove(&CodeLine[CursorX+1],&CodeLine[CursorX],NumOfColumns-1-CursorX);
1424     memmove(&AttrLine[CursorX+1],&AttrLine[CursorX],NumOfColumns-1-CursorX);
1425     memmove(&AttrLine2[CursorX+1],&AttrLine2[CursorX],NumOfColumns-1-CursorX);
1426     memmove(&AttrLineFG[CursorX+1],&AttrLineFG[CursorX],NumOfColumns-1-CursorX);
1427     memmove(&AttrLineBG[CursorX+1],&AttrLineBG[CursorX],NumOfColumns-1-CursorX);
1428     CodeLine[CursorX] = b;
1429     AttrLine[CursorX] = Attr.Attr;
1430     AttrLine2[CursorX] = Attr.Attr2;
1431     AttrLineFG[CursorX] = Attr.Fore;
1432     AttrLineBG[CursorX] = Attr.Back;
1433     /* last char in current line is kanji first? */
1434     if ((AttrLine[NumOfColumns-1] & AttrKanji) != 0) {
1435     /* then delete it */
1436     CodeLine[NumOfColumns-1] = 0x20;
1437     AttrLine[NumOfColumns-1] = CurCharAttr.Attr;
1438     AttrLine2[NumOfColumns-1] = CurCharAttr.Attr2;
1439     AttrLineFG[NumOfColumns-1] = CurCharAttr.Fore;
1440     AttrLineBG[NumOfColumns-1] = CurCharAttr.Back;
1441     }
1442     /* begin - ishizaki */
1443     markURL(CursorX+1);
1444     markURL(CursorX);
1445     /* end - ishizaki */
1446 maya 3227
1447 maya 3393 if (StrChangeCount==0) {
1448     XStart = CursorX;
1449     }
1450     else {
1451     XStart = StrChangeStart;
1452     }
1453     StrChangeCount = 0;
1454     BuffUpdateRect(XStart,CursorY,NumOfColumns-1,CursorY);
1455     }
1456     else {
1457     CodeLine[CursorX] = b;
1458     AttrLine[CursorX] = Attr.Attr;
1459     AttrLine2[CursorX] = Attr.Attr2;
1460     AttrLineFG[CursorX] = Attr.Fore;
1461     AttrLineBG[CursorX] = Attr.Back;
1462     /* begin - ishizaki */
1463     markURL(CursorX);
1464     /* end - ishizaki */
1465 maya 3227
1466 maya 3393 if (StrChangeCount==0) {
1467     StrChangeStart = CursorX;
1468     }
1469     StrChangeCount++;
1470     }
1471 maya 3227 }
1472    
1473     void BuffPutKanji(WORD w, TCharAttr Attr, BOOL Insert)
1474     // Put a kanji character in the buffer at the current position
1475     // b: character
1476     // Attr: attributes
1477     // Insert: Insert flag
1478     {
1479 maya 3393 int XStart;
1480 maya 3227
1481 doda 3312 #ifndef NO_COPYLINE_FIX
1482 maya 3393 if (ts.EnableContinuedLineCopy && CursorX == 0 && (AttrLine[0] & AttrLineContinued)) {
1483     Attr.Attr |= AttrLineContinued;
1484     }
1485 doda 3312 #endif /* NO_COPYLINE_FIX */
1486    
1487 maya 3393 EraseKanji(1); /* if cursor is on right half of a kanji, erase the kanji */
1488 maya 3227
1489 maya 3393 if (Insert) {
1490     memmove(&CodeLine[CursorX+2],&CodeLine[CursorX],NumOfColumns-2-CursorX);
1491     memmove(&AttrLine[CursorX+2],&AttrLine[CursorX],NumOfColumns-2-CursorX);
1492     memmove(&AttrLine2[CursorX+2],&AttrLine2[CursorX],NumOfColumns-2-CursorX);
1493     memmove(&AttrLineFG[CursorX+2],&AttrLineFG[CursorX],NumOfColumns-2-CursorX);
1494     memmove(&AttrLineBG[CursorX+2],&AttrLineBG[CursorX],NumOfColumns-2-CursorX);
1495 maya 3227
1496 maya 3393 CodeLine[CursorX] = HIBYTE(w);
1497     AttrLine[CursorX] = Attr.Attr | AttrKanji; /* DBCS first byte */
1498     AttrLine2[CursorX] = Attr.Attr2;
1499     AttrLineFG[CursorX] = Attr.Fore;
1500     AttrLineBG[CursorX] = Attr.Back;
1501     if (CursorX < NumOfColumns-1) {
1502     CodeLine[CursorX+1] = LOBYTE(w);
1503     AttrLine[CursorX+1] = Attr.Attr;
1504     AttrLine2[CursorX+1] = Attr.Attr2;
1505     AttrLineFG[CursorX+1] = Attr.Fore;
1506     AttrLineBG[CursorX+1] = Attr.Back;
1507     }
1508     /* begin - ishizaki */
1509     markURL(CursorX);
1510     markURL(CursorX+1);
1511     /* end - ishizaki */
1512 maya 3227
1513 maya 3393 /* last char in current line is kanji first? */
1514     if ((AttrLine[NumOfColumns-1] & AttrKanji) != 0) {
1515     /* then delete it */
1516     CodeLine[NumOfColumns-1] = 0x20;
1517     AttrLine[NumOfColumns-1] = CurCharAttr.Attr;
1518     AttrLine2[NumOfColumns-1] = CurCharAttr.Attr2;
1519     AttrLineFG[NumOfColumns-1] = CurCharAttr.Fore;
1520     AttrLineBG[NumOfColumns-1] = CurCharAttr.Back;
1521     }
1522 maya 3227
1523 maya 3393 if (StrChangeCount==0) {
1524     XStart = CursorX;
1525     }
1526     else {
1527     XStart = StrChangeStart;
1528     }
1529     StrChangeCount = 0;
1530     BuffUpdateRect(XStart,CursorY,NumOfColumns-1,CursorY);
1531     }
1532     else {
1533     CodeLine[CursorX] = HIBYTE(w);
1534     AttrLine[CursorX] = Attr.Attr | AttrKanji; /* DBCS first byte */
1535     AttrLine2[CursorX] = Attr.Attr2;
1536     AttrLineFG[CursorX] = Attr.Fore;
1537     AttrLineBG[CursorX] = Attr.Back;
1538     if (CursorX < NumOfColumns-1) {
1539     CodeLine[CursorX+1] = LOBYTE(w);
1540     AttrLine[CursorX+1] = Attr.Attr;
1541     AttrLine2[CursorX+1] = Attr.Attr2;
1542     AttrLineFG[CursorX+1] = Attr.Fore;
1543     AttrLineBG[CursorX+1] = Attr.Back;
1544     }
1545     /* begin - ishizaki */
1546     markURL(CursorX);
1547     markURL(CursorX+1);
1548     /* end - ishizaki */
1549 maya 3227
1550 maya 3393 if (StrChangeCount==0) {
1551     StrChangeStart = CursorX;
1552     }
1553     StrChangeCount = StrChangeCount + 2;
1554     }
1555 maya 3227 }
1556    
1557     BOOL CheckSelect(int x, int y)
1558     // subroutine called by BuffUpdateRect
1559     {
1560 maya 3393 LONG L, L1, L2;
1561 maya 3227
1562 maya 3393 if (BoxSelect) {
1563     return (Selected &&
1564     ((SelectStart.x<=x) && (x<SelectEnd.x) ||
1565     (SelectEnd.x<=x) && (x<SelectStart.x)) &&
1566     ((SelectStart.y<=y) && (y<=SelectEnd.y) ||
1567     (SelectEnd.y<=y) && (y<=SelectStart.y)));
1568     }
1569     else {
1570     L = MAKELONG(x,y);
1571     L1 = MAKELONG(SelectStart.x,SelectStart.y);
1572     L2 = MAKELONG(SelectEnd.x,SelectEnd.y);
1573 maya 3227
1574 maya 3393 return (Selected &&
1575     ((L1<=L) && (L<L2) || (L2<=L) && (L<L1)));
1576     }
1577 maya 3227 }
1578    
1579     void BuffUpdateRect
1580     (int XStart, int YStart, int XEnd, int YEnd)
1581     // Display text in a rectangular region in the screen
1582     // XStart: x position of the upper-left corner (screen cordinate)
1583     // YStart: y position
1584     // XEnd: x position of the lower-right corner (last character)
1585     // YEnd: y position
1586     {
1587 maya 3393 int i, j, count;
1588     int IStart, IEnd;
1589     int X, Y;
1590     LONG TmpPtr;
1591     TCharAttr CurAttr, TempAttr;
1592     BOOL CurSel, TempSel, Caret;
1593 maya 3227
1594 maya 3393 if (XStart >= WinOrgX+WinWidth) {
1595     return;
1596     }
1597     if (YStart >= WinOrgY+WinHeight) {
1598     return;
1599     }
1600     if (XEnd < WinOrgX) {
1601     return;
1602     }
1603     if (YEnd < WinOrgY) {
1604     return;
1605     }
1606 maya 3227
1607 maya 3393 if (XStart < WinOrgX) {
1608     XStart = WinOrgX;
1609     }
1610     if (YStart < WinOrgY) {
1611     YStart = WinOrgY;
1612     }
1613     if (XEnd >= WinOrgX+WinWidth) {
1614     XEnd = WinOrgX+WinWidth-1;
1615     }
1616     if (YEnd >= WinOrgY+WinHeight) {
1617     YEnd = WinOrgY+WinHeight-1;
1618     }
1619 maya 3227
1620 maya 3393 TempAttr = DefCharAttr;
1621     TempSel = FALSE;
1622 maya 3227
1623 maya 3393 Caret = IsCaretOn();
1624     if (Caret) {
1625     CaretOff();
1626     }
1627 maya 3227
1628 maya 3393 DispSetupDC(DefCharAttr, TempSel);
1629 maya 3227
1630 maya 3393 Y = (YStart-WinOrgY)*FontHeight;
1631     TmpPtr = GetLinePtr(PageStart+YStart);
1632     for (j = YStart+PageStart ; j <= YEnd+PageStart ; j++) {
1633     IStart = XStart;
1634     IEnd = XEnd;
1635 maya 3227
1636 maya 3393 IStart = LeftHalfOfDBCS(TmpPtr,IStart);
1637 maya 3227
1638 maya 3393 X = (IStart-WinOrgX)*FontWidth;
1639 maya 3227
1640 maya 3393 i = IStart;
1641     do {
1642     CurAttr.Attr = AttrBuff[TmpPtr+i] & ~ AttrKanji;
1643     CurAttr.Attr2 = AttrBuff2[TmpPtr+i];
1644     CurAttr.Fore = AttrBuffFG[TmpPtr+i];
1645     CurAttr.Back = AttrBuffBG[TmpPtr+i];
1646     CurSel = CheckSelect(i,j);
1647     count = 1;
1648     while ( (i+count <= IEnd) &&
1649     (CurAttr.Attr == (AttrBuff[TmpPtr+i+count] & ~ AttrKanji)) &&
1650     (CurAttr.Attr2==AttrBuff2[TmpPtr+i+count]) &&
1651     (CurAttr.Fore==AttrBuffFG[TmpPtr+i+count]) &&
1652     (CurAttr.Back==AttrBuffBG[TmpPtr+i+count]) &&
1653     (CurSel==CheckSelect(i+count,j)) ||
1654     (i+count<NumOfColumns) &&
1655     ((AttrBuff[TmpPtr+i+count-1] & AttrKanji) != 0) ) {
1656     count++;
1657     }
1658 maya 3227
1659 maya 3393 if (TCharAttrCmp(CurAttr, TempAttr) != 0 || (CurSel != TempSel)) {
1660     DispSetupDC(CurAttr, CurSel);
1661     TempAttr = CurAttr;
1662     TempSel = CurSel;
1663     }
1664     DispStr(&CodeBuff[TmpPtr+i],count,Y, &X);
1665     i = i+count;
1666     }
1667     while (i<=IEnd);
1668     Y = Y + FontHeight;
1669     TmpPtr = NextLinePtr(TmpPtr);
1670     }
1671     if (Caret) {
1672     CaretOn();
1673     }
1674 maya 3227 }
1675    
1676     void UpdateStr()
1677     // Display not-yet-displayed string
1678     {
1679 maya 3393 int X, Y;
1680     TCharAttr TempAttr;
1681 yutakapon 3656 int pos, len;
1682 maya 3227
1683 maya 3393 if (StrChangeCount==0) {
1684     return;
1685     }
1686     X = StrChangeStart;
1687     Y = CursorY;
1688     if (! IsLineVisible(&X, &Y)) {
1689     StrChangeCount = 0;
1690     return;
1691     }
1692 maya 3227
1693 maya 3393 TempAttr.Attr = AttrLine[StrChangeStart];
1694     TempAttr.Attr2 = AttrLine2[StrChangeStart];
1695     TempAttr.Fore = AttrLineFG[StrChangeStart];
1696     TempAttr.Back = AttrLineBG[StrChangeStart];
1697 yutakapon 3656
1698     /* これから描画する文字列の始まりが「URL構成文字属性」だった場合、
1699     * 当該色で行末までペイントされないようにする。
1700     * (2009.10.24 yutaka)
1701     */
1702 doda 3659 if (TempAttr.Attr & AttrURL) {
1703 yutakapon 3656 /* 開始位置からどこまでが AttrURL かをカウントする */
1704     len = 0;
1705     for (pos = 0 ; pos < StrChangeCount ; pos++) {
1706     if (TempAttr.Attr != AttrLine[StrChangeStart + pos])
1707     break;
1708     len++;
1709     }
1710     DispSetupDC(TempAttr, FALSE);
1711     DispStr(&CodeLine[StrChangeStart], len, Y, &X);
1712    
1713     /* 残りの文字列があれば、ふつうに描画を行う。*/
1714     if (len < StrChangeCount) {
1715     TempAttr.Attr = AttrLine[StrChangeStart + pos];
1716     TempAttr.Attr2 = AttrLine2[StrChangeStart + pos];
1717     TempAttr.Fore = AttrLineFG[StrChangeStart + pos];
1718     TempAttr.Back = AttrLineBG[StrChangeStart + pos];
1719    
1720     DispSetupDC(TempAttr, FALSE);
1721     DispStr(&CodeLine[StrChangeStart + pos], (StrChangeCount - len), Y, &X);
1722     }
1723     } else {
1724     DispSetupDC(TempAttr, FALSE);
1725     DispStr(&CodeLine[StrChangeStart],StrChangeCount,Y, &X);
1726     }
1727    
1728 maya 3393 StrChangeCount = 0;
1729 maya 3227 }
1730    
1731     #if 0
1732     void UpdateStrUnicode(void)
1733     // Display not-yet-displayed string
1734     {
1735     int X, Y;
1736     TCharAttr TempAttr;
1737    
1738     if (StrChangeCount==0) return;
1739     X = StrChangeStart;
1740     Y = CursorY;
1741     if (! IsLineVisible(&X, &Y))
1742     {
1743     StrChangeCount = 0;
1744     return;
1745     }
1746    
1747     TempAttr.Attr = AttrLine[StrChangeStart];
1748     TempAttr.Attr2 = AttrLine2[StrChangeStart];
1749     TempAttr.Fore = AttrLineFG[StrChangeStart];
1750     TempAttr.Back = AttrLineBG[StrChangeStart];
1751     DispSetupDC(TempAttr, FALSE);
1752     DispStr(&CodeLine[StrChangeStart],StrChangeCount,Y, &X);
1753     StrChangeCount = 0;
1754     }
1755     #endif
1756    
1757     void MoveCursor(int Xnew, int Ynew)
1758     {
1759 maya 3393 UpdateStr();
1760 maya 3227
1761 maya 3393 if (CursorY!=Ynew) {
1762     NewLine(PageStart+Ynew);
1763     }
1764 maya 3227
1765 maya 3393 CursorX = Xnew;
1766     CursorY = Ynew;
1767     Wrap = FALSE;
1768 maya 3227
1769 maya 3393 /* 最下行でだけ自動スクロールする*/
1770 doda 4469 if (ts.AutoScrollOnlyInBottomLine == 0 || WinOrgY == 0) {
1771 maya 3393 DispScrollToCursor(CursorX, CursorY);
1772     }
1773 maya 3227 }
1774    
1775     void MoveRight()
1776     /* move cursor right, but dont update screen.
1777     this procedure must be called from DispChar&DispKanji only */
1778     {
1779 maya 3393 CursorX++;
1780     /* 最下行でだけ自動スクロールする */
1781 doda 4469 if (ts.AutoScrollOnlyInBottomLine == 0 || WinOrgY == 0) {
1782 maya 3393 DispScrollToCursor(CursorX, CursorY);
1783     }
1784 maya 3227 }
1785    
1786     void BuffSetCaretWidth()
1787     {
1788 maya 3393 BOOL DW;
1789 maya 3227
1790 maya 3393 /* check whether cursor on a DBCS character */
1791     DW = (((BYTE)(AttrLine[CursorX]) & AttrKanji) != 0);
1792     DispSetCaretWidth(DW);
1793 maya 3227 }
1794    
1795     void ScrollUp1Line()
1796     {
1797 maya 3393 int i;
1798     LONG SrcPtr, DestPtr;
1799 maya 3227
1800 maya 3393 if ((CursorTop<=CursorY) && (CursorY<=CursorBottom)) {
1801     UpdateStr();
1802 maya 3227
1803 maya 3393 DestPtr = GetLinePtr(PageStart+CursorBottom);
1804     for (i = CursorBottom-1 ; i >= CursorTop ; i--) {
1805     SrcPtr = PrevLinePtr(DestPtr);
1806     memcpy(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
1807     memcpy(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
1808     memcpy(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
1809     memcpy(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
1810     memcpy(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
1811     DestPtr = SrcPtr;
1812     }
1813     memset(&(CodeBuff[SrcPtr]),0x20,NumOfColumns);
1814     memset(&(AttrBuff[SrcPtr]),AttrDefault,NumOfColumns);
1815 doda 4070 memset(&(AttrBuff2[SrcPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
1816 maya 3393 memset(&(AttrBuffFG[SrcPtr]),CurCharAttr.Fore,NumOfColumns);
1817     memset(&(AttrBuffBG[SrcPtr]),CurCharAttr.Back,NumOfColumns);
1818 maya 3227
1819 maya 3393 DispScrollNLines(CursorTop,CursorBottom,-1);
1820     }
1821 maya 3227 }
1822    
1823     void BuffScrollNLines(int n)
1824     {
1825 maya 3393 int i;
1826     LONG SrcPtr, DestPtr;
1827 maya 3227
1828 maya 3393 if (n<1) {
1829     return;
1830     }
1831     UpdateStr();
1832 maya 3227
1833 maya 3393 if ((CursorTop == 0) && (CursorBottom == NumOfLines-1)) {
1834     WinOrgY = WinOrgY-n;
1835     /* 最下行でだけ自動スクロールする */
1836 doda 4469 if (ts.AutoScrollOnlyInBottomLine != 0 && NewOrgY != 0) {
1837 maya 3393 NewOrgY = WinOrgY;
1838     }
1839     BuffScroll(n,CursorBottom);
1840     DispCountScroll(n);
1841     }
1842     else if ((CursorTop==0) && (CursorY<=CursorBottom)) {
1843     /* 最下行でだけ自動スクロールする */
1844 doda 4469 if (ts.AutoScrollOnlyInBottomLine != 0 && NewOrgY != 0) {
1845 maya 3393 /* スクロールさせない場合の処理 */
1846     WinOrgY = WinOrgY-n;
1847     NewOrgY = WinOrgY;
1848     BuffScroll(n,CursorBottom);
1849     DispCountScroll(n);
1850     } else {
1851     BuffScroll(n,CursorBottom);
1852     DispScrollNLines(WinOrgY,CursorBottom,n);
1853     }
1854     }
1855     else if ((CursorTop<=CursorY) && (CursorY<=CursorBottom)) {
1856     DestPtr = GetLinePtr(PageStart+CursorTop);
1857     if (n<CursorBottom-CursorTop+1) {
1858     SrcPtr = GetLinePtr(PageStart+CursorTop+n);
1859     for (i = CursorTop+n ; i<=CursorBottom ; i++) {
1860     memmove(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
1861     memmove(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
1862     memmove(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
1863     memmove(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
1864     memmove(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
1865     SrcPtr = NextLinePtr(SrcPtr);
1866     DestPtr = NextLinePtr(DestPtr);
1867     }
1868     }
1869     else {
1870     n = CursorBottom-CursorTop+1;
1871     }
1872     for (i = CursorBottom+1-n ; i<=CursorBottom; i++) {
1873     memset(&(CodeBuff[DestPtr]),0x20,NumOfColumns);
1874     memset(&(AttrBuff[DestPtr]),AttrDefault,NumOfColumns);
1875 doda 4070 memset(&(AttrBuff2[DestPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
1876 maya 3393 memset(&(AttrBuffFG[DestPtr]),CurCharAttr.Fore,NumOfColumns);
1877     memset(&(AttrBuffBG[DestPtr]),CurCharAttr.Back,NumOfColumns);
1878     DestPtr = NextLinePtr(DestPtr);
1879     }
1880     DispScrollNLines(CursorTop,CursorBottom,n);
1881     }
1882 maya 3227 }
1883    
1884     void BuffRegionScrollUpNLines(int n) {
1885 maya 3393 int i;
1886     LONG SrcPtr, DestPtr;
1887 maya 3227
1888 maya 3393 if (n<1) {
1889     return;
1890     }
1891     UpdateStr();
1892 maya 3227
1893 maya 3393 if (n > 0) {
1894     if ((CursorTop == 0) && (CursorBottom == NumOfLines-1)) {
1895     WinOrgY = WinOrgY-n;
1896     BuffScroll(n,CursorBottom);
1897     DispCountScroll(n);
1898     }
1899     else if (CursorTop==0) {
1900     BuffScroll(n,CursorBottom);
1901     DispScrollNLines(WinOrgY,CursorBottom,n);
1902     }
1903     else {
1904     DestPtr = GetLinePtr(PageStart+CursorTop);
1905     if (n<CursorBottom-CursorTop+1) {
1906     SrcPtr = GetLinePtr(PageStart+CursorTop+n);
1907     for (i = CursorTop+n ; i<=CursorBottom ; i++) {
1908     memmove(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
1909     memmove(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
1910     memmove(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
1911     memmove(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
1912     memmove(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
1913     SrcPtr = NextLinePtr(SrcPtr);
1914     DestPtr = NextLinePtr(DestPtr);
1915     }
1916     }
1917     else {
1918     n = CursorBottom-CursorTop+1;
1919     }
1920     for (i = CursorBottom+1-n ; i<=CursorBottom; i++) {
1921     memset(&(CodeBuff[DestPtr]),0x20,NumOfColumns);
1922     memset(&(AttrBuff[DestPtr]),AttrDefault,NumOfColumns);
1923 doda 4070 memset(&(AttrBuff2[DestPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
1924 maya 3393 memset(&(AttrBuffFG[DestPtr]),CurCharAttr.Fore,NumOfColumns);
1925     memset(&(AttrBuffBG[DestPtr]),CurCharAttr.Back,NumOfColumns);
1926     DestPtr = NextLinePtr(DestPtr);
1927     }
1928     DispScrollNLines(CursorTop,CursorBottom,n);
1929     }
1930 maya 3227 }
1931     }
1932    
1933     void BuffRegionScrollDownNLines(int n) {
1934 maya 3393 int i;
1935     LONG SrcPtr, DestPtr;
1936 maya 3227
1937 maya 3393 if (n<1) {
1938     return;
1939     }
1940     UpdateStr();
1941 maya 3227
1942 maya 3393 DestPtr = GetLinePtr(PageStart+CursorBottom);
1943     if (n < CursorBottom-CursorTop+1) {
1944     SrcPtr = GetLinePtr(PageStart+CursorBottom-n);
1945     for (i=CursorBottom-n ; i>=CursorTop ; i--) {
1946     memmove(&(CodeBuff[DestPtr]),&(CodeBuff[SrcPtr]),NumOfColumns);
1947     memmove(&(AttrBuff[DestPtr]),&(AttrBuff[SrcPtr]),NumOfColumns);
1948     memmove(&(AttrBuff2[DestPtr]),&(AttrBuff2[SrcPtr]),NumOfColumns);
1949     memmove(&(AttrBuffFG[DestPtr]),&(AttrBuffFG[SrcPtr]),NumOfColumns);
1950     memmove(&(AttrBuffBG[DestPtr]),&(AttrBuffBG[SrcPtr]),NumOfColumns);
1951     SrcPtr = PrevLinePtr(SrcPtr);
1952     DestPtr = PrevLinePtr(DestPtr);
1953     }
1954     }
1955     else {
1956     n = CursorBottom - CursorTop + 1;
1957     }
1958     for (i = CursorTop+n-1; i>=CursorTop; i--) {
1959     memset(&(CodeBuff[DestPtr]),0x20,NumOfColumns);
1960     memset(&(AttrBuff[DestPtr]),AttrDefault,NumOfColumns);
1961 doda 4070 memset(&(AttrBuff2[DestPtr]),CurCharAttr.Attr2 & Attr2ColorMask, NumOfColumns);
1962 maya 3393 memset(&(AttrBuffFG[DestPtr]),CurCharAttr.Fore,NumOfColumns);
1963     memset(&(AttrBuffBG[DestPtr]),CurCharAttr.Back,NumOfColumns);
1964     DestPtr = PrevLinePtr(DestPtr);
1965     }
1966 maya 3227
1967 maya 3393 DispScrollNLines(CursorTop,CursorBottom,-n);
1968 maya 3227 }
1969    
1970     void BuffClearScreen()
1971     { // clear screen
1972 maya 3393 if ((StatusLine>0) && (CursorY==NumOfLines-1)) {
1973     BuffScrollNLines(1); /* clear status line */
1974     }
1975     else { /* clear main screen */
1976     UpdateStr();
1977     BuffScroll(NumOfLines-StatusLine,NumOfLines-1-StatusLine);
1978     DispScrollNLines(WinOrgY,NumOfLines-1-StatusLine,NumOfLines-StatusLine);
1979     }
1980 maya 3227 }
1981    
1982     void BuffUpdateScroll()
1983     // Updates scrolling
1984     {
1985 maya 3393 UpdateStr();
1986     DispUpdateScroll();
1987 maya 3227 }
1988    
1989     void CursorUpWithScroll()
1990     {
1991 maya 3393 if ((0<CursorY) && (CursorY<CursorTop) ||
1992     (CursorTop<CursorY)) {
1993     MoveCursor(CursorX,CursorY-1);
1994     }
1995     else if (CursorY==CursorTop) {
1996     ScrollUp1Line();
1997     }
1998 maya 3227 }
1999    
2000     // called by BuffDblClk
2001     // check if a character is the word delimiter
2002     BOOL IsDelimiter(LONG Line, int CharPtr)
2003     {
2004 maya 3393 if ((AttrBuff[Line+CharPtr] & AttrKanji) !=0) {
2005     return (ts.DelimDBCS!=0);
2006     }
2007     return (strchr(ts.DelimList,CodeBuff[Line+CharPtr])!=NULL);
2008 maya 3227 }
2009    
2010     void GetMinMax(int i1, int i2, int i3,
2011 maya 3393 int *min, int *max)
2012 maya 3227 {
2013 maya 3393 if (i1<i2) {
2014     *min = i1;
2015     *max = i2;
2016     }
2017     else {
2018     *min = i2;
2019     *max = i1;
2020     }
2021     if (i3<*min) {
2022     *min = i3;
2023     }
2024     if (i3>*max) {
2025     *max = i3;
2026     }
2027 maya 3227 }
2028    
2029     /* start - ishizaki */
2030     static void invokeBrowser(LONG ptr)
2031     {
2032     #ifdef URL_EMPHASIS
2033 maya 3393 LONG i, start, end;
2034 maya 4704 char url[1024], param[1024];
2035 maya 3227 char *uptr, ch;
2036    
2037 maya 3393 start = ptr;
2038     while (AttrBuff[start] & AttrURL) {
2039     start--;
2040     }
2041     start++;
2042 maya 3227
2043 maya 3393 end = ptr;
2044     while (AttrBuff[end] & AttrURL) {
2045     end++;
2046     }
2047     end--;
2048 maya 4704
2049 yutakapon 3405 if (start + (LONG)sizeof(url) <= end) {
2050     end = start + sizeof(url) - 1;
2051     end--; // '\0'の分は引いておく。
2052 maya 3393 }
2053 maya 3227 uptr = url;
2054 maya 3393 for (i = 0; i < end - start + 1; i++) {
2055 maya 3227 ch = CodeBuff[start + i];
2056     if ((start + i) % NumOfColumns == NumOfColumns - 1
2057     && ch == '\\') {
2058     // Emacs対応。行末に \ が来ている場合は、次の行に続くという意味で emacs が
2059     // 自動で挿入する文字なので、URLには含めないようにする。
2060     // (2007.8.7 yutaka)
2061    
2062     } else {
2063     *uptr++ = ch;
2064     }
2065 maya 3393 }
2066 maya 3227 *uptr = '\0';
2067 maya 4704
2068     if (strncmp(url, "http://", strlen("http://")) == 0 ||
2069     strncmp(url, "https://", strlen("https://")) == 0 ||
2070     strncmp(url, "ftp://", strlen("ftp://")) == 0) {
2071     if (strlen(ts.ClickableUrlBrowser) > 0) {
2072     _snprintf_s(param, sizeof(param), _TRUNCATE, "%s %s",
2073     ts.ClickableUrlBrowserArg, url);
2074     if ((int)ShellExecute(NULL, NULL, ts.ClickableUrlBrowser, param, NULL,SW_SHOWNORMAL) < 32) {
2075     // コマンドの実行に失敗した場合は通常と同じ処理をする
2076     ShellExecute(NULL, NULL, url, NULL, NULL,SW_SHOWNORMAL);
2077     }
2078     }
2079     else {
2080     ShellExecute(NULL, NULL, url, NULL, NULL,SW_SHOWNORMAL);
2081     }
2082     }
2083     else {
2084     ShellExecute(NULL, NULL, url, NULL, NULL,SW_SHOWNORMAL);
2085     }
2086 maya 3227 #endif
2087     }
2088     /* end - ishizaki */
2089    
2090     void ChangeSelectRegion()
2091     {
2092 maya 3393 POINT TempStart, TempEnd;
2093     int j, IStart, IEnd;
2094     BOOL Caret;
2095 maya 3227
2096 maya 3393 if ((SelectEndOld.x==SelectEnd.x) &&
2097     (SelectEndOld.y==SelectEnd.y)) {
2098     return;
2099     }
2100 maya 3227
2101 maya 3393 if (BoxSelect) {
2102     GetMinMax(SelectStart.x,SelectEndOld.x,SelectEnd.x,
2103     (int *)&TempStart.x,(int *)&TempEnd.x);
2104     GetMinMax(SelectStart.y,SelectEndOld.y,SelectEnd.y,
2105     (int *)&TempStart.y,(int *)&TempEnd.y);
2106     TempEnd.x--;
2107     Caret = IsCaretOn();
2108     if (Caret) {
2109     CaretOff();
2110     }
2111     DispInitDC();
2112     BuffUpdateRect(TempStart.x,TempStart.y-PageStart,
2113     TempEnd.x,TempEnd.y-PageStart);
2114     DispReleaseDC();
2115     if (Caret) {
2116     CaretOn();
2117     }
2118     SelectEndOld = SelectEnd;
2119     return;
2120     }
2121 maya 3227
2122 maya 3393 if ((SelectEndOld.y < SelectEnd.y) ||
2123     (SelectEndOld.y==SelectEnd.y) &&
2124     (SelectEndOld.x<=SelectEnd.x)) {
2125     TempStart = SelectEndOld;
2126     TempEnd.x = SelectEnd.x-1;
2127     TempEnd.y = SelectEnd.y;
2128     }
2129     else {
2130     TempStart = SelectEnd;
2131     TempEnd.x = SelectEndOld.x-1;
2132     TempEnd.y = SelectEndOld.y;
2133     }
2134     if (TempEnd.x < 0) {
2135     TempEnd.x = NumOfColumns - 1;
2136     TempEnd.y--;
2137     }
2138 maya 3227
2139 maya 3393 Caret = IsCaretOn();
2140     if (Caret) {
2141     CaretOff();
2142     }
2143     for (j = TempStart.y ; j <= TempEnd.y ; j++) {
2144     IStart = 0;
2145     IEnd = NumOfColumns-1;
2146     if (j==TempStart.y) {
2147     IStart = TempStart.x;
2148     }
2149     if (j==TempEnd.y) {
2150     IEnd = TempEnd.x;
2151     }
2152 maya 3227
2153 maya 3393 if ((IEnd>=IStart) && (j >= PageStart+WinOrgY) &&
2154     (j < PageStart+WinOrgY+WinHeight)) {
2155     DispInitDC();
2156     BuffUpdateRect(IStart,j-PageStart,IEnd,j-PageStart);
2157     DispReleaseDC();
2158     }
2159     }
2160     if (Caret) {
2161     CaretOn();
2162     }
2163 maya 3227
2164 maya 3393 SelectEndOld = SelectEnd;
2165 maya 3227 }
2166    
2167     BOOL BuffUrlDblClk(int Xw, int Yw)
2168     {
2169 maya 3393 int X, Y;
2170     LONG TmpPtr;
2171     BOOL url_invoked = FALSE;
2172 maya 3227
2173 maya 3393 if (! ts.EnableClickableUrl) {
2174     return FALSE;
2175     }
2176 maya 3227
2177 maya 3393 CaretOff();
2178 maya 3227
2179 maya 3393 DispConvWinToScreen(Xw,Yw,&X,&Y,NULL);
2180     Y = Y + PageStart;
2181     if ((Y<0) || (Y>=BuffEnd)) {
2182     return 0;
2183     }
2184     if (X<0) X = 0;
2185     if (X>=NumOfColumns) {
2186     X = NumOfColumns-1;
2187     }
2188 maya 3227
2189 maya 3393 if ((Y>=0) && (Y<BuffEnd)) {
2190     LockBuffer();
2191     TmpPtr = GetLinePtr(Y);
2192     /* start - ishizaki */
2193     if (AttrBuff[TmpPtr+X] & AttrURL) {
2194     BoxSelect = FALSE;
2195     SelectEnd = SelectStart;
2196     ChangeSelectRegion();
2197 maya 3227
2198 maya 3393 url_invoked = TRUE;
2199     invokeBrowser(TmpPtr+X);
2200 maya 3227
2201 maya 3393 SelectStart.x = 0;
2202     SelectStart.y = 0;
2203     SelectEnd.x = 0;
2204     SelectEnd.y = 0;
2205     SelectEndOld.x = 0;
2206     SelectEndOld.y = 0;
2207     Selected = FALSE;
2208     }
2209     UnlockBuffer();
2210     }
2211     return url_invoked;
2212 maya 3227 }
2213    
2214     void BuffDblClk(int Xw, int Yw)
2215     // Select a word at (Xw, Yw) by mouse double click
2216     // Xw: horizontal position in window coordinate (pixels)
2217     // Yw: vertical
2218     {
2219 maya 3393 int X, Y, YStart, YEnd;
2220     int IStart, IEnd, i;
2221     LONG TmpPtr;
2222     BYTE b;
2223     BOOL DBCS;
2224 maya 3227
2225 maya 3393 CaretOff();
2226 maya 3227
2227 maya 3393 DispConvWinToScreen(Xw,Yw,&X,&Y