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/* |
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* (C) 2023- TeraTerm Project |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR |
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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|
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#include "ttcstd.h" |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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typedef struct CharSetDataTag CharSetData; |
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|
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typedef struct { |
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int infos[6]; |
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} CharSetState; |
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|
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// �������o�� |
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typedef struct CharSetOpTag { |
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// �o�������� Unicode ���� |
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void (*PutU32)(char32_t code, void *client_data); |
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// �o�������� Control ���� |
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void (*ParseControl)(BYTE b, void *client_data); |
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} CharSetOp; |
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|
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// input |
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void ParseFirst(CharSetData *w, BYTE b); |
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|
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// control |
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typedef enum { |
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CHARSET_LS0, // Locking Shift 0, SI, 0F (G0->GL) |
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CHARSET_LS1, // Locking Shift 1, SO, 0E (G1->GL) |
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CHARSET_LS2, // Locking Shift 2, ESC n, 1B 6E (G2->GL) |
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CHARSET_LS3, // Locking Shift 3, ESC o, 1B 6F(G3->GL) |
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CHARSET_LS1R, // Locking Shift 1R, ESC ~, 1B 7E (G1->GR) |
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CHARSET_LS2R, // Locking Shift 2R, ESC }, 1B 7D (G2->GR) |
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CHARSET_LS3R, // Locking Shift 3R, ESC |, 1B 7C (G3->GR) |
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CHARSET_SS2, // Single Shift 2, SS2, 8E, ESC N, 1B 4E |
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CHARSET_SS3, // Single Shift 3, SS3, 8F, ESC O, 1B 4F |
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} CharSet2022Shift; |
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|
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CharSetData *CharSetInit(const CharSetOp *op, void *client_data); |
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void CharSetFinish(CharSetData *w); |
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void CharSet2022Designate(CharSetData *w, int gn, int cs); |
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void CharSet2022Invoke(CharSetData *w, CharSet2022Shift shift); |
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BOOL CharSetIsSpecial(CharSetData *w, BYTE b); |
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void CharSetSaveState(CharSetData *w, CharSetState *state); |
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void CharSetLoadState(CharSetData *w, const CharSetState *state); |
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void CharSetFallbackFinish(CharSetData *w); |
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|
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// debug mode |
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#define DEBUG_FLAG_NONE 0 |
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#define DEBUG_FLAG_NORM 1 |
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#define DEBUG_FLAG_HEXD 2 |
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#define DEBUG_FLAG_NOUT 3 |
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#define DEBUG_FLAG_MAXD 4 |
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void CharSetSetNextDebugMode(CharSetData *w); |
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//BYTE CharSetGetDebugMode(CharSetData *w); |
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void CharSetSetDebugMode(CharSetData *w, BYTE mode); |
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|
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#ifdef __cplusplus |
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} |
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#endif |