Project Description

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

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2022-08-01 20:03
Review by idk

Rating:
(0 of 5 people found this review helpful)
i cant down load this but why tho

2020-09-02 23:34
Review by geNia

Rating:
(4 of 4 people found this review helpful)
You guys did a very good job there
Pros
Nice net code in general
Cons
The server is too authoritative in some cases
Review List

Recent Activities

2022-09-19
05:35
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 7604d56ff5d863344f4c898fc37c781585d60337)
Fixed: players didn't receive keys that were already found if respawning with a different class w...
05:27
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 96168ff0d53f9e9ecc975cb35ed654a06b2826a9)
Players with no lives left are now forced to respawn and enter spectator mode after one second, i...
05:23
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 144001a99a3bda2dadabaebc66d396f343936458)
Added the CCMD "rcon_logout" so that clients with RCON access may logout if they want to. This al...
05:18
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: c73c3e63f6762675db06426996931f97843565f8)
Fixed: rail attacks didn't always account for sv_shootthroughallies.
05:16
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: f69316e9f35c2a911ace4d6a20c6d0c26a03dfde)
Refactored unformatted color strings that were used in HUD_DrawCoopInfo.
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