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zandronum-sandbox-stable: List of commits

Rev. Time Author
78ebfcf4e52d 2022-08-28 22:49:46 Benjamin Berkels

fixed a compile problem

07390c23b520 2022-08-25 22:24:48 Adam Kaminski

The result value of GAMEEVENT_MEDALS event scripts can now be used to determine whether or not the player receives the medal.

3b50783ec354 2022-08-25 22:15:20 Adam Kaminski

Added an optional parameter to GAMEMODE_HandleEvent that decides whether the event script is executed immediately or not. By default, this is set to false.

d5b440d54c74 2022-08-25 21:24:19 Adam Kaminski

Replaced an instance of HUD_Refresh with HUD_ShouldRefreshBeforeRendering in PLAYER_SetSpectator.

0ec313a37ee4 2022-08-25 01:24:06 Adam Kaminski

Fixed: spawning game mode artifacts like the possession stone and terminator ball didn't correctly account for useplayerstartz.

b71a4ef21b6f 2022-08-24 21:51:36 Adam Kaminski

Fixed: puffs didn't enter their XDeath states in online games.

80d9bfcca402 2022-08-24 11:20:29 Adam Kaminski

Fixed: players could still respawn (albeit frozen) during the result sequence if sv_forcerespawn was on.

2a28adcd804b 2022-08-24 04:37:47 Adam Kaminski

Fixed: a player's class could still change if they were still alive when travelling from one map to the next in cooperative.

0b2078a75ace 2022-08-22 23:15:55 Adam Kaminski

Fixed: V_RemoveTrailingCrap couldn't remove a trailing color code that was formatted like "\c[X[[[]".

87d43eb8bd82 2022-08-22 12:34:57 Adam Kaminski

- Added the DECORATE weapon flags GIVEFISTINGMEDAL and GIVESPAMMEDAL. Weapons with these flags will award the player with the "fisting" and "spam" medals respectively.
- The "fisting" medal is now only awarded if the player frags another player with a melee hitscan attack, as it should be.

cdafab9f11a3 2022-08-22 12:32:25 Adam Kaminski

Fixed: the bit values of WIF_ALLOW_WITH_RESPAWN_INVUL and WIF_NOLMS overlapped with WIF_MELEEWEAPON and WIF_DEHAMMO.

66b94bcd9b80 2022-08-22 12:29:43 Adam Kaminski

Added an option to filter the server list by name within the built-in server browser menu.

8fbf8a425406 2022-08-22 04:06:37 Sean Baggaley

- Added a new SelfObituary actor property for when a player kills themselves with an actor.
- Replaced Skulltag's hardcoded self obituaries for the BFG10K and Grenades with the SelfObituary property.

5d8a02007397 2022-08-21 23:59:07 Adam Kaminski

sv_hostname is now cleaned up so that any unacceptable characters and trailing crap are removed.

38db7b831023 2022-08-21 20:52:17 Adam Kaminski

Fixed: trailing color codes weren't being removed properly from chat strings.

e25ec33a7694 2022-08-21 12:11:34 Joshua Surace

Added the dmflag "sv_donthidestats" to show an enemy player's stats.

8cf44e9c38e7 2022-08-21 12:08:07 Adam Kaminski

Fixed: when a player joined a new team in online games, the health and armor of their new teammates weren't updated.

6ce13ae2e884 2022-08-18 01:42:51 Adam Kaminski

Added an argument to GAMEEVENT_ACTOR_SPAWNED that indicates if the actor was spawned by the level or not.

dc92d4882434 2022-08-16 13:08:30 Adam Kaminski

Added a parameter to "GetActorSectorLocation" that decides if the name of whatever point sector the actor is in should be returned instead.

370c815af82d 2022-08-14 02:18:08 Adam Kaminski

Fixed: The countdown screen in invasion did not show the correct wave after the level changed.

f44015954653 2022-08-14 00:13:24 Adam Kaminski

Fixed: dead players and spectators in the join queue did not respawn at the start of a new wave in survival invasion.

cb66a7173872 2022-08-12 00:44:31 Adam Kaminski

Improved how the column headers are drawn in the built-in server browser menu. They shouldn't overlap with the other menu options anymore.

dff0c5db4bab 2022-08-11 12:31:56 Adam Kaminski

Fixed: the built-in server browser was broken since 3.1 due to the "unsafe command restart" error. This adds an extra prompt message before the user can join a server.

16f7a7ce57be 2022-08-11 11:44:46 Adam Kaminski

Fixed: A_Saw did not consume ammo properly online.

7f2eb83e7924 2022-08-11 11:11:51 Adam Kaminski

Added missing checks when printing error messages in callvote_CheckValidity.

36694f2462f9 2022-08-11 11:08:35 Adam Kaminski

Fixed: clients sometimes invalidated "nextmap" or "nextsecret" vote types despite the vote successfully being called on the server's end.

dffea57fcbd0 2022-08-05 02:04:52 Sean Baggaley

Fixed: The random class was still selectable in the join menu when NoRandomPlayerClass was enabled in MAPINFO.

eb88c12c9e6f 2017-05-10 17:34:48 alexey.lysiuk

Fixed 32-bit Windows crash reporter

Restored old exception handling for 32-bit Windows executable
Tested on 32-bit Windows XP (previously exited without notification), 64-bit Windows 7 and 10 (previously deadlocked in system DLLs)

a995f0ed3cac 2016-12-08 21:07:52 Magnus Norddahl

Fix crash reporter for 64 bit

8844950c6771 2014-12-27 05:41:01 Randy Heit

Read script number as signed when parsing SARY chunks

- Fixed: Script arrays didn't work in named scripts because the loader
read the script number as an unsigned word, hence it would never find
named scripts, since they are stored with negative numbers.

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