Revision | f2d79f43fb55ad761a33ddb61f87354c3a96894f (tree) |
---|---|
Time | 2015-06-22 04:21:59 |
Author | Benjamin Berkels <torr.samaho@quan...> |
Commiter | Benjamin Berkels |
- changed the version string to 2.1
- changed BUILD_ID/BUILD_ID_STR to release
@@ -47,7 +47,7 @@ | ||
47 | 47 | #define GAME_MAJOR_VERSION 2 |
48 | 48 | #define GAME_MINOR_VERSION 1 |
49 | 49 | #define GAMEVER_STRING "2.1" |
50 | -#define DOTVERSIONSTR GAMEVER_STRING "-alpha" | |
50 | +#define DOTVERSIONSTR GAMEVER_STRING | |
51 | 51 | #define VERSIONSTR DOTVERSIONSTR |
52 | 52 | |
53 | 53 | #define ZDVER_STRING "2.5.0" |
@@ -70,8 +70,8 @@ | ||
70 | 70 | #define BUILD_PRIVATE 3 |
71 | 71 | |
72 | 72 | // [RC] Release code ID for this build. |
73 | -#define BUILD_ID BUILD_INTERNAL | |
74 | -#define BUILD_ID_STR "Internal" // Used in the exe's metadata. | |
73 | +#define BUILD_ID BUILD_RELEASE | |
74 | +#define BUILD_ID_STR "Release" // Used in the exe's metadata. | |
75 | 75 | |
76 | 76 | // Version identifier for network games. |
77 | 77 | // Bump it every time you do a release unless you're certain you |