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zandronum-zdoom-sync: List of commits


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Rev. Time Author
438379aa71d5 2017-05-02 02:43:11 Benjamin Berkels

Merged with main repository.

4ca8603de4ea 2017-05-02 02:38:49 Benjamin Berkels

Merged with main repository.

0f0abe6248c6 2017-05-02 02:32:50 Benjamin Berkels

Merged with main repository.

6265097a6697 2017-05-02 02:21:28 Benjamin Berkels

Fixed: The client was missing some validity checks for the server commands SetPlayerPSprite and SetThingFrame (addresses 3107).

1eff8d47422f 2017-05-02 02:14:54 Benjamin Berkels

Fixed: When a map instructed the server to switch to an non-existing map, the server endlessly tried to restart the game on the non-existing map (addresses 3110).

0015d16f3c99 2017-04-30 03:19:07 Benjamin Berkels

Fixed: Turning players into dead spectators triggered RESPAWN scripts (partially addresses 2594).

cc447f4a0a1f 2017-04-30 00:31:40 Benjamin Berkels

Merged with main repository.

1c8aacc69bc2 2017-04-30 00:20:33 Benjamin Berkels

Fixed: Bots were not explicitly notified when being revived with SetDeadSpectator (partially addresses 2594).

6519cdeb389e 2017-04-29 21:18:19 Benjamin Berkels

Merged with main repository.

55536b9498e5 2017-04-29 20:48:29 Benjamin Berkels

Merged with main repository.

dc1457e6a233 2017-04-29 20:45:14 Benjamin Berkels

Merged with main repository.

6f94c19f92da 2017-04-29 20:38:13 Benjamin Berkels

Merged with main repository.

4ae2f4771cbb 2017-04-29 19:08:29 Benjamin Berkels

Fixed problems when a spectator joined the game offline (partially addresses 2594).

1d743910c76d 2017-04-29 18:54:31 Benjamin Berkels

Fixed problems with parsing the DECORATE flag USESPECIAL (addresses 3075).

c09af29f1f41 2017-04-26 04:22:41 Benjamin Berkels

Merged with main repository.

c2ef15f2011c 2017-04-26 04:21:17 Benjamin Berkels

Merged with main repository.

ee30bc83ce26 2017-04-26 04:19:15 Benjamin Berkels

Merged with main repository.

e0c816999259 2017-04-26 04:16:32 Benjamin Berkels

Merged with main repository.

6a531108291b 2017-04-26 04:08:40 Benjamin Berkels

Merged with main repository.

734f5ce467b3 2017-04-26 04:03:50 Benjamin Berkels

The sound debug info activated with 'noise 1' is now blocked on the clients unless cheats are turned on (addresses 3057).

6bd1d86065dd 2017-04-24 05:12:20 Benjamin Berkels

The 'PrintMiscActorInfo' part of playerinfo is now blocked unless cheats are turned on (addresses 3058).

9679b9b67f46 2017-04-24 04:30:51 Benjamin Berkels

Added 'nopushwindowcheck' for sstmap34 from sst_v1.4rc7.pk7, which needs this for the exit (addresses 3073).

20799d542904 2017-04-24 01:26:35 Benjamin Berkels

Fixed: Turning a player into a dead spectator could crash the game (partially addresses 2594).

42c8ec5b1c13 2017-04-23 23:52:53 Benjamin Berkels

Merged with main repository.

2045c167ee66 2016-07-23 17:21:04 Jordon Moss

Added KILL Script type and associated flags and GameInfo keyword.

This is different from the original "Death Scripts" idea. This tackles
some issues I've found with the original idea (now you can have as many
scripts as you want, not just global and actor-defined). Also takes care
of other complaints about the original idea and push request. Flags and
their use are in code comments.

d661f864a07c 2016-05-27 07:00:27 Christoph Oelckers

- fixed: The NoiseList array was not cleared before use.

aa5bf0ff2e0a 2016-05-25 18:30:11 Christoph Oelckers

- made P_NoiseAlert non-recursive to avoid stack overflow problems in large open-area maps with a high sector count.

a26528e671dd 2015-02-21 12:51:14 Randy Heit

Fixed: UDMF loader did not set the index for sides

f5b6940ba02b 2015-02-21 11:42:30 Randy Heit

Remove unneeded index restriction from GetUDMFInt/Fixed

a664f8a23e42 2015-01-20 10:35:00 Benjamin Moir

Added +NODECAL and +FORCEDECAL actor flags
Added FHF_NOIMPACTDECAL for LineAttack

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