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Recent Tickets

Zandronum 3.22022-03-07 01:58
Commits to be included in Zandronum 3.2.akmdm
FOV changed from CCMD to CVAR2022-01-29 22:23
Hello, as you may know, the FOV of the player gets reset to 90 every time they spawn. However, I've managed to find a...(None)
Skip correction for smoothing lagging players2021-12-05 04:33
These patches add the skip correction feature (i.e. "sv_smoothplayers") which servers can enable to smooth ...(None)
Fixed the screen from being cut-off while running in windowed mode.2021-09-10 22:39
Hi This bug was from Zandronum 3.1 alpha a few builds back were we tried compile the source causing to cut off the wi...(None)
Added and Backported the rest of the text colors defintions from GZDoom.2021-09-06 05:03
Hi guys. I hope this patch could help add the rest of the text colors (W - Z). I have found some commits related to t...(None)