Simple Project List Software Map

BSD 2-Clause License (aka FreeBSD License)
35 projects in result set
LastUpdate: 2021-02-27 18:00


Combinatorial testing tool PictMaster.

This is an Excel based, free software called PictMaster, which automatically creates test cases for the combinatorial testing of the software on Excel.

PICT, which is free software from Microsoft that ...

Development Status: 6 - Mature
Target Users: Developers, Testers
Natural Language: English, Japanese
Operating System: Windows
Programming Language: Visual Basic
Topics: Testing
User Interface: Win32 (MS Windows)
Register Date: 2008-02-10 22:06
LastUpdate: 2013-05-26 22:17



LastUpdate: 2020-10-24 14:26


JPKI(Japanese Public Key Infrastructure=公的個人認証サービス)に対応したPDF電子署名ツールを開発するプロジェクトです。マイナンバーカードを使ってPDFに電子署名をすることができます。


teaOS is a Linux distro based off of Arch. It plans to have some differences though, example we are replacing the GNU Coreutils with Busybox, and SystemD with Runit.

Development Status: 4 - Beta
Operating System: Linux
Topics: Live CD
Register Date: 2021-02-03 22:52
LastUpdate: 2019-04-01 19:13


VPP is a high-level C++ rendering and GPU computation API based on Vulkan.

Vulkan is the new API for 3D graphics rendering and GPU computation developed by Khronos Group.

VPP adds high-level, object-oriented C++ interface over Vulkan. The goal is to make Vulkan programming easier and more intuitive.

VPP provides the following features:

- Intuitive, object-oriented abstractions over Vulkan concepts: devices, queues, render passes, pipelines, shader resources, synchronization objects and others.

- Isolation from the C-style interface of Vulkan.

- Easy, conceptual design of render passes and pipelines.

- Unique ability to write all shader code directly in C++ (as class methods), without any need to use GLSL or other intermediate language. No separate compiler passes required. Any C++ 14 compliant compiler should work. No compiler extensions required. No hardware vendor or OS dependencies. All types of shaders supported.

- C++ shaders are automatically integrated into a pipeline and can access shader resources in straghtforward, object-oriented manner. Bindings and locations are automatically generated. Entire Vulkan shader interface is supported. Shaders may easily access: vertex inputs, uniform buffers, all kinds of image resources, attachments, push constants, builtin variables, inter-shader communication variables.

- C++ shaders can be subject to advanced C++ programming and design techniques: parametrization, templating, macros, modularization, OO design.

- Support for multithreading and automatic host synchronization of objects where Vulkan requires it.

- Compile-time detection of some Vulkan usage errors.

- Integration with third party libraries (currently GLM).

Current project status: pre-beta. All core features implemented. However, currently tested only on Windows/Visual Studio platform (CL and clang compilers). Other compilers and Linux / Android platform support in plans.

Development Status: 3 - Alpha
Target Users: Developers
Operating System: Windows
Programming Language: C++
Register Date: 2018-06-30 11:35


APES is a simulation suite for highly resolved physical simulations (mainly fluid dynamics) on massively parallel computing systems. It is based on octree meshes and their partitioning with a space-filling curve for distributed execution with the Message Passing Interface (MPI).

The suite covers all necessary tools from mesh generation (seeder) to post-processing (harvesting) and includes a Discontinuous Galerkin (ateles) and a Lattice-Boltzmann (musubi) solver within in this infrastructure. APES is available as open-source but there are various open-source licenses involved for different parts of the code. A large fraction is released under the terms of the ISC license.

The APES solvers have shown good scalability on hundreds of thousands of cores and runs on a wide range of different architectures from IBMs BlueGene to NEC SX vector systems.

The core library treelm is released under the two-clause BSD-license. The Aotus library, which is used for the user interface of the tools in the APES suite is released under the terms of the MIT license, and third party code included for convenience includes: GPL for coco, which is small program used for preprocessing the Fortran source code, BSD for waf that is used as a build tool, a modified BSD for extractions of LAPACK code, a custom license by Reiji Suda for FXTPACK, which states the following:

Anyone can use FXTPACK in any software, and anyone can modify the source files.

When you publish your software that uses FXTPACK or its modification, please mention that FXTPACK developed by Reiji Suda is used, in the documentation.

When you publish your paper of your research that uses FXTPACK, please refer the paper [R. Suda, M. Takami, "A Fast Spherical Harmonics

Transform Algorithm", Math. Comp., 71-238, Apr. 2002, pp.703--715]

(and [R. SUda, "Fast Spherical Harmonic Transform Algorithm based on· Generalized Fast Multiple Method", RIMS Kokyuroku vol 1606, pp. 18-29, Jun. 2008, RIMS, Kyoto University]).

FXTPACK is only used as an optional feature in polynomial handling for the discontinuous Galerkin solver, another alternative is offered by the FFTW, but that library is not included in the source distribution.

LastUpdate: 2016-02-07 15:09

TRX-305 DSP Framework "Hirado"

Develop an audio signal processing framework on the DSP for SDR kit TRX-305. The development language is GCC, using the TOPPERS/JSP for Blackfin as RTOS. This framework is named as "Hirado"

Development Status: 5 - Production/Stable
Natural Language: English, Japanese
Programming Language: C
Topics: Ham Radio
Register Date: 2014-11-09 17:00


Development of software for speech activity on the Internet.

LastUpdate: 2020-09-04 00:43

Dikt - Network Dictionary

Dikt is a dictionary application that implements the Dict protocol.

Dikt is a network application, which looks up words on Dict servers, and to use it, it is not necessary to install any dictionary files.

Dikt user interface is very similar to web browsers, it should be easy to use for anyone familiar with the Web and Internet.

Development Status: 5 - Production/Stable
Operating System: BSD, Linux
Programming Language: C++
User Interface: KDE
Register Date: 2020-08-29 05:22



Development Status: 4 - Beta
Target Users: Developers, Testers
Natural Language: Japanese
Operating System: Windows 7
Programming Language: Visual Basic
Register Date: 2014-11-01 12:02


A Sublime Plugin that allow you run a HTTP Server in SublimeText 3, and serves all the open project folders in Sublime.

StaticServer has been test on Mac OS X Lion, Windows 7 and Windows XP, linux not tested.

Type http://localhost:port/ in y...


Create random playlist that work with the Linn Majik DSM


Raster image management and display software backed by a remote or local database.

Client: Desktop/Windows (.NET C#) Backend: PostgreSQL (can be only any O/S supported by PostgreSQL)

TLS connection between backend and clients is supported.

Database Environment: PostgreSQL (pgsql)
Development Status: 2 - Pre-Alpha
Target Users: Advanced End Users
Natural Language: English
Operating System: Windows
Programming Language: C#
User Interface: .NET/Mono
Register Date: 2018-02-11 09:40


The "Dr.Deamon64" is the Development Next-Generation C-Lang. Source Level Debugger for 64bit UNIX.

1.High-Stablity & Tolerance
2.Support for Multi-Process Program Debug
3.Support for Simultaneous Multi-Process Progr...

Development Status: 2 - Pre-Alpha
Target Users: Developers
Natural Language: Japanese
Operating System: FreeBSD
Programming Language: Assembly, C
Topics: Debuggers
Register Date: 2009-04-05 22:44
LastUpdate: 2015-05-12 22:42



Development Status: 1 - Planning
Target Users: Developers
Natural Language: Japanese
Operating System: OS Independent
Programming Language: C++, Java
Topics: Code Generators
User Interface: Java AWT, Console (Text Based)
Register Date: 2015-05-10 21:10