Liberty and Ozzy:
You are a town-aligned Cowboy.
You win when all outlaws are brought to justice.

Jeroen_Sol:
You are a mafia-aligned Trapper

Every night phase you must choose to a single player to target. That player may not use their ability that night.
You may not target the same player more than once for the entire game. If you do not choose a player to target, one will be chosen randomly.

You win when the total number of outlaws is equal to or greater than the remaining town, not including the Sheriff.

Gourd_Clae:
You are a town-aligned sheriff.

You have single-use bulletproof, which will protect you from a nightkill, an ability which kills, or a lynch. You are revealed as town at the start of the game. In the case of a tied lynch vote, your vote will act as a tiebreaker.
You do not count as town for the purpose of player counts in win-conditions.

You win when all outlaws are brought to justice.

Fomar:
You are a town-aligned Wandering Gun.

Your alignment will not be revealed on death.

You win when all outlaws are brought to justice.

OddRabbit:
You are a mafia-aligned Undertaker

When choosing a night-kill target, you can activate this ability. If the player dies from the night-kill, you will be able to use that player's ability in the following day or night. If they had a passive ability, it will be in effect from the start of the following day to the end of the following night.
Once this ability has been successfully used, it cannot be used again. You cannot us this ability on the Sheriff.

You win when the total number of outlaws is equal to or greater than the remaining town, not including the Sheriff.

psy_wombats:
You are a town-aligned Frontier Doctor.

You can target one player every night phase.
If they are targeted for a kill the the following night, they will survive for one additional day. You may not target yourself, and you may not target the same player two nights in a row.
You may only choose to activate this ability once.

You win when all outlaws are brought to justice.

AtiyaTheSeeker:
You are a town-aligned Gun For Hire.

You win when all outlaws are brought to justice, or if you are alive at the end of the game and deliver a hammer vote on the Sheriff.

Cap_H:
You are a town-aligned Peacemaker.

If you deliver a hammer lynch vote, you will be immune to kills the following night.
This ability will only activate once.

You win when all outlaws are brought to justice.

CAVE_DOG_IS_BACK:
You are a town-aligned Renegade.

You may call a duel once in the game, during the day phase. To do so, say #duel <player> in the topic to choose one living player to challenge. At that point, all existing votes will be canceled. For the remainder of the day phase, all votes must target either you or the challenged player.
If neither you nor the targeted player has any votes by the end of the day phase, or you have the same number of votes on you and the Sheriff has not broken the tie, you will both die.
This ability may only activate once.

You win when all outlaws are brought to justice, or if you are alive at the end of the game and deliver hammer vote on the Sheriff.