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bard's History

2023-04-13
22:15
[Ticket] Add Comment on ticket #47857
I'll upload a savegame played with default rules where AI already have lots of helicopters built,...
21:35
[Ticket] Add Comment on ticket #47776
Reply To [comment:12505:47776:67516 cazfi] > Also, though the bug was found by debugging coinage ...
2023-04-10
22:07
[Ticket] Add Comment on ticket #47776
Reply To [comment:12505:47776:67488 cazfi] > I think I found where below-one coinage want gets ig...
21:55
[Ticket] Add Comment on ticket #47776
Reply To [comment:12505:47776:67442 alain_bkr] > Which AI level is it ? I suspect this is linked ...
2023-04-07
17:49
[Ticket] Add Comment on ticket #42169
Reply To [comment:12505:42169:67414 cazfi] > I've checked that part, and indeed client request on...
13:36
[Ticket] Add Comment on ticket #47776
Once applied the patch from #42169, I have not been able to recreate this issue with default or c...
2023-04-06
22:06
[Ticket] Add Comment on ticket #47737
Good to know. There are also cases where a "ground" or "naval" flag would be useful, like the fo...
21:39
[Ticket] Add Comment on ticket #42169
I have been playing some AI auto-games with this patch on v3.0.6, and you were right this would h...
2023-04-02
12:20
[Ticket] Add Comment on ticket #42169
Reply To [comment:12505:42169:67343 cazfi] > Not really sure if what we've found since is the rea...
11:52
[Ticket] Add Comment on ticket #47636
Reply To [comment:12505:47636:67357 bard] > - Sun Tzu should not create experienced workers/engin...
11:41
[Ticket] Add Comment on ticket #47636
There are a couple of issue I'm going to check first: - I forgot that Merchant class (Caravans) ...