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Zandronum MacOS

This is a fork of Zandronum for Mac Os (Silicon and Intel)

Release Files

FilenameSizeTimeDownload count
Zandronum-3.1-Unofficial-macos-arm64.dmg95.39 M2023-01-24 15:25:5818
zandronum.icns820.27 k2022-08-30 12:20:4924
Appbundle.patch5.18 k2022-08-30 10:48:1029
zandronum 3.1-macosx-x86_64-SDL2.dmg34.19 M2021-12-13 19:41:0434
ZandroDev3.1-211205-2031macosx-x86_64(SDL2).dmg9.81 M2021-12-08 19:20:5759
ZandroDev3.1-211128-1928macosx-x86_64(SDL2).dmg9.81 M2021-11-29 10:22:3932
ZandroDev3.1-211121-1941macosx-x86_64(SDL2).dmg9.81 M2021-11-22 09:35:4530
ZandroDev3.1-211116-0614macosx-x86_64(SDL2).dmg9.62 M2021-11-19 11:55:2337
ZandroDev3.1-211030-1716macosx-x86_64(SDL2).dmg10.21 M2021-11-11 16:42:2839

Recent Commits

Rev.TimeAuthorMessage RSS
b2753fea2023-01-27 17:16:25Joshua Suracefixes for sdl
114cdea12023-01-25 20:04:05Joshua SuraceUpdated GLAD.
5f88d0f02023-01-24 15:15:05Joshua SuraceUpgraded all cmakefiles to get rid of deprecated stuff
2becc3e92023-01-24 04:31:00Joshua SuraceReplaced the icon and plist.
ee76712d2023-01-24 04:25:06Joshua SuraceFixed up CMake and related sound issues.
04d296eb2023-01-23 18:50:09Joshua SuraceUpdate RE2C
d7f03c3a2023-01-23 18:48:43Joshua SuraceSDL Fixes
c1f472a72023-01-23 18:43:01Joshua SuraceUpdate GMOTA to the latest.
0a13d95f2023-01-23 18:41:26Joshua SuraceUpdate Sound to use OpenAL
f78d61d72023-01-19 20:04:45Joshua SuraceUpdated gitinfo to the latest Zandronum.

Welcome to Zandronum!

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Here's why you should kill your time with Zandronum, versus vanilla Doom:

  • Excellent online play
    • Client/server architecture: play and switch between games with ease
    • Supports up to 64 players
      • Wide array of gameplay modes
      • Competitive: Team DM, Duel, CTF, Possession, LMS, Terminator, Skulltag
      • Cooperative: Survival, Invasion (or both!)
      • Modifiers, like Instagib and Buckshot, can be used to spice up any game.
  • Modern and beautiful
    • Support for large number of ZDoom and GZDoom mods
    • Choose between GZDoom's OpenGL renderer, or Doom's Software renderer
    • Useful features like a console, Quake-style key bindings, freelooking, and jumping
    • Support for many Doom engine based games including Heretic, Hexen, and Strife
    • Supports modern versions of Windows, Mac OS X, and Linux.
  • Compatible with Skulltag mods
    • Supports announcers and skins for online play
    • Runes, new weapons, and new monsters for modders
    • Bots, and support for custom bots
  • So much more!



New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.

The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.

See ZDoom license page for more details on other licenses used within Zandronum.

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