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This is a fork of Zandronum for TSPG.

Recent Commits RSS

Rev. Time Author Message
ea4eae6255ee 2021-03-15 11:17:15 Sean Baggaley tip Added tag TSPGv24 for changeset 72a1d0e72f85
72a1d0e72f85 2021-03-15 11:17:12 Sean Baggaley TSPGv24 Update version to TSPGv24
1aed22c699e2 2021-03-15 11:12:17 Sean Baggaley Protected sv_enforcebans, sv_enforcemasterbanlist, and sv...
384ce32dfe55 2021-01-26 08:43:56 Sean Baggaley Comment out the INI write failure warning
3affbe5ee1d6 2021-01-25 05:56:48 Sean Baggaley Add TSPG version to startup banner
0d1c7ec358cb 2021-01-25 05:53:19 Sean Baggaley Update version to TSPGv23
1e921845d526 2021-01-25 05:53:03 Adam Kaminski Refined the duplicate lump check inside ZIP/PK3 files. No...
f53521bf7613 2021-01-22 09:11:36 Sean Baggaley Added tag TSPGv22 for changeset a27f7d5eb733
a27f7d5eb733 2021-01-22 09:10:59 Sean Baggaley TSPGv22 Update version to TSPGv22
0809f33e8ddf 2021-01-22 09:10:24 Adam Kaminski ZIP or 7Z files containing duplicate lumps won't be loade...

Recently edited Tags

Name Rev. Time Author
ST_0.97c2 2a96214846e6 2007-02-17 00:07:40 Benjamin Berkels
ST_0.97c3 2ee196ff9717 2007-03-08 05:52:31 Benjamin Berkels
ST_0.97d-beta1 c851342179b1 2007-05-06 16:22:46 Benjamin Berkels
ST_0.97d-beta2 824094ab5605 2007-05-20 15:49:23 Benjamin Berkels
ST_0.97d-beta3 4f453c85bfb7 2007-06-15 05:11:06 Phillip Cohen
ST_0.97d-beta4 bed13a5d3498 2007-07-16 03:27:22 Benjamin Berkels
ST_0.97d-beta4.1 c80e708b1d98 2007-07-18 11:29:21 Phillip Cohen
ST_0.98a 1d9f5e1529d5 2009-10-25 12:30:47 Phillip Cohen
ST_0.98b 185da9410dc0 2010-03-08 03:53:14 Benjamin Berkels
ST_0.98c 33b0a9aaebc5 2010-07-12 02:56:21 Benjamin Berkels


Name Rev. Time Author Message
default ea4eae6255ee 2021-03-15 11:17:15 Sean Baggaley Added tag TSPGv24 for chang...


Welcome to Zandronum!

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Here's why you should kill your time with Zandronum, versus vanilla Doom:

  • Excellent online play
    • Client/server architecture: play and switch between games with ease
    • Supports up to 64 players
      • Wide array of gameplay modes
      • Competitive: Team DM, Duel, CTF, Possession, LMS, Terminator, Skulltag
      • Cooperative: Survival, Invasion (or both!)
      • Modifiers, like Instagib and Buckshot, can be used to spice up any game.
  • Modern and beautiful
    • Support for large number of ZDoom and GZDoom mods
    • Choose between GZDoom's OpenGL renderer, or Doom's Software renderer
    • Useful features like a console, Quake-style key bindings, freelooking, and jumping
    • Support for many Doom engine based games including Heretic, Hexen, and Strife
    • Supports modern versions of Windows, Mac OS X, and Linux.
  • Compatible with Skulltag mods
    • Supports announcers and skins for online play
    • Runes, new weapons, and new monsters for modders
    • Bots, and support for custom bots
  • So much more!



New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.

The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.

See ZDoom license page for more details on other licenses used within Zandronum.