patch投げ用
Revision | fb6576cc82f401ebe59ae135c41d8bc845e565ea (tree) |
---|---|
Time | 2016-03-14 02:19:30 |
Author | SHIRAKATA Kentaro <argrath@ub32...> |
Commiter | SHIRAKATA Kentaro |
import history
@@ -1,268 +1,112 @@ | ||
1 | -NetHack History file for release 3.6 | |
2 | - | |
3 | -Behold, mortal, the origins of NetHack... | |
4 | - | |
5 | -Jay Fenlason wrote the original Hack with help from Kenny Woodland, | |
6 | -Mike Thome, and Jon Payne. | |
7 | - | |
8 | -Andries Brouwer did a major re-write, transforming Hack into a very different | |
9 | -game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for | |
10 | -UNIX(tm) machines to the Usenet. | |
11 | - | |
12 | -Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing | |
13 | -PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and | |
14 | -went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6; | |
15 | -note that these are old Hack version numbers, not contemporary NetHack ones). | |
16 | - | |
17 | -R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, | |
18 | -producing ST Hack 1.03. | |
19 | - | |
20 | -Mike Stephenson merged these various versions back together, incorporating | |
21 | -many of the added features, and produced NetHack version 1.4 in 1987. He | |
22 | -then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 | |
23 | -and released NetHack versions 2.2 and 2.3. | |
24 | - | |
25 | -Later, Mike coordinated a major rewrite of the game, heading a team which | |
26 | -included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, | |
27 | -Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, | |
28 | -to produce NetHack 3.0c. The same group subsequently released ten patch- | |
29 | -level revisions and updates of 3.0. | |
30 | - | |
31 | -NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo | |
32 | -Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy | |
33 | -later joined the main development team to produce subsequent revisions of | |
34 | -3.0. | |
35 | - | |
36 | -Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen | |
37 | -Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. | |
38 | -Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other | |
39 | -Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports | |
40 | -through the later revisions of 3.0. | |
41 | - | |
42 | -Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, | |
43 | -the development team which now included Ken Arromdee, David Cohrs, | |
44 | -Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, | |
45 | -Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical | |
46 | -revision of 3.0. They re-structured the game's design, and re-wrote major | |
47 | -parts of the code. They added multiple dungeons, a new display, special | |
48 | -individual character quests, a new endgame and many other new features, and | |
49 | -produced NetHack 3.1. | |
50 | - | |
51 | -Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, | |
52 | -Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. | |
53 | - | |
54 | -Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen | |
55 | -Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. | |
56 | - | |
57 | -Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David | |
58 | -Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, | |
59 | -and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for | |
60 | -MPW. Building on their development, Barton House added a Think C port. | |
61 | - | |
62 | -Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 | |
63 | -to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible | |
64 | -for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to | |
65 | -Windows NT. | |
66 | - | |
67 | -Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. | |
68 | -Warwick Allison wrote a tiled version of NetHack for the Atari; | |
69 | -he later contributed the tiles to the DevTeam and tile support was | |
70 | -then added to other platforms. | |
71 | - | |
72 | -The 3.2 development team, comprised of Michael Allison, Ken Arromdee, David | |
73 | -Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Steve | |
74 | -Linhart, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and | |
75 | -Paul Winner, released version 3.2 in April of 1996. | |
76 | - | |
77 | -Version 3.2 marked the tenth anniversary of the formation of the development | |
78 | -team. In a testament to their dedication to the game, all thirteen members | |
79 | -of the original development team remained on the team at the start of work | |
80 | -on that release. During the interval between the release of 3.1.3 and 3.2, | |
81 | -one of the founding members of the development team, Dr. Izchak Miller, | |
82 | -passed away. That release of the game was dedicated to him by the | |
83 | -development and porting teams. | |
84 | - | |
85 | -Version 3.2 proved to be more stable than previous versions. Many bugs | |
86 | -were fixed, abuses eliminated, and game features tuned for better game | |
87 | -play. | |
88 | - | |
89 | -During the lifespan of NetHack 3.1 and 3.2, several enthusiasts of the game | |
90 | -added their own modifications to the game and made these "variants" publicly | |
91 | -available: | |
92 | - | |
93 | -Tom Proudfoot and Yuval Oren created NetHack++, which was quickly renamed | |
94 | -NetHack--. Working independently, Stephen White wrote NetHack Plus. | |
95 | -Tom Proudfoot later merged NetHack Plus and his own NetHack-- to produce | |
96 | -SLASH. Larry Stewart-Zerba and Warwick Allison improved the spellcasting | |
97 | -system with the Wizard Patch. Warwick Allison also ported NetHack to use | |
98 | -the Qt interface. | |
99 | - | |
100 | -Warren Cheung combined SLASH with the Wizard Patch to produce Slash'em, and | |
101 | -with the help of Kevin Hugo, added more features. Kevin later joined the | |
102 | -DevTeam and incorporated the best of these ideas in NetHack 3.3. | |
103 | - | |
104 | -The final update to 3.2 was the bug fix release 3.2.3, which was released | |
105 | -simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. | |
106 | - | |
107 | -The 3.3 development team, consisting of Michael Allison, Ken Arromdee, | |
108 | -David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, | |
109 | -Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, | |
110 | -Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in | |
111 | -December 1999 and 3.3.1 in August of 2000. | |
112 | - | |
113 | -Version 3.3 offered many firsts. It was the first version to separate race | |
114 | -and profession. The Elf class was removed in preference to an elf race, | |
115 | -and the races of dwarves, gnomes, and orcs made their first appearance in | |
116 | -the game alongside the familiar human race. Monk and Ranger roles joined | |
117 | -Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, | |
118 | -Samurai, Tourists, Valkyries and of course, Wizards. It was also the first | |
119 | -version to allow you to ride a steed, and was the first version to have a | |
120 | -publicly available web-site listing all the bugs that had been discovered. | |
121 | -Despite that constantly growing bug list, 3.3 proved stable enough to last | |
122 | -for more than a year and a half. | |
123 | - | |
124 | -The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, | |
125 | -David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, | |
126 | -Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining | |
127 | -just before the release of NetHack 3.4.0 in March 2002. | |
128 | - | |
129 | -As with version 3.3, various people contributed to the game as a whole as | |
130 | -well as supporting ports on the different platforms that NetHack runs on: | |
131 | - | |
132 | -Pat Rankin maintained 3.4 for VMS. | |
133 | - | |
134 | -Michael Allison maintained NetHack 3.4 for the MS-DOS platform. | |
135 | -Paul Winner and Yitzhak Sapir provided encouragement. | |
136 | - | |
137 | -Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the | |
138 | -Macintosh port of 3.4. | |
139 | - | |
140 | -Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir | |
141 | -maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel | |
142 | -contributed a new graphical interface for the Windows port. Alex Kompel also | |
143 | -contributed a Windows CE port for 3.4.1. | |
144 | - | |
145 | -Ron Van Iwaarden maintained 3.4 for OS/2. | |
146 | - | |
147 | -Janne Salmijarvi and Teemu Suikki maintained and enhanced the | |
148 | -Amiga port of 3.5 after Janne Salmijarvi resurrected it for 3.3.1. | |
149 | - | |
150 | -Christian `Marvin' Bressler maintained 3.5 for the Atari after he | |
151 | -resurrected it for 3.3.1. | |
152 | - | |
153 | -The release of NetHack 3.4.3 in December 2003 marked the beginning of a | |
154 | -long release hiatus. 3.4.3 proved to be a remarkably stable version that | |
155 | -provided continued enjoyment by the community for more than a decade. The | |
156 | -devteam slowly and quietly continued to work on the game behind the scenes | |
157 | -during the tenure of 3.4.3. It was during that same period that several | |
158 | -new variants emerged within the NetHack community. Notably sporkhack by | |
159 | -Derek S. Ray, unnethack by Patric Mueller, nitrohack and its successors | |
160 | -originally by Daniel Thaler and then by Alex Smith, and | |
161 | -Dynahack by Tung Nguyen. Some of those variants continue to be developed, | |
162 | -maintained, and enjoyed by the community to this day. | |
163 | - | |
164 | -In September 2014, an interim snapshot of the code under development was | |
165 | -released publicly by other parties. Since that code was a work-in-progress | |
166 | -and had not gone through a period of debugging, it was decided that the | |
167 | -version numbers present on that code snapshot would be retired and never | |
168 | -used in an official NetHack release. An announcement was posted on the | |
169 | -devteam's official nethack.org website to that effect, stating that there | |
170 | -would never be a 3.4.4, 3.5, or 3.5.0 official release version. | |
171 | - | |
172 | -In January 2015, preparation began for the release of NetHack 3.6. | |
173 | - | |
174 | -At the beginning of development for what would eventually get released | |
175 | -as 3.6.0, the development team consisted of Michael Allison, | |
176 | -Warwick Allison, Ken Arromdee, David Cohrs, Jessie Collet, Ken Lorber, | |
177 | -Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner. | |
178 | -Leading up to the release of 3.6.0 in early 2015, new members Sean Hunt, | |
179 | -Pasi Kallinen, and Derek S. Ray joined the NetHack development team. | |
180 | - | |
181 | -In January 2015, preparation began for the release of NetHack 3.6. The 3.6 | |
182 | -version merges work done by the development team since the previous release | |
183 | -with some of the beloved community patches. Many bugs were fixed and some | |
184 | -code was restructured. | |
185 | - | |
186 | -The development team, as well as Steve VanDevender and Kevin Smolkowski | |
187 | -ensured that NetHack 3.6.0 continued to operate on various Unix flavors | |
188 | -as well as maintaining the X11 interface. | |
189 | - | |
190 | -Ken Lorber, Haoyang Wang, Pat Rankin, and Dean Luick maintained the port | |
191 | -of NetHack 3.6.0 for Mac. | |
192 | - | |
193 | -Michael Allison, Derek S. Ray, Yitzhak Sapir, Alex Kompel, Dion Nicolaas, | |
194 | -and David Cohrs maintained the port of NetHack 3.6.0 for Microsoft Windows. | |
195 | - | |
196 | -Pat Rankin attempted to keep the VMS port running for NetHack 3.6.0, | |
197 | -hindered by limited access. Kevin Smolkowski has updated and tested it | |
198 | -for the most recent version of OpenVMS (V8.4 as of this writing) on Alpha | |
199 | -and Integrity (aka Itanium aka IA64) but not VAX. | |
200 | - | |
201 | -This version of the game is special in a particular way. Near the end of | |
202 | -the development of 3.6, one of the significant inspirations for many of | |
203 | -the humorous and fun features found in the game, author Terry Pratchett, | |
204 | -passed away. This version of the game includes a tribute to him. | |
205 | - | |
206 | - | |
207 | -An official NetHack web site continues to be maintained by Ken Lorber at | |
208 | -http://www.nethack.org/. | |
209 | - | |
210 | --- | |
211 | -SHOUT-OUTS | |
212 | - | |
213 | -The devteam would like to give a special "shout-out" to thank the generous | |
214 | -people primarily responsible for the public NetHack servers available for | |
215 | -playing the game at nethack.alt.org and devnull.net. In addition to | |
216 | -providing a way for the public to play a game of NetHack from almost | |
217 | -anywhere, they have hosted annual NetHack tournaments for many, many years. | |
218 | - | |
219 | -On behalf of the NetHack community, thank you very much to | |
220 | -M. Drew Streib, Pasi Kallinen and Robin Bandy. | |
1 | +リリース 3.6のNetHackヒストリファイル | |
2 | + | |
3 | +見よ,死すべきものよ,NetHackの起源を... | |
4 | + | |
5 | +Jay Fenlasonが最初のHackを Kenny Woodland, Mike Thome および Jon Payne | |
6 | +の助けのもと書いた. | |
7 | + | |
8 | +Andries Brouwerはこれを大きく書き直し,Hackをまったく違うゲームに仕立て, | |
9 | +UNIX(tm)で動く(少なくとも)3つのバージョン(1.0.1, 1.0.2, 1.0.3)を | |
10 | +Usenetで公開した. | |
11 | + | |
12 | +Don G. Knellerは Hack 1.0.3を Microsoft(tm) C および MS-DOS(tm)へ移植し, | |
13 | +PC HACK 1.01eを制作した.加えて DEC Rainbowグラフィックを 1.03gでサ | |
14 | +ポートし,少なくとも4つ以上のバージョンを制作した.(3.0, 3.2, 3.51, 3.6; | |
15 | +これは古いHackのバージョン番号であり,NetHackのバージョンとは関係がない). | |
16 | + | |
17 | +P. Blackは PC HACK 3.51を Lattice(tm) Cおよび,Atari 520/1040STへ移植し, | |
18 | +ST Hack 1.03を開発した. | |
19 | + | |
20 | +Mike Stephensonはこれら色々なバージョンを一緒に統合し,新な機能を加え, | |
21 | +Nethackバージョン1.4を1987年に制作した.彼はその後1000にも及ぶ,NetHack 1.4 | |
22 | +の改良やデバッグを重ね整え,NetHackバージョン 2.2および 2.3をリリースした. | |
23 | + | |
24 | +その後,Mikeはゲームを大幅に書き換え,調整し,Ken Arromdee, | |
25 | +Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, | |
26 | +Eric S. Raymond, John Rupley, Mike Threepoint および Janet Walzを含む | |
27 | +チームの先頭に立ち,NetHack 3.0cを制作した.同じグループがその後10のリ | |
28 | +ビジョンパッチをリリースし,3.0をアプデートした. | |
29 | + | |
30 | +NetHack 3.0は Eric R. Smithによって Atariに移植され,Timo Hakulinenによって | |
31 | +OS/2に移植され, Dabvid Gentzelによって VMSに移植された.彼ら3人および, | |
32 | +Kevi Darcyは後に 3.0のリビジョンを制作したメイン開発チームに合流した. | |
33 | + | |
34 | +Olaf Seibertは NetHack 2.3および 3.0を Amigaに移植した. Norm Meluch, | |
35 | +Stephen Spackman および Pierre Martineauは PC NetHack 3.0のオーバレイ | |
36 | +コードをデザインした.Johnny Leeは NetHack 3.0を Macintoshに移植した. | |
37 | +沢山の他のダンジョナーにより,彼らは,PC, Macintosh および Amigaに | |
38 | +3.0後のリビジョンを移植した. | |
39 | + | |
40 | +Mike Stephensonを先頭に,Izchak Millerおよび Janet Walzが調整し, | |
41 | +今や Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, | |
42 | +Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, | |
43 | +Eric Raymond および, Eric Smithを含む開発チームは3.0の抜本的なリビジョン | |
44 | +に着手した.彼らはゲームをデザインしなおし,コードの大きな改良を行なった. | |
45 | +彼らはマルチプルダンジョン,新しいディスプレイ,キャラクター毎のクエスト, | |
46 | +新しい最終試練および沢山の新しい機能を加え,NetHack 3.1を制作した. | |
47 | + | |
48 | +Ken Lorber, Gregg Wonderlyおよび Grag Olsonは Richard Addison, | |
49 | +Mike Passaretti および Olaf Seibertの手を借り Amigaの NetHack 3.1を開発 | |
50 | +した. | |
51 | + | |
52 | +Norm Meluch および Kevin Smolkowskiは Carl Schelin, Stephen Spackman | |
53 | +Steve VanDevenderおよび Paul Winnerの手を借り NetHack 3.1をPCに移植した. | |
54 | + | |
55 | +Jon W{tte および Hao-yang Wangは Ross Brown, Mike Engber, David Hairston, | |
56 | +Micheal Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke | |
57 | +および Andy Swansonの手を借り Macintoshの Nethack 3.1を開発し,MPW用に | |
58 | +移植した.それの開発の際,Barton Houseは Think Cに移植した. | |
59 | + | |
60 | +Timo Hakulinenは NetHack 3.1を OS/2に移植した. Eric Smithは NetHack 3.1 | |
61 | +を Atariに移植した. Pat Rankinは Joshua Delahuntyの手を借り,NetHack 3.1 | |
62 | +のVMSバージョンに応じている.Michael Allisonは NetHack3.1を Windows NTに | |
63 | +移植した. | |
64 | + | |
65 | +Dean Luickは David Cohrsの手を借り,X11のNetHack 3.1を開発した. | |
66 | +\fBWarwick Allison\fP は Atari 用に NetHack のタイルバージョンを作成した. | |
67 | +彼は後にタイルを開発チームに寄贈し,タイルサポートは他のプラットフォームにも追加された. | |
221 | 68 | |
222 | 69 | - - - - - - - - - - |
223 | 70 | |
224 | -From time to time, some depraved individual out there in netland sends a | |
225 | -particularly intriguing modification to help out with the game. The Gods of | |
226 | -the Dungeon sometimes make note of the names of the worst of these miscreants | |
227 | -in this, the list of Dungeoneers: | |
228 | - | |
229 | - Adam Aronow Janet Walz Nathan Eady | |
230 | - Alex Kompel Janne Salmijarvi Norm Meluch | |
231 | - Andreas Dorn Jean-Christophe Collet Olaf Seibert | |
232 | - Andy Church Jeff Bailey Pasi Kallinen | |
233 | - Andy Swanson Jochen Erwied Pat Rankin | |
234 | - Ari Huttunen John Kallen Paul Winner | |
235 | - Barton House John Rupley Pierre Martineau | |
236 | - Benson I. Margulies John S. Bien Ralf Brown | |
237 | - Bill Dyer Johnny Lee Ray Chason | |
238 | - Boudewijn Waijers Jon W{tte Richard Addison | |
239 | - Bruce Cox Jonathan Handler Richard Beigel | |
240 | - Bruce Holloway Joshua Delahunty Richard P. Hughey | |
241 | - Bruce Mewborne Keizo Yamamoto Rob Menke | |
242 | - Carl Schelin Ken Arnold Robin Bandy | |
243 | - Chris Russo Ken Arromdee Robin Johnson | |
244 | - David Cohrs Ken Lorber Roderick Schertler | |
245 | - David Damerell Ken Washikita Roland McGrath | |
246 | - David Gentzel Kevin Darcy Ron Van Iwaarden | |
247 | - David Hairston Kevin Hugo Ronnen Miller | |
248 | - Dean Luick Kevin Sitze Ross Brown | |
249 | - Del Lamb Kevin Smolkowski Sascha Wostmann | |
250 | - Derek S. Ray Kevin Sweet Scott Bigham | |
251 | - Deron Meranda Lars Huttar Scott R. Turner | |
252 | - Dion Nicolaas Leon Arnott Sean Hunt | |
253 | - Dylan O'Donnell M. Drew Streib Stephen Spackman | |
254 | - Eric Backus Malcolm Ryan Stefan Thielscher | |
255 | - Eric Hendrickson Mark Gooderum Stephen White | |
256 | - Eric R. Smith Mark Modrall Steve Creps | |
257 | - Eric S. Raymond Marvin Bressler Steve Linhart | |
258 | - Erik Andersen Matthew Day Steve VanDevender | |
259 | - Frederick Roeber Merlyn LeRoy Teemu Suikki | |
260 | - Gil Neiger Michael Allison Tim Lennan | |
261 | - Greg Laskin Michael Feir Timo Hakulinen | |
262 | - Greg Olson Michael Hamel Tom Almy | |
263 | - Gregg Wonderly Michael Sokolov Tom West | |
264 | - Hao-yang Wang Mike Engber Warren Cheung | |
265 | - Helge Hafting Mike Gallop Warwick Allison | |
266 | - Irina Rempt-Drijfhout Mike Passaretti Yitzhak Sapir | |
267 | - Izchak Miller Mike Stephenson | |
268 | - J. Ali Harlow Mikko Juola | |
71 | +時々,堕落した人物が彼らのネットランドからゲームの手助けとなるような興 | |
72 | +味をそそる改良案を送ってくる.ダンジョンの神はこれら堕ちるところまで堕 | |
73 | +ちた人間たちの名前をきまぐれでひかえている.そのダンジョンナーたちは以 | |
74 | +下である: | |
75 | + | |
76 | + Adam Aronow Izchak Miller Mike Stephenson | |
77 | + Alex Kompel J. Ali Harlow Norm Meluch | |
78 | + Andreas Dorn Janet Walz Olaf Seibert | |
79 | + Andy Church Janne Salmijarvi Pasi Kallinen | |
80 | + Andy Swanson Jean-Christophe Collet Pat Rankin | |
81 | + Ari Huttunen Jochen Erwied Paul Winner | |
82 | + Barton House John Kallen Pierre Martineau | |
83 | + Benson I. Margulies John Rupley Ralf Brown | |
84 | + Bill Dyer John S. Bien Ray Chason | |
85 | + Boudewijn Waijers Johnny Lee Richard Addison | |
86 | + Bruce Cox Jon W{tte Richard Beigel | |
87 | + Bruce Holloway Jonathan Handler Richard P. Hughey | |
88 | + Bruce Mewborne Joshua Delahunty Rob Menke | |
89 | + Carl Schelin Keizo Yamamoto Robin Johnson | |
90 | + Chris Russo Ken Arnold Roderick Schertler | |
91 | + David Cohrs Ken Arromdee Roland McGrath | |
92 | + David Damerell Ken Lorber Ron Van Iwaarden | |
93 | + David Gentzel Ken Washikita Ronnen Miller | |
94 | + David Hairston Kevin Darcy Ross Brown | |
95 | + Dean Luick Kevin Hugo Sascha Wostmann | |
96 | + Del Lamb Kevin Sitze Scott Bigham | |
97 | + Deron Meranda Kevin Smolkowski Scott R. Turner | |
98 | + Dion Nicolaas Kevin Sweet Stephen Spackman | |
99 | + Dylan O'Donnell Lars Huttar Stephen White | |
100 | + Eric Backus Malcolm Ryan Steve Creps | |
101 | + Eric Hendrickson Mark Gooderum Steve Linhart | |
102 | + Eric R. Smith Mark Modrall Steve VanDevender | |
103 | + Eric S. Raymond Marvin Bressler Teemu Suikki | |
104 | + Erik Andersen Matthew Day Tim Lennan | |
105 | + Frederick Roeber Merlyn LeRoy Timo Hakulinen | |
106 | + Gil Neiger Michael Allison Tom Almy | |
107 | + Greg Laskin Michael Feir Tom West | |
108 | + Greg Olson Michael Hamel Warren Cheung | |
109 | + Gregg Wonderly Michael Sokolov Warwick Allison | |
110 | + Hao-yang Wang Mike Engber Yitzhak Sapir | |
111 | + Helge Hafting Mike Gallop | |
112 | + Irina Rempt-Drijfhout Mike Passaretti |