Fixed in order to get it to work with VS 2022.]]>
Added '_' prefix for all level files. Something messed up Visual studio and couldn't recognize the game files anymore. Looked like it had cached the file names somewhere and renaming a file did nothing.]]>
Bug fix for boiler when the boss did not have a dying event.]]>
Added boiler explosion and boss deaths.]]>
Added gate control.]]>
Got rid of event relation.]]>
Reshuffled map 2 with 3.]]>
Added event chaining.]]>
Added The Man menu.]]>
Removed obj files. Updated hgignore to not add them anymore.]]>
Working on android. Removed c++14 features from the project.]]>
Rebuilt.]]>
Added animation changes for player. Adding end game.]]>
Adding end game.]]>
Adding powerup support and conditional endings. Added label support in game.]]>
Adding collision resolution for both workers and powerups. Added random background noise.]]>
Fixed worker orientation bug.]]>
Added collision response. The player goes to last pos.]]>
Added collision detection. No collision response yet.]]>
Loading level. Working movement of player relative to others.]]>
Loading level. Level can be seen now.]]>
Loading level.]]>
Loading level.]]>
Loading level.]]>
Loading level.]]>
Loading level.]]>
Loading level.]]>
Loading level.]]>
Added animated sprites folder.]]>
Renaming levels.]]>