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Rev. Time Author
ed9f645 2020-01-18 23:01:52 Hourier

[Refactor] #38997 wipe_m_list() をwipe_monsters_list() に改名し、player_type * 引数追加 / Renamed wipe_m_list() to wipe_monsters_list() and added player_type * argument

2966075 2020-01-18 23:01:52 Hourier

[Refactor] #38997 compact_monsters() にplayer_type * 引数追加 / Added player_type * argument to compact_monsters()

e4f39f7 2020-01-18 23:01:52 Hourier

[Refactor] #38997 term_xtra_win_react() にplayer_type * 引数追加 / Added player_type * argument to term_xtra_win_react()

b713137 2020-01-18 23:01:52 Hourier

[Refactor] #38997 main-win.c にある Term_*() を term_*() に改名/ Renamed Term_*() to term_*() in main-win.c

b3496d9 2020-01-18 23:01:52 Hourier

[Refactor] #38997 main-win.c のstatic関数群 にplayer_type * 引数追加 / Added player_type * argument to some static function in main-win.c

d18778a 2020-01-18 23:01:52 Hourier

[Refactor] #38997 compact_monsters_aux() にplayer_type * 引数追加 / Added player_type * argument to compact_monsters_aux()

22f2852 2020-01-18 22:35:09 Eric Branlund

Replaced "equipments" with "equipment" in explanations.

632c55f 2020-01-18 22:33:57 Eric Branlund

Replaced is + gerund with direct active verb in message to be more consise and idiomatic.

54319c9 2020-01-18 22:22:12 Eric Branlund

In descriptions but not keywords, replaced "armors" with "armor".

af0d8c5 2020-01-18 22:21:09 Eric Branlund

Use "such as" rather than "such like" for more idiomatic English.

6c07bd5 2020-01-18 22:18:22 Eric Branlund

Corrected typos in English autopick header.

c2c5203 2020-01-18 22:16:40 Eric Branlund

Adjusted more places where only the masculine pronoun was used in class descriptions to use both the masculine and feminine forms.

7f7f2ca 2020-01-18 22:16:40 Eric Branlund

Added missing verb in English description of beastmasters.

5d67e16 2020-01-18 22:16:39 Eric Branlund

In English description of the rogue, put a comma before the gerund phrase describing the benefits of stealth and remove the comma within that phrase since only two benefits are mentioned.

7074b0a 2020-01-18 22:16:39 Eric Branlund

Modified English description of rogue to use "very stealthy" rather than "a high stealth".

1942aef 2020-01-18 22:16:38 Eric Branlund

Corrected English description of priest for subject/verb agreement.

e3ee6dc 2020-01-18 22:16:38 Eric Branlund

For more idiomatic English, replaced "the several" with "several".

d7d1439 2020-01-18 00:48:26 Hourier

[Refactor] #38997 is_friendly_idx() の引数修正 / Fixed argument of is_friendly_idx()

ae6e790 2020-01-18 00:46:51 Hourier

[Refactor] #38997 is_friendly_idx() を普通の関数に展開し、player_type * 引数を追加 / Changed macro function is_friendly_idx() to normal function and added player_type * argument

f559ccb 2020-01-18 00:41:54 Hourier

[Refactor] #38997 monster2.c 内変数参照修正 / Fixed variable references
in monster2.c

b719fa7 2020-01-18 00:37:40 Hourier

[Refactor] #38997 place_monster*()、alloc_*()、set_pet()、multiply_monster()、summon_*()、build_type13() にplayer_type * 引数を追加 / Added player_type * argument to place_monster*(), alloc_*(), set_pet(), multiply_monster(), summon_*(), build_type13()

b83b0e0 2020-01-16 23:08:10 Hourier

[Refactor] #38997 map_info() にplayer_type * 引数を追加 / Added player_type * argument to map_info()

4fabfe9 2020-01-16 22:59:29 Hourier

[Refactor] #38997 darkened_grid() にplayer_type * 引数を追加 / Added player_type * argument to darkened_grid()

91f32d2 2020-01-16 22:38:06 Hourier

[Refactor] #38997 inkey_from_menu() にplayer_type * 引数を追加 / Added player_type * argument to inkey_from_menu()

334389f 2020-01-16 22:35:28 Hourier

[Refactor] #38997 anger_monster() にplayer_type * 引数を追加 / Added player_type * argument to anger_monster()

eca4c8c 2020-01-16 22:30:03 Hourier

[Refactor] #38997 delete_monster_idx() にplayer_type 構造体を追加する予定のため、関数マクロ place_*() を普通の関数に展開し、使われていないものを削除 / Changed macro functions place_*() to normal functions in order to add player_type * argument to delete_monster_idx() and removed unused some functions

769483c 2020-01-16 21:45:39 Hourier

[Refactor] #38997 request_command() にplayer_type * 引数を追加 / Added player_type * argument to request_command()

799b8b0 2020-01-16 21:39:03 Hourier

[Refactor] #38997 get_monster_hook2() にplayer_type * 引数を追加 / Added player_type * argument to get_monster_hook2()

d254099 2020-01-16 21:35:16 Hourier

[Refactor] #38997 get_monster_hook() にplayer_type * 引数を追加 / Added player_type * argument to get_monster_hook()

f933fb2 2020-01-15 23:34:10 Hourier

[Refactor] #38997 screen_roff()、display_roff()、output_monster_spoiler() にplayer_type * 引数を追加 / Added player_type * argument to screen_roff(), display_roff() and output_monster_spoiler()