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X operations(XOPS)に非常に近いFPSゲームを制作・リメイクし、成果物をオープンソースとして公開することを目的としたプロジェクトです。


Commit MetaInfo

Revision120 (tree)
Time2016-01-09 18:37:31
Authorxops-mikan

Log Message

R118での記述ミスを修正、コメント誤字を修正

Change Summary

Incremental Difference

--- trunk/sound.cpp (revision 119)
+++ trunk/sound.cpp (revision 120)
@@ -611,7 +611,7 @@
611611 if( DSplay == NULL ){ return -1; }
612612 DSplay(i, -255, 0);
613613
614- //使用中を新たすフラグをセット
614+ //使用中を表すフラグをセット
615615 useflag[i] = true;
616616
617617 #ifdef ENABLE_DEBUGLOG
--- trunk/objectmanager.cpp (revision 119)
+++ trunk/objectmanager.cpp (revision 120)
@@ -1056,7 +1056,7 @@
10561056 //エフェクト(煙)の表示
10571057 float rnd = DegreeToRadian(10)*GetRand(18);
10581058 AddEffect(gx+1.0f, gy+1.0f, gz+1.0f, 0.1f, 0.2f, 0.1f, 50.0f, rnd, (int)GAMEFPS * 3, Resource->GetEffectSmokeTexture(), EFFECT_DISAPPEAR | EFFECT_ROTATION | EFFECT_TRANSLUCENT);
1059- AddEffect(gx-1.0f, gy-1.0f, gz-1.0f, -0.1f, 0.2, -0.1f, 50.0f, rnd*-1, (int)GAMEFPS * 3, Resource->GetEffectSmokeTexture(), EFFECT_DISAPPEAR | EFFECT_ROTATION | EFFECT_TRANSLUCENT);
1059+ AddEffect(gx-1.0f, gy-1.0f, gz-1.0f, -0.1f, 0.2f, -0.1f, 50.0f, rnd*-1, (int)GAMEFPS * 3, Resource->GetEffectSmokeTexture(), EFFECT_DISAPPEAR | EFFECT_ROTATION | EFFECT_TRANSLUCENT);
10601060 AddEffect(gx-1.0f, gy-1.0f, gz+1.0f, -0.1f, 0.2f, 0.1f, 50.0f, rnd, (int)GAMEFPS * 3, Resource->GetEffectSmokeTexture(), EFFECT_DISAPPEAR | EFFECT_ROTATION | EFFECT_TRANSLUCENT);
10611061 AddEffect(gx+1.0f, gy+1.0f, gz-1.0f, 0.1f, 0.2f, -0.1f, 50.0f, rnd*-1, (int)GAMEFPS * 3, Resource->GetEffectSmokeTexture(), EFFECT_DISAPPEAR | EFFECT_ROTATION | EFFECT_TRANSLUCENT);
10621062