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Project Description

Gravetat is a gravity and electromagnetism simulator. It
offers users the ability to create a universe with a few
particles and then see how they interact due to the forces
mentioned before. It uses its own 3D rendering engine (released under the branch 'libPunts').

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2005-11-03 23:48
0.9.3

Autotools (automake and autoconf) support has been added. This version is again usable for further development.
Tags: Code cleanup

2005-10-17 01:25
0.9.2

This release fixes some bugs in 0.9.1. It is supposed to be used for end-users and not for further development until the next release. Only sources are provided.
Tags: Minor bugfixes

2005-08-24 02:29
0.9.1

The code has been adapted to the recently-released libPunts 3.0. The
build system and installers have been improved and are now more similar
to the Linux standard "make" style.
Tags: Code cleanup

2005-06-24 23:40
0.9

A GUI for editing GRV universe files and launching the gravity engine has been added. There only are Linux binaries of the GUI. It requires wxWidgets 2.6.0 to compile.
Tags: Major feature enhancements

2005-02-27 17:58
0.6

Many imprecisions produced by the collision engine
have been fixed. Kinetic energy and momentum are
both conserved now. A new GRV format and initial
velocities are also available.
Tags: Major bugfixes

Project Resources