Download List

Project Description

The Blue Mango Quest is a 3D arcade game that
uses OpenGL and SDL. The goal is to extend the
pacman-style gameplay in several ways. You see
what the main character sees (like in traditional
FPS games), and you'll find about 20 items (bonus
and malus) that will give you a lot of fun. An easy
to use yet powerfull 2D level editor is also provided.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2001-10-04 18:52
0.6.4

This release features compilation fixes, new geometry for dituboxes and winning
post, a new --nosound option, a new stategic transparent map on HUD, a new
in-game menu, an option for alternate controls, new textures, new music, new
time warning sounds, and fixes for miscellaneous bugs.
Tags: Stable, Minor feature enhancements

2001-09-04 23:55
0.6.3a

This release includes critical bugfixes for the black menus and black HUD, and
for a bug that prevents player to win in some cases. A new map was also added.
Tags: Stable, Major bugfixes

2001-09-04 01:31
0.6.3

This release includes menus (including in game map selection), a customizable number of lives, winning post, new sounds, new textures, memory cleanups, updates in game and editor documentation, new maps, minor gameplay enhancements, and miscellaneous bugfixes (including timer fixes and better mouse smoothing).
Tags: Stable, Major feature enhancements

2001-08-15 06:46
0.6.2

New mouse support, sounds, configuration files, on-HUD messages, new HUD graphics, updated game documentation, new maps, and fixes for miscellaneous bugs (including black-HUD bug on some video cards, a compilation problem with gcc 2.96, and packaging updates).
Tags: Stable, Major feature enhancements

2001-08-04 09:31
0.6.1

This release includes a complete manual for the editor in English and French, the beginnings of a game user's manual, a launcher for Win32, a new map, fixes for two major bugs (time limit being set to 0 now really means "no limit", and bugs when saving a new map), support for zlib to compress maps, fixes for badly encoded png files, more packages (different size textures, separate data and source), and some miscellaneous bugfixes including compilation fixes for gcc 2.96.
Tags: Stable, Major bugfixes

Project Resources