Ticket #16781

ゲーム用のクラスを定義

Open Date: 2009-05-17 18:45 Last Update: 2009-05-18 18:07

Reporter:
Owner:
Type:
Status:
Closed
Component:
MileStone:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
None

Details

クラスを定義し、空の制御ループまで実装する。

Ticket History (2/2 Histories)

2009-05-17 18:45 Updated by: satofumi
  • New Ticket "ゲーム用のクラスを定義" created
2009-05-18 18:07 Updated by: satofumi
  • Resolution Update from None to Fixed
  • Status Update from Open to Closed
  • Ticket Close date is changed to 2009-05-18 18:07
Comment

定義した。あとは、実装すればよい。 おしまい。

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