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Project History
2024-02-28
04:20
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 1f4fa3d79dccc2b1281e7a951b366b0e4fa015d1)
Implemented rounds and score
02:56
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 924587896050700fd13eccc424fa590ff2f9dc57)
Fix test
2024-02-14
17:12
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 0f3205294576d5bda679bd6a16c71e51aa487538)
Code clean
17:09
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 9ad6d48699874a0b2b8bb721648caa9a339a9f91)
Fix warnings
16:20
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 2bd8b051afe6774643e1e3739f10a7d9780faeea)
Code clean
05:29
silny-kombat
piotoor
[Hg] commits were pushed to 'silny-kombat' (current: 92765e62ca0b824edda32f7b630843c52831544e)
Added crouching animations
05:27
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: c6c0ad095faa27800345c7910a1fc120cb8a2a76)
Merged refactor_controllers_v2
05:25
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: ad2768919541d75da877238bc3e3108a6563ec45)
Fix test build error. Tests FAIL
05:16
silny-kombat
piotoor
[Hg] commits were pushed to 'silny-kombat' (current: 246ac4e9bca595ef5fd3771a394d4bea1902af5f)
Merged default to feature branch
05:09
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: d1fa45aa87419b76ff2b55d03ce12381170a4ece)
Added menuController
05:05
silny-kombat
piotoor
[Hg] commits were pushed to 'silny-kombat' (current: 3a76156831523dc1de4046f6117b0f46084f1113)
Added walking animation. Updated downloadAssets.sh
03:45
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: f841e7a472e69aef7e8dacc1da08974659ac1cf8)
Fatality phase - disable character
2024-02-09
21:15
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: cb9d0eb4882f70cde059560d3a8a21b2af21c26a)
Refactoring - move Round Message and Small Message from Battle Controller to FightStartController
17:18
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 6e5a6dca2eb7c4cd21e9e7a0dba5c24e5b101573)
Refactoring - moved round_message to Renderer
05:17
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 7acaebde7c770350fdb32db99dbbcae778a51688)
Refactoring - small message
05:16
silny-kombat
piotoor
[Hg] commits were pushed to 'silny-kombat' (current: 2fa4b0dbc8f7081a526e07f155e7d3028f83dcde)
Fixed sub-zero stance animation
05:03
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: 812e8bea67dec5b5601ee9d44d65768a64b78e0f)
Added run() to other controllers
03:17
silny-kombat
sect
[Hg] commits were pushed to 'silny-kombat' (current: c3f643c7f813dd7db9b58385202411ca6996cfec)
fightStart() and fightEnd()
2024-01-25
05:42
silny-kombat
piotoor
[Hg] commits were pushed to 'silny-kombat' (current: c467da5d8ac0692229b5f431eb8d12d77a75240f)
Implemented a draft version of animation system
05:11
silny-kombat
piotoor
[Hg] commits were pushed to 'silny-kombat' (current: 54a9fee8e499199ac557486de5ce4d98d024d587)
merged default
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