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223d0fcc2024-09-07 01:26:23Albert Mietus < albert AT mietus DOT nl >3Amigos part-3 (not 4): 'No leaders, no appeal!' -- Added...
7da62a0e2024-09-07 00:41:47Albert Mietus < albert AT mietus DOT nl >Added SoftwareCompetence/3Amigos part-4: 'No leaders, no ...
0ec834642024-08-29 18:51:03Albert Mietus < albert AT mietus DOT nl >3Amigos: link to LinkedIn & title updated
b3c0b8762024-07-27 04:09:56Albert Mietus < albert AT mietus DOT nl >3Amigos.P2: Summary should be H2, not H3
b4654f522024-07-27 04:08:50Albert Mietus < albert AT mietus DOT nl >3Amigos: link to LinkedIn
9611b6b12024-07-27 04:08:06Albert Mietus < albert AT mietus DOT nl >3Amigos: link to LinkedIn
5dc953f82024-07-27 04:00:34Albert Mietus < albert AT mietus DOT nl >3Amigos: link to LinkedIn
c289d3012024-07-27 03:59:09Albert Mietus < albert AT mietus DOT nl >3Amigos: link to LinkedIn
33a509b42024-07-27 03:38:16Albert Mietus < albert AT mietus DOT nl >3Amigos: index
2fb0bb0c2024-07-27 01:38:23Albert Mietus < albert AT mietus DOT nl >3Amigos:P2 added image

System Message: ERROR/3 (/tmp/formatreadme-rawJMn94a, line 17)

Unknown directive type "glossary".

.. glossary::

   Modern Engineering

      Software-engineering is a juvenile profession, with many new insights.

      Most are recently *discovered* in generic software development; like ‘the web’. And written
      in a language (both computer and human), that is very contrasting with the technology-talk of
      typical “RealTime/Embedded” engineering. And so, often rejected or not seen as relevant.

      Although their examples are too dissimular in many casses, the concepts can be useful. There is
      no valid reason not to incorporate their modern approach of software-engineering into *our*
      process.


   Sovereign Software
      All **unmanaged**, *background* software enabling modern life!

      * Traditional RealTime/Embedded software & their big successors
      * Compilers,  Kernels, Drivers, code-analysers, ...
      * Routers, PLCs, EMUs, the TCP/IP-stack, ...

      Traditionally, that “small” software was called “RealTime” and/or “Embedded”.  Currently most
      of that software isn’t *'small'* anymore, nor *‘embedded (in a product)’*. Furthermore, all
      *normal* software appears to be realtime; mostly due hardware-speedup.

      And, there is a lot of software, like (kernel)-drivers, compilers and SW-tools which
      isn’t embedded, nor realtime; but should have the quality that is equivalent to that old-
      school engineering. As everybody depends on it -- directly (sw-engineering) or indirectly (a
      bug in a compiler will effect all end-users!).



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All files and ideas are (C) Albert Mietus. You may:

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Please use the disqus sections (below) to give your feedback and opinions.

--Albert Mietus

Tensegrity, as inspiration

/_std_settings/static/Needle_Tower_doorzichtig.png

Tensegrity is a synthesis of the names ‘tensional’ and ‘integrity’. It is based on “teamwork” of tension and compression forces. Although the image may look confusing, these structures are very simple. All you need are some poles, some cable, and good engineering. This results in a beautiful ‘tensegrity-tower’ where the poles almost float in the air; as shown above

It is also a well-known architectural principle for skyscrapers!

For me, it is also an inspiration for Software-Engineering: It should be based on teamwork: a synthesis of creative and verifying people. Together with a methodical way-of-working the amplify each other. Then, the sky becomes a limit, which is easy!

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