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Revision636c4543674abe94c411d062d75b65895749a70e (tree)
Time2013-07-07 00:16:12
Authorkobayasi <kobayasi@pscn...>
Commiterkobayasi

Log Message

add PlaceholderAssets

Change Summary

Incremental Difference

--- /dev/null
+++ b/engine/src/core/com/jme3/util/PlaceholderAssets.java
@@ -0,0 +1,103 @@
1+/*
2+ * Copyright (c) 2009-2012 jMonkeyEngine
3+ * All rights reserved.
4+ *
5+ * Redistribution and use in source and binary forms, with or without
6+ * modification, are permitted provided that the following conditions are
7+ * met:
8+ *
9+ * * Redistributions of source code must retain the above copyright
10+ * notice, this list of conditions and the following disclaimer.
11+ *
12+ * * Redistributions in binary form must reproduce the above copyright
13+ * notice, this list of conditions and the following disclaimer in the
14+ * documentation and/or other materials provided with the distribution.
15+ *
16+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17+ * may be used to endorse or promote products derived from this software
18+ * without specific prior written permission.
19+ *
20+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31+ */
32+package com.jme3.util;
33+
34+import com.jme3.asset.AssetManager;
35+import com.jme3.audio.AudioBuffer;
36+import com.jme3.audio.AudioData;
37+import com.jme3.material.Material;
38+import com.jme3.math.ColorRGBA;
39+import com.jme3.scene.Geometry;
40+import com.jme3.scene.Spatial;
41+import com.jme3.scene.shape.Box;
42+import com.jme3.texture.Image;
43+import com.jme3.texture.Image.Format;
44+import java.nio.ByteBuffer;
45+
46+public class PlaceholderAssets {
47+
48+ /**
49+ * Checkerboard of white and red squares
50+ */
51+ private static final byte[] imageData = {
52+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
53+ (byte)0xFF, (byte)0x00, (byte)0x00,
54+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
55+ (byte)0xFF, (byte)0x00, (byte)0x00,
56+
57+ (byte)0xFF, (byte)0x00, (byte)0x00,
58+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
59+ (byte)0xFF, (byte)0x00, (byte)0x00,
60+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
61+
62+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
63+ (byte)0xFF, (byte)0x00, (byte)0x00,
64+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
65+ (byte)0xFF, (byte)0x00, (byte)0x00,
66+
67+ (byte)0xFF, (byte)0x00, (byte)0x00,
68+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
69+ (byte)0xFF, (byte)0x00, (byte)0x00,
70+ (byte)0xFF, (byte)0xFF, (byte)0xFF,
71+ };
72+
73+ public static Image getPlaceholderImage(){
74+ ByteBuffer tempData = BufferUtils.createByteBuffer(3 * 4 * 4);
75+ tempData.put(imageData).flip();
76+ return new Image(Format.RGB8, 4, 4, tempData);
77+ }
78+
79+ public static Material getPlaceholderMaterial(AssetManager assetManager){
80+ Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
81+ mat.setColor("Color", ColorRGBA.Red);
82+ return mat;
83+ }
84+
85+ public static Spatial getPlaceholderModel(AssetManager assetManager){
86+ // What should be the size? Nobody knows
87+ // the user's expected scale...
88+ Box box = new Box(1, 1, 1);
89+ Geometry geom = new Geometry("placeholder", box);
90+ geom.setMaterial(getPlaceholderMaterial(assetManager));
91+ return geom;
92+ }
93+
94+ public static AudioData getPlaceholderAudio(){
95+ AudioBuffer audioBuf = new AudioBuffer();
96+ audioBuf.setupFormat(1, 8, 44100);
97+ ByteBuffer bb = BufferUtils.createByteBuffer(1);
98+ bb.put((byte)0).flip();
99+ audioBuf.updateData(bb);
100+ return audioBuf;
101+ }
102+
103+}