Rev. | Time | Author |
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a3912f1 | 2013-05-28 06:29:35 | shadowisLORD |
* Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning |
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a8db190 | 2013-05-23 11:46:48 | shadowisLORD |
* When deleting native object, avoid using toString() for logging |
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a99b392 | 2013-05-23 10:58:41 | shadowisLORD |
* Added overview / explanation on what Material.render() does |
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016ed78 | 2013-05-23 03:26:46 | remy.bouquet@gmail.com |
fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered |
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2742e48 | 2013-05-21 01:37:47 | iwgeric@gmail.com |
SDK: Add Android OpenAL Soft to project libraries |
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914177d | 2013-05-21 01:07:17 | iwgeric@gmail.com |
SDK: Modified description to force update of project template with newer Test classes |
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0a9630b | 2013-05-19 12:58:15 | iwgeric@gmail.com |
SDK: Add SingleTask Launch Mode to AndroidManifest for new projects to avoid starting a new instance of the app when users hit the Home button and then resume the app. |
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c634ca4 | 2013-05-19 12:44:17 | iwgeric@gmail.com |
SDK: Copy OpenAL Soft to correct library directory |
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802be83 | 2013-05-18 08:34:53 | iwgeric@gmail.com |
SDK: Bump version number of mobile-impl.xml to force updates |
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bbc16df | 2013-05-18 08:27:25 | iwgeric@gmail.com |
SDK: Automatically unzip OpenAL Soft libraries in mobile/libs if included in the classpath |
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1bf120d | 2013-05-18 08:26:11 | iwgeric@gmail.com |
SDK: Organize imports in MainActivity |
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7031bad | 2013-05-17 05:04:35 | julien.gouesse@gmail.com |
Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 |
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49ae4e7 | 2013-05-17 04:22:13 | julien.gouesse@gmail.com |
Removes a typo from NewtKeyInput |
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fc38a32 | 2013-05-17 02:04:10 | iwgeric@gmail.com |
Android OpenAL Soft: Clean up some logging |
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59970fe | 2013-05-16 23:11:17 | Kazuhiko Kobayashi |
Fix texture bug.(Tram girl support) |
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dd73c11 | 2013-05-16 09:56:46 | shadowisLORD |
* Fix syntax error |
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b698ece | 2013-05-16 09:53:58 | shadowisLORD |
* Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers. |
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cc08077 | 2013-05-16 09:34:16 | shadowisLORD |
* Remove deprecated fields from shader class |
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1f18563 | 2013-05-16 06:51:01 | iwgeric@gmail.com |
Add OpenAL Soft |
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77f4e1e | 2013-05-16 06:44:21 | iwgeric@gmail.com |
Android: Refactor AndroidAudioRenderer into an interface with 2 implementations (current MediaPlayer/SoundPool and new OpenAL Soft). Added AppSetting that allows AndroidHarness to switch the audio renderer (default is still MediaPlayer/SoundPool). |
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4fcc4da | 2013-05-16 06:38:49 | iwgeric@gmail.com |
Android: Copy OpenAL Soft library to dist/opt directory when building the engine. Updated OpenAL Soft jar file. |
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febc90c | 2013-05-14 00:56:29 | iwgeric@gmail.com |
Android: Added methods for OpenAL Soft Audio Renderer to pause and resume audio when app is placed in the background |
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3a474a3 | 2013-05-13 20:56:22 | Kaelthas_Spellsinger@o2.pl |
Bugfix: fixes to strip box indices and normals computation. |
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a06c539 | 2013-05-13 04:05:24 | Kaelthas_Spellsinger@o2.pl |
Refactoring: removing AnimData class use in blender importer to make it independent on the OGRE plugin (this way the usage of the importer will not require the presence of Ogre plugin in the classpath). |
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f36359d | 2013-05-12 12:29:34 | iwgeric@gmail.com |
SDK: Add build support for Android implementation of OpenAL Soft |
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30eec92 | 2013-05-12 12:15:22 | iwgeric@gmail.com |
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft |
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89ca5d6 | 2013-05-11 13:30:39 | iwgeric@gmail.com |
Android: Initial OpenAL Soft binary libraries for testing |
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f4c9690 | 2013-05-11 12:53:09 | iwgeric@gmail.com |
Android: Moved some code from onPause/onResume to loseFocus/gainFocus to address issues/patches 593, 566, 564. Users can now override loseFocus/gainFocus in MainActivity if they do not want to pause/resume the app based on Android's lifecycle methods onPause/onResume. |
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518adc0 | 2013-05-11 10:48:08 | iwgeric@gmail.com |
Android: First commit of a new Audio system for Android that uses OpenAL Soft with the OpenSL backend. Requres Android 2.3 or higher. Source files for OpenAL Soft won't be included (similar to Native Bullet). The current Android audio renderer is still enabled. |
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2624d49 | 2013-05-10 23:13:25 | jvight@gmail.com |
Native bullet will no longer ignore changes to the broadphase type |