[Freeciv-tickets] [freeciv] #42663: Add phase begin and end signals

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Sat Jul 24 00:08:59 JST 2021


#42663: Add phase begin and end signals

  Open Date: 2021-07-23 18:08
Last Update: 2021-07-23 18:08

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42663
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42663

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Last Changes/Comment on this Ticket:
2021-07-23 18:08 Updated by: ihnatus
 * New Ticket "Add phase begin and end signals" created


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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_1 d3f
     Component: Server
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Add signals "player_phase_begin" and "player_phase_end" with argument of the player (and maybe some specifications of other players sharing the phase?) Called from srv_main.c, the former in begin_phase() after update_unit_activities() and the latter in end_phase() after do_tech_parasite_effect(). Purposes:
see #42659, giving players' per-turn bonuses,
depending on counters' realization, they might be updated the same time.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42663
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