#43009: only_real_fight_makes_veteran Open Date: 2021-10-09 18:23 Last Update: 2021-10-19 02:25 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43009 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43009 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2021-10-19 02:25 Updated by: cazfi * Resolution Update from None to Accepted Comment: New version for master, with proper saving of the ruleset comment in rulesave. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: S3_1 d3f Component: General Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: In https://www.hostedredmine.com/issues/809590#note-7 bard says: "However, I was missing a way to prevent promotions when the defending unit has defense 0 (or no way to damage the attacker)." I think that natural way to do this is to introduce new "only_real_fight_makes_veteran" setting alongside the existing "only_killing_makes_veteran". -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43009 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43009