[Freeciv-tickets] [freeciv] #46172: Move counter initialization routine outside ruleset initialization code, so ruledit could use it

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OSDN Ticket System norep****@osdn*****
Tue Dec 6 11:53:14 JST 2022


#46172: Move counter initialization routine outside ruleset initialization code, so ruledit could use it

  Open Date: 2022-12-03 18:08
Last Update: 2022-12-06 04:53

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/46172
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46172

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Last Changes/Comment on this Ticket:
2022-12-06 04:53 Updated by: cazfi
 * Type Update from Feature Requests to Patches
 * Priority Update from 4 to 5 - Medium

Comment:

+  pcounter->ruledit_disabled = false;
Should be FALSE in freeciv C-code (we can use false in C++)
--
+#include <stdbool.h>
Include (utility/)support.h for getting bool defined by portable way (even when there's no stdbool.h header in the system)


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Ticket Status:

      Reporter: lachu
         Owner: cazfi
          Type: Patches
        Status: Open [Owner assigned]
      Priority: 5 - Medium
     MileStone: (None)
     Component: Ruledit and ruleup
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Currently, counter initialization code is placed inside ruleset loading code. This makes sense in past, because there was no other parts, which would use it. Currently, ruledit need to reinitialize and initialize counters, what means ruledit_enable is set to default value, name struct was free/reinitialized, etc.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/46172
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