#44927: Move unit tech_req to internal build_reqs vector Open Date: 2022-06-24 15:19 Last Update: 2022-06-24 15:19 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44927 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44927 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-24 15:19 Updated by: cazfi * New Ticket "Move unit tech_req to internal build_reqs vector" created --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: 3.2.0 Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: We have requirement vector for unit types internally, that is not exposed to ruleset as we support only specific requirements in it. Currently unit government and improvement requirements are stored in it. Next step would be to move also the tech requirement in. I have the main logic implemented, but there are some dependencies to be resolved first. For the AI paratroopers part, it's best to resolve #44926 before, to provide sensible baseline to work on. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44927 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44927