#44410: Check unit activity on transforming Open Date: 2022-04-17 22:48 Last Update: 2022-05-01 01:53 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44410 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44410 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-05-01 01:53 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted --------------------------------------------------------------------- Ticket Status: Reporter: ihnatus Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.0.2 Component: Server Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Noticed by Dino the Dinosore here. When a unit is auto-upgraded, it may continue its former activity even if its new type can't do it; though the activity is canceled if the situation is loaded from a savegame. An obvious solution is placing an activity check into transform_unit() in server/unittools.c. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44410 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44410