#42133: Land units cannot enter hut Open Date: 2021-05-01 17:25 Last Update: 2022-05-01 15:21 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/42133 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42133 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-05-01 15:21 Updated by: jdlh Comment: Reply To cazfi Reply To cazfi How are people without keypad supposed to get the action selection dialog at all, even if they knew not to use goto for such a move? I guess the mindset here has been still the same as the need for which the goto was first introduced (a long time ago) - that it's a helper for long, multiturn, noninteractive movement. I don't think that's accurate any more, but people are using it also for short moves, assuming more interactive behavior. About that mindset: I have only ever played freeciv on Mac laptop computers, which have never had numeric keypads. I have no way to do anything via a keypad. When I want to make a unit move one cell, or attack, I always use the Goto via the 'g' key (at least as far as I can recall). It would be helpful to have a design principle which recognises that some users have no numeric keypad at all. Nor a centre or right mouse button, either. --------------------------------------------------------------------- Ticket Status: Reporter: jdlh Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.1.0 Component: Server Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Running server and gtk3.22 client from master branch on macOS X 10.13.6 High Sierra, starting a server with either the classic or civ2civ3 ruleset (I'm not sure), my early-game land units cannot enter huts (minor tribe villages). I send worker, diplomat, settler, and warrior to the hut, and they do not enter. They don't display an error message, but they don't enter. I understand from the in-game documentation on minor tribe villages that any land unit should be able to enter a village. I have --log and --debug 3 set on both server and client. I don't see any messages that appear to explain why these units cannot enter. Which ruleset? I'm not sure. The in-game documentation describes this as the "civ2civ3" ruleset, but the log entries from the client have entries like: 3: in secfile_from_input_file() [registry_ini.c::299]: Reading registry from "data/classic/techs.ruleset". That refers to the directory data/classic/, which makes me think maybe it is the "classic" ruleset. To reproduce: start a game. In editing mode, create a minor tribal village (hut) right next to your initial units. Try to send each of the initial units (explorer, worker, diplomat, settler) into the village. Observed behaviour: None of the initial units are able to enter the village. Expected behaviour: Any of the initial units can enter the village. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/42133 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42133