[Freeciv-tickets] [freeciv] #42133: Land units cannot enter hut

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Mon May 2 07:21:06 JST 2022


#42133: Land units cannot enter hut

  Open Date: 2021-05-01 17:25
Last Update: 2022-05-01 15:21

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42133
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Last Changes/Comment on this Ticket:
2022-05-01 15:21 Updated by: jdlh

Comment:

Reply To cazfi
Reply To cazfi
How are people without keypad supposed to get the action selection dialog at all, even if they knew not to use goto for such a move?

I guess the mindset here has been still the same as the need for which the goto was first introduced (a long time ago) - that it's a helper for long, multiturn, noninteractive movement.

I don't think that's accurate any more, but people are using it also for short moves, assuming more interactive behavior.
About that mindset: I have only ever played freeciv on Mac laptop computers, which have never had numeric keypads. I have no way to do anything via a keypad. When I want to make a unit move one cell, or attack, I always use the Goto via the 'g' key (at least as far as I can recall). It would be helpful to have a design principle which recognises that some users have no numeric keypad at all.  Nor a centre or right mouse button, either.

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Ticket Status:

      Reporter: jdlh
         Owner: cazfi
          Type: Bugs
        Status: Open [Owner assigned]
      Priority: 5 - Medium
     MileStone: 3.1.0
     Component: Server
      Severity: 5 - Medium
    Resolution: Accepted
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Ticket details:

Running server and gtk3.22 client from master branch on macOS X 10.13.6 High Sierra, starting a server with either the classic or civ2civ3 ruleset (I'm not sure), my early-game land units cannot enter huts (minor tribe villages). I send worker, diplomat, settler, and warrior to the hut, and they do not enter. They don't display an error message, but they don't enter. 
I understand from the in-game documentation on minor tribe villages that any land unit should be able to enter a village.
I have --log and --debug 3 set on both server and client. I don't see any messages that appear to explain why these units cannot enter. 
Which ruleset? I'm not sure. The in-game documentation describes this as the "civ2civ3" ruleset, but the log entries from the client have entries like:
3: in secfile_from_input_file() [registry_ini.c::299]: Reading registry from "data/classic/techs.ruleset".
That refers to the directory data/classic/, which makes me think maybe it is the "classic" ruleset.
To reproduce: 
start a game.
In editing mode, create a minor tribal village (hut) right next to your initial units.
Try to send each of the initial units (explorer, worker, diplomat, settler) into the village. 
Observed behaviour:
None of the initial units are able to enter the village.
Expected behaviour:
Any of the initial units can enter the village.


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