Ticket #44057

Helicopter left sentried on former city tile

Open Date: 2022-03-08 23:54 Last Update: 2022-03-20 14:41

Reporter:
Owner:
Type:
Status:
Closed
Component:
MileStone:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
1

Details

Autogame has a failed sanity check about Helicopter being sentried on a tile where it cannot survive (since it's losing hp). So far I've confirmed that at the time it sentried itself, there was a city there. I'm checking further details (how the city disappeared), but the basic bug seems to be that legality of activities of units on the tile are not checked when a city is removed.

Ticket History (3/4 Histories)

2022-03-08 23:54 Updated by: cazfi
  • New Ticket "Helicopter left sentried on former city tile" created
2022-03-09 12:46 Updated by: cazfi
  • Owner Update from (None) to cazfi
  • Resolution Update from None to Accepted
  • Milestone Update from (None) to 3.0.1 (closed)
2022-03-20 14:41 Updated by: cazfi
  • Status Update from Open to Closed
  • Resolution Update from Accepted to Fixed

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