Terrains have a resources property in their section,in which you can list extras to make them generate as resources in that type of terrain.
If you add an extra which doesn't have a corresponding resource , to the resources property of a terrain you will be able to load the ruleset normally without any complaints from the loader, however when you try to generate a map it will cause a segmentation fault.
Terrains have a resources property in their section,in which you can list extras to make them generate as resources in that type of terrain.
If you add an extra which doesn't have a corresponding resource , to the resources property of a terrain you will be able to load the ruleset normally without any complaints from the loader, however when you try to generate a map it will cause a segmentation fault.
This is in the latest master version.