Ticket #48798

Playertile extras as dynamic bitvector

Open Date: 2023-10-04 01:39 Last Update: 2023-10-30 01:24

Reporter:
Owner:
Type:
Status:
Closed
Component:
MileStone:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
3

Details

Turn playertile's static extras bitvector to a dynamic one.

Ticket History (3/9 Histories)

2023-10-04 01:39 Updated by: cazfi
  • New Ticket "Playertile extras as dynamic bitvector" created
2023-10-04 02:10 Updated by: cazfi
  • Owner Update from (None) to cazfi
  • Resolution Update from None to Accepted
  • Milestone Update from (None) to 3.0.9 (closed)
2023-10-08 07:53 Updated by: cazfi
Comment

With current maximum number of extras, this would only increase memory usage with almost any ruleset. Let's target to branches where d3f does not hold us from increasing max number of extras.

2023-10-13 04:15 Updated by: cazfi
Comment

Depends on #48837 (crashes regularly without that fixed)

2023-10-18 11:51 Updated by: cazfi
Comment

New version with a shared vision memory handling error fixed.

2023-10-30 01:24 Updated by: cazfi
  • Status Update from Open to Closed
  • Resolution Update from Accepted to Fixed

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