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Project Description

Angel is a 2D game prototyping engine based on
OpenGL and C++. It was originally made by a group
of employees at Electronic Arts Los Angeles for
use in a GameJam they were planning for April of
2008. Angel provides many useful functions for
prototyping gameplay, including simple physics,
particles, text rendering, sound, input mappings,
config files, pathfinding, and Python scripting.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2009-03-03 05:01
2.1

This version is mostly bugfixes, but there are one or two API and project setup changes.
Tags: Minor bugfixes

2009-02-15 17:25
2.0

Tags: Initial freshmeat announcement

Project Resources