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Project Description

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

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Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-04-22 20:50
2.57a

Around 70 bugs were fixed since the recent stable release in rendering, animation, sculpting, Python, import/export, and the interface.
Tags: stable bugfix

2011-04-14 21:20
2.57

This is the first stable release of the Blender 2.5 series. Thousands of fixes were made since the last stable release, and over 450 fixes were made since 2.56a beta. OS integration was improved. Fluid particles, solidify, screw modifiers, a network renderer, a render engine API, a Python console, and BVH motion capture export were added. Collada support and rendering with approximate indirect light were improved.
Tags: Stable, Major

2011-01-07 07:16
2.56a beta

Updated for a crash with physics and undo. 24 bugs have been fixed since 2.56. A bvh motion capture exporter has been added.

2010-12-31 18:26
2.56 beta

Fixes and improvements were made across many areas. Over 440 bugs were fixed since 2.55 beta.
Tags: Beta, Bugfixes, Development

2010-11-06 05:46
2.55beta

Since Blender 2.54 beta, over 340 bugs were fixed.
Tags: Bugfixes

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